Difference between revisions of "Resident Experience"
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==== Topic for this week's Office Hours ==== | ==== Topic for this week's Office Hours ==== | ||
'''Topic of discussion for this weeks Rx Team Office Hours''' | '''Topic of discussion for this weeks Rx Team Office Hours''' Erica Linden will host a brainstorming session on new resident starting locations - what would your dream "Orientation Island" look like? Focusing on new residents of all stripes. | ||
==== Suggested Topics for Future Office Hours ==== | ==== Suggested Topics for Future Office Hours ==== |
Revision as of 10:30, 3 September 2008
Linden Lab Resident Experience Team
Resident Experience Team - or Rx
The Resident Experience (aka User Experience) team works to make Second Life easier to use by integrating user-centered design methodologies into the product development cycle. The Rx team includes Visual Designers, User Experience Designers and Usability Specialists.
SL-UX Email Discussion List
The SL-UX Email Discussion List is the ongoing conversation about the Second Life UI and Resident Experience. Residents and Lindens join together to discuss, brain storm and refine the Second Life UI. Join
Rx Office Hours
Stop by during our office hours to chat about User Interface design and usability, upcoming features, and other issues related to Second Life Resident experience.
Topic for this week's Office Hours
Topic of discussion for this weeks Rx Team Office Hours Erica Linden will host a brainstorming session on new resident starting locations - what would your dream "Orientation Island" look like? Focusing on new residents of all stripes.
Suggested Topics for Future Office Hours
No Topics Suggested
Suggest a Topic by joining the SL-UX Email Discussion List Join
Transcripts
Resident_Experience_Team_Office_Hours_Transcripts
Rx Team Projects
Landmarks
A project to improve access to and management of Landmarks (see also the Landmarks component in the Second Life Issue Tracker).
Dazzle
Dazzle is meant to modernize the visual appearance of the viewer UI, using the viewer's existing skinning hooks wherever possible, documenting and addressing technical blockers as required.
User Interface Improvements
This page describes a proposed project to design and implement an improved User Interface for the Second Life Viewer.