Difference between revisions of "Stereoscopic Mode"
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A desired feature for Second Life is the ability to view the world in Stereoscopic Mode. There are few ways this can be accomplished. | A desired feature for Second Life is the ability to view the world in Stereoscopic Mode. There are few ways this can be accomplished. | ||
The University of Michigan has | The University of Michigan has {{jira|VWR-2972 submitted patches}} to make this work, but changes to the drawing code have since broken the patches. | ||
The patch allows a user to go into Preferences | The patch allows a user to go into '''Preferences''' > '''Advanced Graphics''' and enable stereoscopic mode. Once this is done, there are 3 ways in which it may work: | ||
; Anaglyph : which uses glasses with lenses that are Red and Cyan. | |||
; Passive : Requires either two projectors with polarized filters or page-flipping goggles, like the [http://3dvisor.com Z800] or other Head Mounted Displays (HMD). | |||
; Shutter glasses : requires shutter glasses. | |||
; Cross-eyed auto-stereogram : requires no additional hardware, but just a split screen and some practice. | |||
More information about these modes and where to get the required hardware is here: http://sl.daleglass.net/#stereo | More information about these modes and where to get the required hardware is here: http://sl.daleglass.net/#stereo |
Revision as of 06:22, 23 May 2010
A desired feature for Second Life is the ability to view the world in Stereoscopic Mode. There are few ways this can be accomplished.
The University of Michigan has submitted patches VWR-2972 submitted patches to make this work, but changes to the drawing code have since broken the patches.
The patch allows a user to go into Preferences > Advanced Graphics and enable stereoscopic mode. Once this is done, there are 3 ways in which it may work:
- Anaglyph
- which uses glasses with lenses that are Red and Cyan.
- Passive
- Requires either two projectors with polarized filters or page-flipping goggles, like the Z800 or other Head Mounted Displays (HMD).
- Shutter glasses
- requires shutter glasses.
- Cross-eyed auto-stereogram
- requires no additional hardware, but just a split screen and some practice.
More information about these modes and where to get the required hardware is here: http://sl.daleglass.net/#stereo
With Second Life running in Stereoscopic mode and the proper device and stereoscopic driver, the user can perceive the actual depth of objects in world, the world should appear as if it is actually in 3D. Without the proper device, this type of rendering looks visibly different and is not possible for use.