Difference between revisions of "Linden Lab PR Update"

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=Information=
#REDIRECT [[:Category:Linden Lab PR Update]]
This page shows some of the press coverage we receive and the media trends in some of Second Life's major markets.
 
=Linden Lab News Archives=
 
Here are links to the various Linden Lab websites where we catalog the press we receive.  (Not all of these are up-to-date, but we are constantly working on it.)<br>
 
[http://lindenlab.com/pressroom/news English] <br>
French<br>
[http://de.secondlife.com/whatis/press-releases German]<br>
Italian<br>
[http://jp.secondlife.com/PR  Japanese]<br>
 
[http://kr.secondlife.com/whatis/news Korean]<br>
 
=Weekly Reports=
 
In this section, you will find the media trends and press stories we are tracking in some of our key markets.
 
 
==Week Ending August 15, 2008==
 
Key Coverage by Market:
 
===US===
 
 
Trends we’ve noticed:<br>
--Frank Ambrose’s appointment was well-received, covered in multiple publications<br>
--Fewer education stories and bigger focus on healthcare, health research, medical training, non-profits, and music<br>
--Interest in IBM’s new green data center and using virtual worlds for meetings
<br>
--Enterprise has been a positive topic this week with IBM’s announcement<br>
--Positive coverage of Resident and marketing success, such as Von Johin’s performance success.<br>
Key Coverage:<br>
 
[http://www.technologyreview.com/Infotech/21203/page1/ MIT Tech Review] - article on Open Grid Beta, containing interviews with Joe, IBM’s David Levine and OpenSim virtual-world admin Terry Ford. Linden Lab shown as pioneer and leader in the industry.<br>
[http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/08/08/BUJ312715G.DTL&hw=second+life&sn=001&sc=1000 The San Francisco Chronicle] – University of Houston’s Texas Obesity Center is conducting a study to help people lose real weight by getting their avatars in shape. The article quotes Pathfinder.<br>
[http://blog.wired.com/music/2008/08/second-life-blu.html WIRED’s Listening Post] - Article about Von Johin’s performance.<br>
[http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/08/09/BULM127O5C.DTL The San Francisco Chronicle] - Covers the Frank Ambrose appointment in its “Movers and Shakers” section.<br>
[http://secondlife.reuters.com/stories/2008/08/11/linden-hires-former-aol-exec-to-improve-scalability/ Reuters Second Life] - Article on Frank Ambrose’s appointment, with commentary on the appointment as a display of improved stability.<br>
[http://www.bizjournals.com/sanfrancisco/stories/2008/08/04/daily47.html San Francisco Business Times] - reports on Frank Ambrose’s appointment.<br>
[http://www.inquisitr.com/2250/just-in-former-aol-exec-jumps-to-second-life/ Inquisitr] - A brief mention of Frank Ambrose’s appointment.<br>
[http://www.metanomics.net/08-aug-2008/linden-lab-appoints-new-head-global-technology Metanomics] - Reports from the Bloomberg story that announced Frank Ambrose’s appointment.<br>
[http://www.virtualworldsnews.com/2008/08/linden-lab-appo.html Virtual Worlds News] - reports on the Frank Ambrose appointment.<br>
[http://gwynethllewelyn.net/2008/08/09/linden-lab-hires-frank-ambrose-as-senior-vp-of-global-technology/Gwyn’s Home] - posts on the Frank Ambrose appointment.<br>
[http://www.worldsinmotion.biz/2008/08/linden_lab_appoints_aol_vet_as.php Worlds in Motion] - covers Frank Ambrose’s appointment.<br>
<br>
 
ENTERPRISE:<br>
[http://www.informationweek.com/news/personal_tech/virtualworlds/showArticle.jhtml?articleID=210002854 InformationWeek] - IBM’s new “green” data center presented in Second Life behind the firewall.<br>
[http://www.thewhir.com/marketwatch/081208_IBM_Unveils_Facility_on_Second_Life.cfm The Whir] - IBM’s new eco-friendly data center.<br>
[http://it.tmcnet.com/topics/it/articles/36815-ibm-expands-presence-second-life.htm TMC Net] - IBM expands its presence in Second Life with its “green” data center.<br>
[http://www.successmtgs.com/mimegasite/articles/article_display.jsp?vnu_content_id=1003837375 Successful Meetings] - Discusses the value of hosting virtual meetings.<br>
<br>
 
EDUCATION:<br>
[http://www.ihealthbeat.org/articles/2008/8/8/Researchers-Turn-to-Virtual-World-To-Conduct-Studies.aspx?topicID=53 iHealthBeat ] - mentions the San Francisco Chronicle story about researchers using Second Life.<br>
[http://include.nurse.com/apps/pbcs.dll/article?AID=/20080811/NW02/108110084 Nurse.com] - Features Second Life as a training tool for nursing students.<br>
<br>
 
ADULT CONSUMER:<br>
[http://blog.wired.com/music/2008/08/second-life-blu.html WIRED’s Listening Post] - Article about Von Johin’s performance.<br>
[http://www.metaversejournal.com/2008/08/13/von-johins-public-relations-bid-for-stardom/The Metaverse Journal] - Mentions Von Johin and the publicity around his performance.<br>
[http://www.thestandard.com/news/2008/08/08/playboy-successful-extending-online-virtual-brand-if-not-much-else The Industry Standard] - Playboy successfully expands its brand online through Second Life.<br>
[http://www.journalrecord.com/article.cfm?recid=91298 The Journal Record] - Article on challenges that virtual worlds offer law enforcement.<br>
<br>
 
===UK===
 
 
Trends we’ve noticed:<br>
--Coverage on Gartner’s predictions that virtual worlds’ importance will increase over the next few years<br>
--Non-profit use of Second Life, charities and medical research groups use the virtual world.<br>
<br>
 
Key Coverage:<br>
[http://www.cbronline.com/article_news.asp?guid=959F9E38-CD9B-4174-8266-4610B48EF51F Computer Business Review] - Gartner identifies 8 technologies that will transform business over the next decade and should be on CIOs’ radar. In the next few years, virtual worlds will begin to show their worth as a significant media channel for building communities.<br>
<br>
 
ENTERPRISE:<br>
[http://news.zdnet.co.uk/internet/0,1000000097,39460398,00.htm ZDNet] -Discusses Gartner’s predictions. Virtual worlds predicted to be within two to five years of mainstream adoption.<br>
[http://www.computing.co.uk/computing/analysis/2223422/very-real-legal-issues-exist-4152078 Computing] - Discusses the legal implications a business can face while operating within Second Life.<br>
[http://www.nebusiness.co.uk/business-news/technology-news/2008/08/07/virtual-shopping-with-tangible-benefits-51140-21479758/  nebusiness.co.uk] - Virtual retail arena is being created which will replicate shopping centers of northeast England. The virtual space is to be modeled on Second Life.<br>
[http://www.independent.co.uk/news/media/new-media-charities-the-digital-battle-to-save-sierra-leones-children-890011.html The Independent] - Discusses the use of digital resources by charities, such as Amnesty International and Oxfam.<br>
[http://www.medicalnewstoday.com/articles/117610.php Medical News Today] - reports The University of Houston department of health and human performance is launching a Second Life program to recruit 500 international participants for a study promoting healthy dietary habits and physical activity.<br>
<br>
 
===GERMANY===
 
Trends we’ve noticed:<br>
--Continued low amount of coverage over last week<br>
--Goethe-Institut story picked up by Frankfurter Rundschau<br>
--TV broadcast on RTL II<br>
<br>
 
Key Coverage:<br>
[http://www.rtl2.de/002361_0074.html RTL II] - TV show broadcast called “Schau dich schlau”, where they featured Second Life very positively.<br>
[http://www.netzwelt.de/news/78333-studie-die-wichtigsten-it-trends-.html Netzwelt.de] - Published Gartner study about the most important IT trends, where they included virtual worlds.<br>
<br>
 
ENTERPRISE:<br>
[http://www.crn.de/news/showArticle.jhtml?articleID=210003348&cid=RSSfeed Computer Reseller News] - IBM is building a green data center in Second Life. The news was picked up by InformationWeek.<br>
[http://www.eurogamer.de/article.php?article_id=205585 Eurogamer] – Reports rumor that Sony will end its Beta phase for Playstation Home, and mentions Second Life due to the similarity to Sony’s product.<br>
<br>
 
EDUCATION:<br>
[http://www.evlka.de/content.php?contentTypeID=4&id=8944 Evangelisch-Lutherische Landeskirche Hannovers] – New research project in Second Life about the needs and wishes for the protestant church in virtual worlds.<br>
[http://elearningblog.tugraz.at/archives/1053 E-Learning Blog] - YouTube link to a video in which 40 virtual worlds are showed within seven minutes.<br>
<br>
 
ADULT CONSUMER:<br>
[http://www.taz.de/1/leben/kuenste/artikel/1/ein-ufo-landet-in-singapur/ taz] – A conference called Inter-Society for the Electronic Arts (ISEA), had some artists present their projects in Second Life.<br>
<br>
 
===FRANCE===
 
Trends we’ve noticed:<br>
--Most articles dealt with projects on SL, like interoperability, and Open Sim.<br>
--Popular topic was arrival of opponents such as City Space (Live Place) or Home (Sony) in virtual worlds.<br>
--Positive coverage of some well-known brands using Second Life (IBM, BNP Paribas)<br>
--Articles on Second Life use by artists and unknown producers.<br>
<br>
 
Key Coverage:<br>
[http://www.neteco.com/155568-linden-labs-mondes-virtuels-interoperables.html Neteco’s ] – Journalist describes Open Grid Beta version delivered by Second Life to the developers and Gridnauts with a quote from Joe Miller, VP of the Platform.<br>
<br>
 
ENTERPRISE:<br>
[http://www.goopple.fr/2008/08/12/comment-le-web-prepare-la-navigation-en-3d/ Goopple] – An article about 3D navigation in Second Life (interoperability). The blogger specifies that life continues on SL as Linden Lab enriches its 3D navigator with new functionalities.<br>
[http://vegetal-planet.over-blog.com/article-21922529.html Vegetal Planet TM] - posts about Second Life.<br>
[http://www.agoraland.fr/forum/blog.php/?p=3 Agroland]  - writes about a new virtual world using OpenSim.<br>
[http://www.invworlds.fr/?p=288 Inworlds] – An article about SLOP, the first real tool for Inter-grid Transfer according the author of the article.<br>
[http://www.bnpparibas.com/fr/actualites/communiques-presse.asp?Code=NMOR-7H9D4A BNP Paribas] - Press release about BNP Paribas new recruitment methods.<br>
[http://www.relais-influence.com/conference-technique-ibm-dediee-au-web-20-2611/  Relais –Influence] – An article about a web 2.0 conference on Second Life conducted by IBM.<br>
[http://www.itrmanager.com/articles/80610/conference-technique-ibm-dediee-web-2-0.html ITRManager] – An article about a web 2.0 conference on Second Life conducted by IBM.<br>
[http://www.marche.fr/petite_annonce_cours-etude-occasion-achat-vente-cours-anglais-esl-sl-cours-d-anglais-sur-second-life-ref6898541-dep75.html Marche.fr] – An announcement of English courses in Second Life.<br>
[http://barrepoint.org/news/entreprises/starfruit-achats-virutels-cadeaux-reels.html Barrepoint.org] - News about a company proposing virtual purchases but real gifts.<br>
<br>
 
ADULT CONSUMER:<br>
[http://sun3000.blogspot.com/2008/08/quel-avenir-pour-le-mainland-relle.html Sun3000 blog] -Article about the future of the Second Life Mainland, improvements to be coming, creation of residential places and consumer places.<br>
[http://sldirect.blogspot.com/2008/08/bon-vent-au-projet-sail-away.html sldirect blog] - Article about Sail Away, an animation film all produced in Second Life.<br>
[http://karenguillorel.free.fr/?p=89 e-troubadours] - Adventures on SL (a film and a lecture about how it was organized on SL).<br>
[http://blog.cl0sed.com/2008/08/comment-participer-a-la-beta-de-playstation-home/ Closeblog] - Article about Home on PS3 by Sony.<br>
[http://funzz.fr/1716-home-sur-ps3-se-fait-attendre.html Funzz] - Published an article about Home on PS3 by Sony.<br>
[http://www.pocarles.com/2008/08/cityspace-par-l.html Pocarles’ blog] -  Mentioned Second Life in an article about CitySpace by Live Place.
[http://ohuard.free.fr/piquesel/?p=175 Piquesel blog]  Second Life mentioned in an article about CitySpace by Live Place.<br>
[http://portiern.free.fr/blog/index.php/le-tueur-de-second-ife-53  Portiern blog] mentioned Second Life in an article about CitySpace by Live Place.<br>
[http://fr.techcrunch.com/2008/08/12/liveplace-sapprete-a-lancer-un-monde-virtuel-realiste-en-ligne/#comment-593743 Techcrunch] – Second Life mentioned in an article about CitySpace by Live Place.<br>
[http://1neojanus.wordpress.com/2008/08/10/le-2008-metaverse-tour-42-mondes-7-minutes/ Nojanus blog] - News about the 2008 Metaverse Tour: 42 worlds in 7 minutes.<br>
[http://veilles.canalblog.com/archives/2008/08/11/10199641.html Canalblog] - An article about Second Life registration.<br>
[http://126566.blog.tdg.ch/archive/2008/07/30/secondlife-bientot-en-francais.html La tribune de Geneve ] - An article about Second Life registration.<br>
[http://sebcaen.vox.com/library/post/manoir-silverstein.html?_c=feed-atom Sebcaen] - An article about the “Manoir Silverstein”, a place on Second Life.<br>
<br>
 
===JAPAN===
Trends we’ve noticed:<br>
--Virtual worlds industry is not growing much yet, but many organizations and individuals believe firmly in their potential and continue to support them. <br>
<br>
--No education coverage, due to academic summer hiatus in Japan<br>
-- Some new companies entered Second Life and opened virtual branches and stores; some events were held in-world<br><br>
 
Key Coverage:<br>
Nihon Keizai Shimbun – Second Life mentioned in an article about the inauguration of the Metaverse Association and a brief bio of the administrative director, Tomoyuki Sugiyama. Linden Lab’s Second Life is the industry leader, with big enterprises like Toyota and Fujitsu entering the metaverse. Sugiyama believes that metaverses will gain mainstream popularity in the near future.<br>
<br>
 
ENTERPRISE:<br>
Nikkei Sangyo Shimbun – An interview with Kotaro Okui, president of SUN Co., Ltd. They are currently developing a high performance Web Browser capable of services more sophisticated data processing service like Second Life.<br>
Denkei Shimbun – SUN Co., Ltd. offers a Web Browser that enables the user to view and control Second Life. This will enable low-spec PC users to log on and explore Second Life smoothly.<br>
[http://www.secondtimes.net/news/japan/20080808_aquapod.html The Second Times] – Ableeed Co., Ltd started a website called “AquaPod”, a portal website to various Internet spaces such as chat rooms, to prompt interaction between metaverse users starting with Second Life.<br>
[http://www.secondtimes.net/news/japan/20080808_resonant.html The Second Times] – Adgates Ltd., and Resonant Solutions Co. started an online information service linking free magazines, portal websites, SNS, Second Life and other new media.<br>
<br>
 
ADULT CONSUMER:<br>
[http://www.secondtimes.net/metaverse/event/20080808annz.html The Second Times] – The new ‘idol’ unit on SL “annz” will holds its debut live concert today.<br>
[http://www.secondtimes.net/metaverse/spot/20080806_nippaku100.html The Second Times] – A SIM celebrating the 100th year of Japanese immigration to Brazil, “Nippaku100” has opened on SL.<br>
[http://www.secondtimes.net/metaverse/spot/20080806_wedding.html The Second Times] – Asian online wedding resort, the “virtual wedding” SIM, has opened on SL.<br>
[http://www.release-net.biz/main/release/?rid=1164 Release Net] – Japanese accessory brand “Wabi” came out with their newest design of gold and silver accessories, and mention plan for a store in the Second Life virtual shopping mall “Jbrand”.<br>
[http://www.secondtimes.net/special/person/20080805_aisp.html The Second Times] – Second Life mentioned in an interview with the creator of metaverse “ai@space”, a virtual world aimed at Japanese youth with anime-like characters.<br>
[http://www.shibukei.com/headline/5478/Blogosphere Shibuya Keizai Shimbun] – A bar in Shibuya, Tokyo, “BarTube” has renewed its interior. The bar has held live music events on Second Life in the past.<br>
<br>
 
 
 
 
 
 
 
 
==Week Ending August 8, 2008==
 
Key Coverage by Market:
 
===US===
 
Trends we’ve noticed:<br>
--Two major features in Fast Company and on Bloomberg TV<br>
--Focus on Second Life as a business/enterprise tool for collaboration<br>
-- Educators continue to branch out finding new uses of the Second Life platform to improve educational experiences.<br>
 
Key Coverage:<br>
[http://www.bloomberg.com/apps/news?pid=newsarchive&sid=aeo775p0FrdE Bloomberg News] – Video of interview with Mark<br>
[http://www.bloomberg.com/apps/news?pid=newsarchive&sid=a79MD2llaiDg Bloomberg’s] - Johnny Thaw presents his interview with Mark, mentioning the new hire of Frank Ambrose.<br>
[http://www.fastcompany.com/articles/2008/08/interview-philip-rosedale.html Fast Company] - Three-page interview with Philip, looking at the current state of the virtual worlds industry, and positioning Second Life as an industry leader, especially the education and enterprise sectors. Also presents challenges virtual worlds face.<br>
<br>
 
ENTERPRISE Coverage:<br>
[http://www.fastcompany.com/blog/donald-schwartz/whats-behind-acronyms/noted-gartner-analyst-steven-prentice-updates-his-predict Fast Company] – A post on Steve Prentice’s speech at vBusiness Expo.<br>
[http://www.examiner.com/x-288-Tech-Examiner~y2008m8d5-Second-Life--the-new-meeting-room-for-business?comments=true#comments San Francisco Examiner] Businesses like IBM and Cisco use Second Life to hold classes, conference calls, and meetings.<br>
[http://www.suntimes.com/technology/guy/1087813,CST-FIN-ecol03.article Chicago Sun-Times] - Companies are using Second Life as a medium to teach proper etiquette.<br>
[http://www.usinsurancenews.com/200808048882/Innovation/U.S.-Insurers-Finding-Real-Business-Value-in-Web-2.0-Novarica-Reports.html US Insurance News] - Insurance companies are delving into web 2.0 programs like Second Life to make collaboration more efficient.<br>
[http://www.forbes.com/technology/2008/08/06/games-geny-corporate-tech-enter-cx_ll_0806games.html Forbes] - Virtual worlds like Second Life allow employees in different offices, or different countries, hold meetings together.<br>
[http://www.hispanicbusiness.com/news/2008/8/6/virtual_trade_shows_attracting_more_interest.htm Hispanic Business] - Second Life gives businesses the tools to improve collaboration between employee and clients.  Some even hold job fairs in SL.<br>
[http://digitalnow-resources.blogspot.com/2008/08/second-life-for-training.html Digital Now] - Second Life is becoming a training tool for CPAs.<br>
[http://theslagency.com/slawordpress/2008/08/05/second-life-continues-to-grow/ The SL Agency] - Second Life is growing at a steady, healthy rate shown by an increase of new subscribers and land purchases.<br>
<br>
 
EDUCATION Coverage:<br>
[http://www.techjournalsouth.com/news/article.html?item_id=5855 Tech Journal] - NASA is interested in Second Life as a tool to engage students in science and math.<br>
[http://www.southcoasttoday.com/apps/pbcs.dll/article?AID=/20080803/NEWS/808030356/1018/OPINION South Coast Today] - Developers are using Second Life for programming purposes because of its ease of use.<br>
<br>
 
CONSUMER Coverage:<br>
[http://webworkerdaily.com/2008/08/05/10-more-new-ways-to-make-money-online/ Web Workers Daily] - Offers 10 ways to earn money online, including selling virtual goods on Second Life.<br>
[http://www.thestandard.com/news/2008/08/07/linden-lab-give-second-life-hoa The Industry Standard] - Linden Lab may begin regulating the user experience through some form of zoning.<br>
[http://www.usatoday.com/tech/gaming/2008-08-04-epoc-headset_N.htm USA Today] - Second Life users may no longer need to type in commands to express emotions or make movements. Emotiv Systems’ new gaming headset reads brain functions and emotions and transfers it directly.<br>
[http://nwn.blogs.com/nwn/2008/08/advertising-for.html New World Notes] - Linden Lab recently announced zoning regulations, which will probably prohibit intrusive advertising on portions of Second Life’s main continents.<br> 
[http://secondlife.reuters.com/stories/2008/08/05/linden-introduces-zoning-to-second-life-mainland/ Reuters] – A post on the zoning announcement.<br>
[http://www.alleyinsider.com/2008/8/second-life-s-newest-problem-too-much-advertising Silicon Alley Insider] - Presents commentary on the zoning blog post.<br>
[http://www.metanomics.net/archive080408 Metanomics] – An interview with IBM’s David Levine and Zero Linden to discuss the opening of the Open Grid Public Beta.<br>
<br>
 
===UK===
 
Trends we’ve noticed:<br>
-- Sun article revealing the benefits Second Life can bring to those who are bullied<br>
-- Focus upon recruitment within Second Life<br>
-- New coverage on benefits the virtual world can bring to literary fans<br>
-- More articles than last week, and greater focus on Second Life
--Continued coverage on use of Second Life for Health, Education, Non-profits
 
Key Coverage:<br>
[http://www.thesun.co.uk/sol/homepage/woman/real_life/article1499935.ece The Sun] - An overweight teenager who has been bullied at school has been using Second Life to escape from her tormentors. She is quoted as saying: “You can be who you want to be. No one judges you on what you look like. On the internet, I’m married and living in a little house with two children. I would love that to be the real me one day.”<br>
<br>
 
ENTERPRISE Coverage:<br>
[http://www.personneltoday.com/articles/2008/08/04/46983/online-recruitment-how-i-made-a-difference.html Personnel Today] - Includes a by-lined article from Keith Dugdale, head of global recruitment at KPMG, discussing recruitment benefits of Second Life<br>
[http://www.vnunet.com/vnunet/news/2223130/comment-applying-virtual-answers-real VNUNet] - Business use of virtual worlds. IBM within Second Life is described as a positive example of how the relationship can work.<br>
[http://www.onrec.com/newsstories/22485.asp  onrec.com] - TMP Worldwide has announced a partnership with Velti, a provider of mobile marketing services. TMP is mentioned as using Second Life for recruitment purposes.<br>
[http://www.croner.co.uk/croner/jsp/Editorial.do?cache=true&channelId=-87823&contentId=1018919&Failed_Reason=Session+not+found&com.broadvision.session.new=Yes&BV_UseBVCookie=No&Failed_Page=%2fjsp%2fEditorial.do&BV_UseBVCookie=yes Health and Care] – Discusses need for managers to accept that employees need a work-life balance. Second Life is described as a tool that increases employee morale.<br>
<br>
 
EDUCATION Coverage:<br>
[http://www.heatingandventilating.net/news/news.asp?id=5538&title=HVAC+students+attend+Second+Life+school HVR] – A lecturer at the College of North West London purchased land in Second Life so students could enjoy a more interactive experience whilst studying domestic building training.<br>
<br>
 
CONSUMER Coverage:<br>
[http://blogs.guardian.co.uk/books/2008/08/a_second_life_for_literature.html Guardian Blog] - Benefits of Second Life for fans of literature.<br>
[http://www.guardian.co.uk/books/2008/aug/02/georgeorwell Guardian] - The ‘stepping into virtual worlds’ conference allows literary fans to meet and discuss their favourite novels.<br>
<br>
 
===GERMANY===
 
Trends we’ve noticed:<br>
--Less coverage than last week<br>
--SOS Kinderdorf story reported three times<br>
--Relevant blog coverage<br>
-- Blog post from Second Life evangelist Bernd Schmitz about University of Florida study dealing with education in Second Life.<br>
 
Key Coverage:<br>
[http://www.heise.de/tr/Googles-virtuelle-Welt--/artikel/113736/0/100 Technology Review] – Long article about Google’s Lively, quoting Rivers Run Red, Millions of Us, Electric Sheep Company and Mark, who says that the entry of Google into the virtual world’s industry is very interesting but Lively can’t be compared to Second Life in size and economy.<br>
[http://www.pm-magazin.de/de/wissensnews/wn_id1732.htm P.M.] - On “Accelerated Recovery”, a therapy center for addicts, which was founded in Second Life.<br>
[http://www.hr-online.de/servlet/de.hr.cms.servlet.File/08-021.pdf?ws=hrmysql&blobId=6423813&id=33781332 HR2] – Radio feature broadcasted on Second Life and politicians in the virtual world.<br>
[http://www.golem.de/0808/61501.html Golem.de] – Reports on the official Linden Lab blog entry to open the teleport project to developers and interested people.<br>
<br>
 
ENTERPRISE Coverage:<br>
[http://www.die-news.de/include.php?path=content/articles.php&contentid=68018 Die-News.de] - Mentions Second Life at the end of a press release from IBM about PLM solutions. Companies can save money by using web 2.0 tools like Second Life.<br>
[http://www.sltalk.de/index.php/2008/08/04/second-life-bmw-geht-und-sennheiser-startet-testballon/ SLTalk.de] - Mentions Sennheiser using Second Life for a test of virtual worlds.<br>
<br>
 
EDUCATION COVERAGE:<br>
[http://www.hallo-sonntag.de/185756.html Hallo Sonntag] - SOS Kinderdorf enters Second Life.<br>
[http://www.socialtimes.de/nachricht.php?nachricht_id=13010&newsrubrik_id=5 Social Times] – Another article covering SOS Kinderdorf as well.<br>
[http://www.20-cent.de/lifestyle/Media;art13074,1633392 20cent] – Third story on Kinderdorf but presents more critical note opinion of Kinderdorf’s Second Life use.<br>
[http://www.bernd-schmitz.net/blog/index.php/2008/08/05/studie-der-universitaet-florida-zur-nutzung-von-second-life-in-der-lehre/ Bernd Schmitz] – One finding of the University of Florida study of education in Second Life is that Second Life is still in early stages for educational use.<br>
<br>
 
===FRANCE===
 
Trends we’ve noticed:<br>
--Still some coverage of the Lively release, though coverage steadily decreasing around Lively<br>
-- Positive articles about Open Grid and the anniversary of some companies in Second Life.<br>
 
Key Coverage:<br>
[http://fr.techcrunch.com/2008/08/01/les-mondes-virtuels-via-navigateurs-constituent-ils-une-menace-pour-secondlife-entretien-avec-philip-rosedale-fondateur-de-linden-lab/  TechCrunch France] - Very positive article referring to Philip’s video interview in Half Moon Bay, explaining that virtual worlds have to diversify, but those using browsers do not threaten SL because they cannot replace total immersion.<br>
<br>
 
ENTERPRISE Coverage:<br>
[http://www.virtualworldsnews.fr/2008/07/31/second-life-linden-lab-opensim/ Virtual Worlds News] - Positive article about Open Grid arrival for people using an OpenSim grid, which enablec them to transfer avatars from one grid to another.<br>
[http://www.metaverse3d.com/2008/07/31/ouverture-du-programme-opengrid-version-beta-par-linden-lab/ Metaverse 3D] - Description of what OpenSim is.<br>
[http://www.david-castera.com/2008/08/15-mois-de-presence-dans-second-life-pour-le-credit-agricole/ David Castera] - Video showing the 15 months of Credit Agricole on SL.<br>
[http://alaingavand.typepad.com/nouvelle_donne/2008/08/recrutement-par.html Alain Gavand] - Mention of recruitment on SL.<br>
[http://www.01net.com/editorial/387676/second-life-reste-un-terrain-d-experimentation-pour-les-recruteurs/?rss 01 Net] - Dedicated article about recruitment in SL. Mention of Manpower, which has been for a year now on SL and of others (Unilog, Alten, Logica, Neurones or BNP Paribas).<br>
[http://www.lienmultimedia.com/article.php3?id_article=16768 Lien Multimedia]- Manpower’s anniversary on SL.<br>
[http://top-buzz.com/2008/07/lively-le-monde-virtuel-de-google/ Top Buzz] - Piece about Lively, with mention of SL as virtual worlds leader.<br>
<br>
 
CONSUMER Coverage:<br>
[http://www.planete.tm.fr/programmes/fiche.html?PROG_ID=10497170000001&BROA_ID=38616 Planete Channel] - Article about SL documentary on Planete Channel (Number 1 channel for documentary on our planet, travels and discovery).<br>
[http://www.a-brest.net/article4090.html A-brest] - Covers Autrans 2009 event on SL.<br>
[http://about-somewhere.mabulle.com/index.php/2008/07/31/151398-31-juillet-partie-2 Mabulle] - Posts a slideshow on The Museum of Modern arts in Luxembourg on SL.<br>
[http://virtuelnews.com/secondlife/?p=624 Virtuel News] - Announces Mode: AvatarHype, a new blog on fashion in SL.<br>
[http://thekarroleansblog.blogspot.com/2008/08/ptit-tour-dhorizon.html The Karroleans Blog] - Dicusses photo training course on SL.<br>
[http://imfpu.blogspot.com/2008/08/marker.html Identical Men From Parallel Universes] - Visits the virtual exposition of Chris Marker on SL.<br>
[http://islamcrunch.fr/?p=184 Islam Crunch] – Notes and increase of interreligious dialogue thanks to Web 2.0.<br>
[http://www.maxiloisirs.com/2008/07/lclipse-de-soleil-visible-galement-sur-internet/ Maxi Loisirs] - Discusses the solar eclipse in Second Life.<br>
[http://geographie2point0.blogspot.com/2008/08/ludovia-2008.html Geographhie 2.0] - Presents geography in SL.<br>
[http://blogues.cyberpresse.ca/technaute/dumais/?p=1003121&utm_source=Fils&utm_medium=RSS&utm_campaign=Blogue_NELSON_DUMAIS Technaute] - Mentions SL in this article around the end of blogs.<br>
[http://www.netsky.fr/1702/criteo-widgets-top-500-blogs-francais/ Netsky] –Mentions SL on Top 500 French blogs.<br>
 
===JAPAN===
 
Trends we’ve noticed:<br>
--Most users and solution providers find that Second Life works with the real world, not independently.br>
-- SUN announces browser that allows users to access Second Life through Internet browsers. The timing is close to iPhone 3G’s launch, so many existing and potential users have become interested.<br>
-- Acknowledgment that international business can be conducted with relative ease in Second Life.  An example is Hosei University’s live streaming of sessions in-world at an international conference.<br>
-- Mac Fan and 25ans covered Second Life favorably<br>
 
Key Coverage:<br>
[http://www.yomiuri.co.jp/e-japan/niigata/news/20080726-OYT8T00879.htm Yomiuri  Shimbun] - Second Life users who support the victims of the Chuetsu Earthquake have made a mascot character, produced and sold T-shirts commemorating a year since the disaster. There have been charity concerts and other fundraisers held at the “Niigata SIM,” with approximately $4,000 of donations.<br>
<br>
 
ENTERPRISE Coverage:<br>
Asahi Shimbun – Google’s entry into the virtual world market may stimulate the stagnant growth of users. Second Life mentioned as a major metaverse.<br>
Nihon Keizai Shimbun – Sun Inc. is providing a free Internet browser for iPhones. The high performance web browser will also enable the iPhone user to use sophisticated Internet services like Second Life.<br>
Nikkei Marketing Journal – The company Meltingdots assists other enterprises who want to enter and open business in Second Life.<br>
Yomiuri Shimbun – Fukuoka Urban Laboratory LLC was involved in creating a virtual version of the Fukuoka “Tenjin” commercial avenue on Second Life. Representative Taichi Goto hopes the 14 million users worldwide of Second Life will learn about “Tenjin”.<br>
[http://www.secondtimes.net/news/world/20080801_osio.html The Second Times] – Linden Lab and IBM presented “Open Grid Public Beta,” a system where one avatar can go back and forth between Preview Grids and Open Sims.<br>
[http://www.secondtimes.net/metaverse/event/20080801_otabe.html The Second Times] – The company known for its cinnamon cookie dough treats, Otabechan, held a kimono contest in Second Life on August 3rd . The best dressed will win free cinnamon cookie dough treats in real life.<br>
[http://japan.zdnet.com/release/story/0,3800075480,00035165p,00.htm ZDNet Japan]<br>
[http://bb.watch.impress.co.jp/cda/news/22657.html Broad Band Watch]<br>
[http://internet.watch.impress.co.jp/cda/news/2008/07/30/20423.html Internet Watch]
[http://www.secondtimes.net/news/japan/20080730_sun.html The Second Times] – Sun Inc. is providing a beta version service allowing access to Second Life using Internet browsers.<br>
[http://jp.techcrunch.com/archives/20080731philip-rosedale-doesnt-see-browser-based-virtual-worlds-as-a-threat-to-second-life-is-he-in-denial/ TechCrunch] - Philip Rosedale of Linden Lab does not see browser-based virtual worlds as a threat to Second Life.<br>
<br>
 
EDUCATION Coverage:<br>
Dempa Times – Second Life mentioned in an article on NHK’s (Japan Broadcasting Corporation) upcoming TV special, a documentary on “Digital Natives”, a generation of people who grew up with the Internet.<br>
[http://www.hamakei.com/headline/3386/ Yokohama Keizai Shimbun] – Kanagawa Shimbun Company will be holding a Second Life beginners workshop at Yokohama’s Naka district residents center.<br>
[http://www.secondtimes.net/news/world/20080730_tstc.html The Second Times] – Starting this fall, Texas State Technical College will be providing a new curriculum on SL. This is the first college course ever provided on SL where, upon finishing the course, students will receive an official certificate.<br>
[http://www.secondtimes.net/metaverse/event/20080728_hosei.html The Second Times] – Hosei University Information Technology Research Center will distribute plenary sessions of the 17th IEEE International Symposium on Robot and Human Interactive Communication, RO-MAN 2008, at Technische Universität München (TUM) from August 1st to 3rd through live video streaming to Second Life.<br>
<br>
 
CONSUMER Coverage:<br>
Mac Fan (September issue) – There will be a “Garage Band” contest for beginners held by Apple Macintosh on August 23rd in Second Life, where individuals’ avatars will play their songs.<br>
25ans (September issue) – A large 2-page article (mainly photos, minimal text) covers the first tenant members of the 25ans tower SIM, and coverage of the first social party by these members.<br>
[http://japan.internet.com/release/744.html JapanInternet.com] – Japanese high-end hair salon “Salon De Kintaroh” opened a branch store on Second Life.<br>
<br>
 
 
==Week Ending August 1, 2008==
 
Key Coverage by Market:
 
 
===US===
 
Trends we’ve noticed:<br>
* Overall positive coverage, with “Wheelies” nightclub coverage<br>
* Increase in medical and healthcare uses of Second Life, highlighting benefits for individuals and organizations using the platform, as well as Real Estate use<br>
* Second Life is becoming a medium for new product testing.  <br>
* More academic institutions offering courses and research in Second Life<br>
* Exploratorium broadcasted solar eclipse in Second Life.<br>
* More focus on enterprise uses than on Resident stories<br>
 
Key Coverage:<br>
 
* [http://blog.wired.com/wiredscience/2008/08/3-ways-to-watch.html WIRED] - Wired Blog covers the solar eclipse and mentions the Exploratorium's streaming of it in Second Life.<br>
* [http://www.kpfk.org/ “Access Unlimited” KPFK] – Wheelies’ Simon Stevens and Pathfinder Linden featured in radio segment highlighting Simon’s recent award and the nightclub’s success.<br>
* [http://www.linuxinsider.com/story/Who-Polices-Virtual-Worlds-64002.html Linux Insider] –provides Linden Lab’s comments on Second Life security and crime.<br>
* [http://www.mandjshow.com/videos/second-life-wives/ FOX’s The Morning Show with Mike and Juliet] - presents virtual affairs and second wives in Second Life, and the issue of whether virtual relationships count as cheating.<br>
* [http://www.techcrunch.com/2008/07/31/philip-rosedale-doesnt-see-browser-based-virtual-worlds-as-a-threat-to-second-life-is-he-in-denial/ TechCrunch] - Erick Shonfeld posts on Philip saying that browser-based virtual worlds are not a threat to Second Life.<br>
* [http://www.canada.com/topics/technology/story.html?id=d2b38bf8-95bd-45fa-8334-3d03acb170ff Canada.com] - video games and other technologies are replacing real world activities like exercising and music. Now marketing campaigns are targeting residents in Second Life with fantasy products portrayed as ‘real.’<br>
* [http://www.charlestoncitypaper.com/gyrobase/Content?oid=oid%3A49191 Charleston City Paper] - reports that virtual worlds like Second Life serve as an escape. <br>
 
 
ENTERPRISE Coverage:<br>
[http://www.istockanalyst.com/article/viewarticle+articleid_2449290~title_World-Stock-Exchange-To.html iStock Analyst] – reports that the World Stock Exchange, a virtual trading platform in Second Life, is scheduled for August 8th.<br>
[http://www.idahobusiness.net/archive.htm/2008/07/28/Real-estate-goes-tech-for-todays-agents-Agents-use-Internet-technology-to-connect-sellers-to-buyers Idaho Business Review] – Real Estate agents explore Second Life as an opportunity for new business and showing potential clients a virtual model of available property.<br>
[http://www.vator.tv/news/show/2008-07-28-cashing-in-on-a-distributed-3d-world Vator News] - discusses Second Life as a place where people are willing to pay real money for virtual products.<br>
[http://www.businessweek.com/ap/financialnews/D928QATG0.htm BusinessWeek] - Sony delays launch of its Second Life-like virtual world. <br>
[http://www.mbtmag.com/article/CA6582993.html?industryid=47314 Manufacturing Business Technology] - IBM is experimenting with retail use of Second Life to “test new concepts by pushing virtual samples to targeted communities for review.”<br>
[http://www.siliconvalleywatcher.com/mt/archives/2008/07/the_future_of_t.php Silicon Valley Watcher’s] - Tom Foremski posts footage from Philip’s panel at Fortune Brainstorm calling it the best panel he saw at the event.<br>
 
EDUCATION and SCIENCE Coverage:<br>
[http://www.wacotrib.com/news/content/news/stories/2008/07/29/07282008wactstcvirtual.html Waco Tribune] - Texas State University to offer the first college degree in Second Life.<br>
[http://www.newstrib.com/articles/news/local/default.asp?article=05A0A32DEA9A1B335DFF0C7C6A21B5DBB637EE9B409BCF79 News Tribune] – Illinois State University and Illinois Valley Community College will offer courses in Second Life.<br> 
[http://www.nbc13.com/vtm/news/local/article/university_of_alabama_and_hoover_schools_embrace_second_life/29286/ NBC13.com] - Hoover Board of Education is holding a technology training seminar, including a Second Life learning session.<br>
[http://www.masslive.com/springfield/republican/index.ssf?/base/news-16/1217056838287500.xml&coll=1 The Republican] Springfield Technical Community College will launch a special venture at a conference in Second Life.<br>
[http://www.sciam.com/article.cfm?id=watch-fridays-solar-eclipse-from-home Scientific America] - the Exploratorium will broadcast the upcoming solar eclipse in Second Life.<br>
[http://www.nationalpost.com/news/canada/story.html?id=688475 National Post] reports that Second Life is ideal for running a low-budget science conference. <br>
[http://www.philly.com/inquirer/image/20080727_Professor_of_murder_and_mayhem.html Philadelphia Inquirer] - a graduate professor is building a virtual crime scene in Second Life for Forensic Science and the Courtroom course.<br>
[http://www.americanchronicle.com/articles/69828 American Chronicle] - people are learning about reality through computers, such as the economy through Second Life.<br>
[http://blog.wired.com/games/2008/07/study-virtual-w.html Wired] - Second Life-like worlds accurately represent real-world consumer behaviors, and are therefore a tool to study an economy’s inner workings.<br>
[http://www.poptech.org/blog/index.php/2008/07/24/second-life-spex-reveal-real-world-co2-impacts/ Pop Tech Blog] – covers Babbage’s development of carbon footprint–tracking carbon goggles for Residents in Second Life. <br>
[http://ctusoftware.blogspot.com/2008/07/nine-students-in-cs-855-attended.html CTU Software] - discusses the importance of teaching through Second Life and web 2.0 platforms.<br>
[http://www.metanomics.net/30-jul-2008/connecting-dots-edupreneurs Metanomics] - while virtual worlds are inaccessible to some, it is important to realize the potential they have for “edupreneurship.”<br>
[http://www.vnunet.com/vnunet/news/2223130/comment-applying-virtual-answers-real VNUNet] - Health benefits of virtual worlds explained through example of CIGNA's commmunication with hard-to-reach audiences.<br>
<br>
 
===UK===
 
Trends we’ve noticed:<br>
-- Overall positive press coverage this week<br>
-- More volume than last week, and Second Life-specific<br>
-- Greater focus on Second Life business benefits and recruitment uses<br>
-- Major publication coverage from The Times and Guardian<br>
-- Coverage of celebrity and fashion sectors, a positive focus on a real life industry in-world<br>
 
Key Coverage:<br>
 
[http://www.guardian.co.uk/lifeandstyle/2008/jul/28/celebrity.bigbrother Guardian] - espouses the benefits of social networking for celebrities to stay ‘famous’, such as in Second Life.<br>
[http://technology.timesonline.co.uk/tol/news/tech_and_web/the_web/article4398893.ece The Times] - Discusses online fashion and the virtual world, including Second Life’s market dominated by women's clothing. <br>
[http://www.mcvuk.com/press-releases/39075/LAUNCH-WOW-CHARACTERS-GET-THEIR-OWN-FACEBOOK MCV] - Avatars United, a community for game avatars of all worlds, has just been launched.<br>
 
 
ENTERPRISE Coverage:<br>
 
[http://www.guardian.co.uk/money/2008/jul/26/graduates Guardian] - Traditional career structures are changing fast, with Second Life described as a new dimension to employee screening and recruitment.<br>
[http://www.computing.co.uk/computing/analysis/2222323/perhaps-life-4131489 Computing] - Second Life’s great potential lauded, with IBM, BT and Gibson Guitars mentioned as companies benefitting from virtual experience.<br>
[http://www.pandct.com/media/shownews.asp?ID=18601 Process & Control Today] - Second Life mentioned as one of 130 users of 3Dconexions 3D mice.<br>
[http://www.brandrepublic.com/News/835793/Adidas-calls-global-digital-advertising-pitch/ Brand Republic] - Adidas is putting out to tender its digital advertising contract. Isobar, one of the companies pitching, handled Adidas’ launch of their Second Life virtual store.<br>
[http://www.nebusiness.co.uk/business-news/latest-business-news/2008/07/30/digital-vision-51140-21433363/ nebusiness.co.uk] - reports digital developers have tipped Teesside to become the new "Silicon Valley" for developing next-generation virtual trading environment software modeled on Second Life.<br>
 
 
EDUCATION and SCIENCE Coverage:<br>
 
[http://www.techradar.com/news/internet/pm-honours-online-social-network-for-gypsies-433592 Tech Radar] - UK Catalyst Awards presents Revolutionary Award to ‘Wheelies’ nightclub. <br>
[http://www.harrowobserver.co.uk/west-london-news/local-harrow-news/2008/07/28/students-surf-to-college-island-116451-21418552/ Harrow Observer] - University lecturer created 4,000 square meter College Island within Second Life.<br>
[http://www.firstscience.com/home/news/biology/second-life-a-first-for-uh-department-of-health-and-human-performance_50188.html First Science] - University of Houston Department of Health and Human Performance is expanding into Second Life.<br>
[http://www.professionalfundraising.co.uk/home/content.php?id=1372&pg=2&cat=2 Professional Fundraising] - A virtual walk-a-thon in Second Life has raised over $200,000 in real money for the American Cancer Society.<br>
<br>
 
 
===GERMANY===
 
Trends we’ve noticed:<br>
--Coverage of Goethe Institut entering Second Life<br>                                                           
--Very positive interview with our evangelist Matthias Rückel<br>
--“SOS Kinderdörfer” have entered Second Life<br>
--Less focus on enterprise, but three features on education in Second Life<br>
-- Coverage on adult consumerism in Second Life consistent with last week<br>
 
Key Coverage:<br>
 
[http://www.presseportal.de/pm/1658/1236767/sos_kinderdoerfer_hermann_gmeiner_fonds News Aktuell] – Focused on SOS Kinderdörfer’s entry into Second Life<br>
[http://www.barebonecenter.de/index.php?option=com_content&task=view&id=9289&Itemid=118 Barebonecenter.de] - Second Life Magazine was stopped, the publishing house is insolvent.<br>
[http://www.cicero.de/dossier_detail.php?ress_id=6&item=1665 Cicero] - Mentions Second Life in an article about web 2.0. <br>
[http://www.promobizz.de/modules/news/article.php?storyid=3934 Promobizz.de] - Reports on Smeet.de., a browser-based world mainly for audiovisual contacts; the latest attempt to establish virtual worlds like Second Life.<br>
[http://www.openpr.de/news/229026/Weltbildproduktion-quot-White-Spot-quot-kommt Openpr.de] - Article about a short film, called “White Spot”.<br>
 
 
ENTERPRISE Coverage:<br>
 
[http://www.tecchannel.de/news/1767352/ Tecchannel.de] - Quotes Intel’s CTO Justin Rattner saying that within the next 40 years, virtual worlds will be commonplace.<br>
[http://www.computer-zeitung.de/articles/ibm_umwirbt_mit_offenen_projekten_studierende:/2008031/31595499_ha_CZ.html?thes=&tp=/themen/forschung/&page=1 Computer Zeitung] -New project started for young students to participate in open source projects like Second Life.<br>
 
 
EDUCATION and SCIENCE Coverage:<br>
 
[http://www.freiepresse.de/NACHRICHTEN/KULTUR/1332442.html Freie Presse] - World famous Goethe Institut has joined Second Life to promote the German language internationally and to offer language classes.<br>
[http://www.doit-online.de/cms/do+it.themen/IT+%B6+Internet?serie=&detailid=6940 Doit-online.de] – Very positive interview with Matthias Rückel, a Second Life education evangelist.<br>
[http://newsticker.sueddeutsche.de/list/id/70827 Süddeutsche Zeitung online] - German language “Goethe Institut” establishes Second Life presence.<br>
[http://www.realtime-collaboration.de/index.php?op=ViewArticle&articleId=667&blogId=1v Matthias Rückel] - Blog article about a coming lecture. Rückel states that in the future there will be several 3d environments to complement the 2D Internet.<br>
<br>
 
 
===FRANCE===
 
Trends we’ve noticed:<br>
--Lively is still a key point of discussion in France. The hype is likely to decrease when more people will have tested the platform.<br>
--Few articles due to very quiet period for publications in France.<br>
--The localization of the French interface is discussed on several blogs and remains a big question point for the most frequent users.<br>
 
Key Coverage:<br>
 
[http://secondlife.blog.tdg.ch/archive/2008/07/30/second-life-le-partenariat-francophone.html Tribune De Geneve] – Article on Second Life and the French Community, focused on Linden Lab’s efforts to integrate the French community and develop enterprise initiatives.<br>
[http://www.journalismes.net/index.php?action=article&numero=1300 Journalismes.net] - Very positive article presenting the double life of Adam Pasick from Reuters.<br>
[http://www.pocarles.com/2008/07/confrence-ibm-d.html PoCarles] – An IBM conference in Second Life about the use of Web 2.0 on August 27th is noted by Pierre Olivier Carles as a key event to attend.<br>
[http://www.01net.com/editorial/387169/le-second-life-des-moins-de-12-ans/ 01 Net] - presents the Virtual World KidNet for children under 12.<br>
[http://126566.blog.tdg.ch/archive/2008/07/30/secondlife-bientot-en-francais.html Tribune De Geneve] - Blog post relating a recent discussion of the author with Robin.<br>
[http://126566.blog.tdg.ch/archive/2008/07/28/le-ceo-de-linden-lab-vous-parle.html Tribune De Geneve] - Article relating M Linden’s regular blog posts and the author’s and contributors’ efforts to calculate LL’s revenues: estimated $300 Million.<br>
[http://virtuelnews.com/secondlife/?p=620 Virtuel News] - Neutral article, putting forward the fact that Second Life and Lively are very different platforms, reports that NOOVOJob opens virtual recruitment platform on Lively after doing so on Second Life.<br>
<br>
 
 
===JAPAN===
 
Trends we’ve noticed:<br>
 
--Virtual Worlds expected to lead to expansion of the Japanese market.<br>
--The latest issue of Monthly Ascii covers keynote speeches by Philip and Paul Ledak at the Virtual World Conference and Expo in May and refers to their ideas and visions for SL and VWs in a very positive, straightforward and easy-to-read style.<br>
--Some SL-related new businesses and in-world events held last week were presented positively <br>
--In education, only Second Life among various Virtual Worlds was quoted.<br>
--Second Life popularity spreading steadily among enterprises: Small and mid-sized companies in smaller cities are joining large, major city-based companies in utilizing Second Life. <br>
 
 
Key Coverage:<br>
 
Monthly ASCII (magazine, September issue) – A 2-part, 2-page feature on VWC 2008 with color photos of Paul Ledak, VP Digital Convergence at IBM, and Philip. Paul’s talk focused on “creating unique solutions and making something new by linking currently developed technologies” rather than the business aspect of virtual worlds.  Phillip Rosedale himself talked about the current status and future of virtual worlds. “The Internet eliminated the notion of borders, while virtual worlds took away the wall of language with 3D images. IT technology will eventually become visual rather than text-based. The revolution that virtual worlds will yield will have the impact of changing life in the real world in the next 10 years and will grow to become larger scale than the Internet.”(not offerred online) <br>
[http://eow.alc.co.jp/commemorate/UTF-8/ Yomiuri Online] – Second Life users supporting Chuetsu Earthquake victims made a mascot character, produced and sold T-shirts commemorating a year since the disaster.<br>
[http://www.secondtimes.net/metaverse/event/20080725_edo.html The Second Times] – The “Edo Evening Cooling Festival” will be held at the EDO SIM August 1st through 3rd in Second Life.<br>
[http://blogmag.ascii.jp/secondlife/2008/07/001754.html ASCII.jp] – An article on companies interested in sustaining leadership skills through MMORPG’s. Second Life was mentioned because a World of Warcraft player gathers his guild’s members for strategy meetings in Second Life.<br>
[http://www.secondtimes.net/book/app/20080724_realtimeinterrupt.html The Second Times] – An article on SF writer James P. Hogans’s new novel, “Real Time Interrupt”, about two people trapped in a virtual world. Second Life mentioned as an example of a current metaverse.<br>
 
 
ENTERPRISE Coverage:<br>
 
Nikkan Kogyo Shimbun Osaka newspaper – NTT West Co., started free trials for their new translation service for Second Life. You can download the virtual pet/translating program “CheriL” from [www.honyaku-pet.jp]<br>
[http://www.release-net.biz/main/release/?rid=1105 Release Net] – Resonant Solutions Co. provides a portal website package for advertising eco-friendly companies and commercial entities, and plans expansion to virtual world Second Life.<br>
[http://www.secondtimes.net/special/001/20080725_yoville.html The Second Times] - A series on metaverses other than Second Life. This week is about American metaverse “YoVille”.<br>
[http://www.secondtimes.net/metaverse/event/20080723_tomareco.html The Second Times] – “TOMER RECORDS”, a virtual record store selling audio sources of musicians on Second Life is holding their second live event, the “TomaReco Relay Live 2008 Summer”.<br>
 
 
EDUCATION Coverage:<br>
 
Asahi Shimbun newspaper – An article on faculty members at Tokyo University’s Dept. of Information Science and Technology disappointed over losing the interest of promising Japanese graduates finding employment at foreign-affiliated IT companies and finance-related companies. Amongst the professors was Akinori Yonezawa, creator of “parallel object-oriented model”, a program used on SL.<br>
Sanyo Shimbun Okayama newspaper– System Engineering Okayama, a group of IT-related companies in Okayama Prefecture, borrowed land in SL, opened a school and will teach production and sales, design and presentation skills for free to the first 30 people who sign up. <br>
<br>
 
==Week Ending July 26, 2008==
 
Key Coverage by Market:
 
US
 
Trends we've noticed: <br>
--Overall positive coverage<br>
--More traditional coverage, less blog coverage<br>
--Covered new educational uses and enterprise applications of the Grid; new companies using the platform<br>
--Second Life taking place of traditional jobs fairs; business activities<br>
--Relay for Life event coverage<br><br>
Key coverage:<br>
[http://gigaom.com/2008/07/19/will-mark-kingdons-reign-boost-second-life/ GigaOm] – Second Life’s outlook with new CEO and facing Google Lively<br>
 
[http://postcards.blogs.fortune.cnn.com/2008/07/24/where-are-the-women-in-tech/ Fortune] – quotes Philip in a post on women in technology, citing Second Life as a place where women are in power.<br>
[http://www.pcmag.com/article2/0,2817,2326261,00.asp PC Magazine] – examines Lively’s potential impact in the virtual world landscape currently dominated by Second Life.<br>
[http://www.webcpa.com/article.cfm?articleid=28364 Web CPA] – CPA firms are attempting to establish their presence in Second Life by opening their own island, etc.<br>
[http://www.bitsofnews.com/content/view/8557/ Bits of News] – reports that Netroots Nation, a cluster of virtual politically progressive organizations in Second Life, will hold portion of its conferences in Second Life.<br>
[http://www.govexec.com/dailyfed/0708/072208ar1.htm Government Executive.com] – reports job fairs held in Second Life provide disabled job seekers a ‘prejudice free zone’ and a level playing field.<br>
[http://www.worldchanging.com/archives/008269.html World Changing] – new technological advances like Craigslist and Second Life are forcing traditional firms to adapt to the changing environment.<br>
[http://webworkerdaily.com/2008/07/24/14-things-corporations-can-learn-from-seasoned-web-workers/ Web Work Daily] – companies should look into Second Life as an alternative communication tool because it offers a personal and interactive environment.<br>
[http://www.theyoungturks.com/story/2008/7/24/84917/3536/Diary/Have-a-cup-of-coffee-with-Nancy-Pelosi- The Young Turks] – analyzes how U.S. Congress’ presence in Second Life gives residents an opportunity to interact with politicians in an open forum.<br>
[http://www.globest.com/news/1197_1197/newyork/172480-1.html GlobeSt] –reports that in the future, business travel may not be necessary due to capabilities of Second Life.<br>
[http://www.gamasutra.com/view/feature/3737/working_remotely_yes_it_sounds_.php Gamasutra] – examines the good and bad of working remotely, citing Linden Lab as having several remote employees.
<br>
<br>
[http://www.paloaltoonline.com/news/show_story.php?id=8781 Palo Alto Online] – numerous businesses and colleges are opening their own island in Second Life to reach a larger audience.<br> 
[http://www.timesheraldonline.com/ci_9970203 Times Herald] – a law office in California held a Second Life seminar where attorneys and artists were able to discuss intellectual property laws online<br>
[http://www.popsci.com/entertainment-gaming/article/2008-07/gaming-improves-social-skills?page= Popular Science] – virtual worlds like Second Life help develop interpersonal skills.<br>
[http://www.wdef.com/news/more_students_take_online_courses/07/2008 CBS News 12 Chattanooga] – Chattanooga State will offer online courses in Second Life. <br>
[http://www.sciencedaily.com/releases/2008/07/080721114604.htm Science Daily] – students at Case Western Reserve University School of Dental Medicine are performing virtual surgeries in Second Life.<br>
[http://www.thestreet.com/s/teens-earn-real-cash-in-virtual-world/newsanalysis/small-business-center/10430044.html?puc=googlen&cm_ven=GOOGLEN&cm_cat=FREE&cm_ite=NA The Street] – Second Life provides teens and young adults with an opportunity to test out business strategies due to its realism.<br>
[http://earth2tech.com/2008/07/21/virtual-goggles-track-real-carbon-emissions/ Earth2Tech GigaOm] – programmers at Linden Lab have created carbon goggles in Second Life, which allows users to see the carbon emissions from virtual cars.<br>
[http://www.readwriteweb.com/archives/relay_for_life_of_second_life_raises_over_150k_in_first_hour.php Read Write Web] – Relay For Life has raised over $180,000.  Use of Second Life has led to a surge in online donations.<br>
[http://www.comicbookbin.com/secondlife008.html ComicBookBin] – Comic-Con Conference on web comics will be held in Second Life.  It will be an opportunity for artists to show off their creativity, via avatar.<br><br>
 
 
UK
 
Trends we’ve noticed:<br>
--Overall positive press<br>
--more traditional press than blog coverage<br>
--Computing features a company that has opened a virtual store and posted strong financial results<br>
 
--Feature article on the creativity Second Life provides<br>
 
--Business use of Second Life<br>
--Further music opportunities within Second Life are realized<br>
<br>
Key Coverage:<br>
[http://www.computing.co.uk/computing/news/2222099/online-sales-bolster-domino Computing] - Domino’s Pizza has posted impressive half-year financial results. Last year they invested heavily in digital-media platforms including opening a virtual store in Second Life.<br>
[http://www.asianimage.co.uk/news/latest/display.var.2402340.0.ebusiness_scoops_award.php Asian Image] - Lancashire Telegraph IT and Technology Awards were held in-world.<br>
[http://www.euroinvestor.co.uk/news/shownewsstory.aspx?storyid=9909735  Euro Investor] - results from a survey carried out by 3DConnexion regarding their Second Life-compatible 3D Mouse.<br>
[http://www.developmag.com/interviews/233/Why-Brighton-Rocks Develop] - panel discussion on why developers are flocking to Brighton. Second Life is mentioned as a company who has offices in Brighton.<br>
[http://www.britainnews.net/story/383665  BritainNewsNet] - describes the construction of a virtual Gandhi within Second Life.<br>
[http://techdigest.tv/2008/07/gibson_creates.html Tech Digest] - Gibson is the world’s first music company to launch an island in Second Life.<br>
[http://www.mi-pro.co.uk/news/29594/Gibson-Island-launched-on-Second-Life Musical Instrument Professional Digest ] - Gibson is the world’s first music company to launch an island in Second Life.<br>
<br>
 
 
GERMANY
 
Trends we’ve noticed:<br>
--There have been several features, some mentions around E3 trade show<br>
--Last week has seen less coverage than the week before, due to the Lively announcement two weeks ago<br>
--Continued coverage of Second Life opportunities in education<br><br>
 
Key Coverage:<br>
[http://www.heute.de/ZDFheute/inhalt/28/0,3672,7265852,00.html ZDF online] - picked up the latest IBM release.<br>
[http://www.stern.de/computer-technik/computer/:Gamesmesse-E3-Auf-Suche-Spieler/631458.html Stern] - reports from the trade show E3, saying that the influence of Second Life on Sony and Microsoft can be seen at the show.<br>
[http://diepresse.com/home/techscience/hightech/konsolen/398817/index.do?_vl_backlink=/home/techscience/index.do Die Presse] - also reports from E3, mentioning Second Life as the pioneer of virtual worlds, especially compared to Sony’s Home.<br>
[http://www.computerwoche.de/knowledge_center/web/1868810/ Computerwoche] - had a look at Lively from Google and stated that the search engine provider is having problems keeping sex out of Lively.<br>
[http://www.tripple.net/contator/1game/news.asp?nnr=32773 Contator] - reports on Sony’s Home.<br>
[http://cp27.xsadmin.de/redicon/index.php?cat=5&group_id=104001001&id=7513&content_id=147 E-Punkt] - virtual recruiting fair on island “Postdam will take place soon.<br>
[http://www.business-traveler.eu/nachrichten/17815/eday-2008-Virtuellen-Welten-und-E-Learning.html Business Traveller] - reports on new e-learning opportunities at University of Duisburg-Essen.<br>
[http://www.freiepresse.de/NACHRICHTEN/KULTUR/1332442.html Freie Presse] - breaks the news that world famous Goethe Institut has joined Second Life to promote the German language internationally and to offer language classes.<br>
[http://www.thejunction.de/magazine/2008/07/19/hybrid-art-kunst-zwischen-den-welten-00547 The Junction] – presents latest work of a German artist who is creating paintings both inworld and in the real world. <br>
[http://www.mittelbayerische.de/nachrichten/kultur/kulturnachrichten/artikel/in_second_life_brauchen_haeuse/268121/in_second_life_brauchen_haeuse.html Mittelbayerische Zeitung] - portraits a regional architect who builds houses both inworld and in real life.<br>
<br>
 
 
FRANCE
 
Trends we’ve noticed:<br>
--very little press due to quiet period in France (majority of publications are closed until mid August)<br>
-- Crédit Agricole created its first Management Committee in Second Life<br>
 
Key Coverage:<br>
[http://www.agoravox.fr/article.php3?id_article=42447 AgoraxVox] - story of Virtual Worlds from 50’s to real 3D tools<br>
[http://claudius.typepad.fr/informatique_et_communica/2008/07/le-retour-de-se.html Claude Amenc’s blog] - post from a very positive and enthusiastic fan
[http://forum-pyrenees-gascogne.com/wordpress/campg-sl/2008/07/05/credit-agricole-inworld/ Pyrénées Gascogne ] - presented Second Life and the Credit Agricole project.<br>
[http://www.blog-cybermarketing.com/article-21321716.html Cybermarketing] - summarized Second Life.<br>
[http://www.paperblog.fr/905056/le-credit-agricole-reunit-un-codir-dans-second-life/ PaperBlog] <br>
[http://www.blog-cybermarketing.com/article-21321716.html Cybermarketing] - summarized the project. <br>
[http://www.paperblog.fr/905908/conference-ibm-dans-second-life-les-usages-du-web-20/ PaperBlog] - announced the IBM event.<br>
[http://www.neteco.com/151818-3d-agence-shiva-lively-google.html Netecomie.com] - presented the first agency that opens the first space in Lively.<br>
[http://www.ecrans.fr/L-E3-ne-sort-plus-le-grand-jeu,4673.html Ecrans ] - presented a detailed articles on new E3 edition and announcements that will be make.
<br>
<br>
 
JAPAN
 
Trends we’ve noticed:<br>
--Positive not only for Second Life but also for virtual worlds<br>
--Second Life always mentioned in articles about virtual worlds<br>
-- Japanese industry and media have expectations that virtual worlds will stimulate Japanese IT industry<br>
-- Educational trend is evident only in SL and in no other VWs<br>
-- Consumer coverage quoted SL and Philip’s speech in their stories.<br>
-- Sony announced its mid-range business plan in June and E3 was held in LA in mid-July. Therefore there are articles mentioning Sony’s Home compare it to Second Life.<br>
 
Key Coverage:<br>
 
IT&KADEN BUSINESS (magazine, August issue) & Economist (magazine, 7/22) mentioned Second Life in an explanation of Sony’s new virtual community service, “PlayStation Home.”<br>
NHK (Encore Hour, 10:05 – 11:00 am) SL mentioned in program on teaching about the Internet to middles-aged and senior citizens.<br>
[http://it.nikkei.co.jp/internet/news/index.aspx?n=NN002Y231%2017072008 Nikkei Sangyo Shimbun] - The University of Digital Content and several Japanese Net companies formed the “Metaverse Association” to improve technology and promote recognition of Second Life and metaverse industry.<br>
[http://company.nikkei.co.jp/news/news.aspx?scode=9684&NewsItemID=20080716NSS0018&type=2 Nikkei Sangyo Shimbun] –  Feature on E3,  mentions Second Life when describing Play Station 3’s new online Second Life-like metaverse service.<br>
[http://www.inside-games.jp/news/303/30308.html iNSIDE] – The tension between Japan and Korea on the Takeshima island heats up on Second Life.<br>
[http://www.secondtimes.net/news/world/20080718_webflock.html  Second Times] – Electric Sheep Company started “WebFlock”, a metaverse service that operates on Flash on a normal web browser.<br>
[http://www.secondtimes.net/metaverse/event/2008016_linden.html Second Times] – Linden Lab held an orientation session on for the Japanese support service to the Japanese users on Second Life.<br>
[http://www.yomiuri.co.jp/net/frompc/20080717nt15.htm Yomiuri Online] – A 3D metaverse service was added to SNS facebook. The service is like a simplistic Second Life.<br>
[http://www.secondtimes.net/news/world/20080716_gibson.html Second Times] – World famous guitar maker Gibson opened their “Gibson Island” SIM on Second Life.<br>
[http://www.secondtimes.net/news/japan/20080716_bartube.html Second Times] – BarTube, a bar which holds the event “Second Night”, a night when Second Life users gather in real life, will hold its renewal open on 7/18.<br>
[http://japanese.donga.com/srv/service.php3?biid=2008071731898 Donga.com] – A blog article about the rising tensions between Japan and Korea’s fight over Dokuto island (Japanese Takeshima island) on the Internet. There are activities on Second Life as well.<br>
<br>
<br>
 
 
 
 
==Week Ending July 18, 2008==
 
Key Coverage by Market:
 
US
 
Trends we've noticed: <br>
--Positive coverage in the San Francisco Chronicle on the uses of the platform for support groups, in line with the recent coverage we’ve seen on healthcare uses of the platform.<br>
--Continued coverage of teen jobs in Second Life, following the Wall Street Journal article back in May.
<br>
Key coverage:<br>
[http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/07/11/LVL211GP5C.DTL SF Gate] - use of Second Life for support groups<br>
[http://www.technologyreview.com/Infotech/21079/ Technology Review] - Web Media initiative, using both 2D and 3D web<br>
[http://www.star-telegram.com/metro_news/story/757188.html Star-Telegram] - series of articles about Second Life as a powerful tool for educators<br>
[http://www.star-telegram.com/metro_news/story/757196.html Star-Telegram]<br>
[http://www.modernguitars.com/archives/004532.html Modern Guitars Magazine] - Gibson is the world’s first music company to launch an island in Second Life<br>
[http://www.tennessean.com/apps/pbcs.dll/article?AID=/20080717/BUSINESS01/807170336/1003/NEWS01 Tennessean] - The Tennessean reports on Gibson’s launch of its official island in Second Life<br>
[http://www.geek.com/linden-labs-and-ibm-team-up-for-virtual-teleportation-20080714/ Geek.com] - new achievement by IBM and Linden Lab will enhance virtual world interconnectivity<br>
[http://www.theolympian.com/nationworld/story/507941.html The Olympian] - Colleges are using virtual worlds like Second Life to perform experiments that are otherwise too difficult or too costly to perform in real life<br>
[http://www.technewsworld.com/story/web20/63750.html?welcome=1216311654 TechNewsWorld] - Second Life as a medium for filmmakers to practice their craft in a new setting<br>
[http://www.msnbc.msn.com/id/25677430/ MSNBC] - Virtual worlds like Second Life provide teens with real world job training<br>
[http://www.wkbw.com/news/local/25451244.html WKBW.COM] - reports that Second Life is providing new entrepreneurial opportunities for teens<br>
[http://www.walletpop.com/2008/07/15/new-jersey-realtors-buy-office-in-second-life-computer-game/ Walletpop] - real estate agents are using virtual worlds, such as Second Life, to provide potential homebuyers with more information in order to generate business<br>
[http://www.kansascity.com/news/local/story/705210.html Kansas City Star] - professors at Kentucky University are using Second Life as a training tool for their medical program <br>
[http://www.schoollibraryjournal.com/article/CA6579155.html?desc=topstory The School Library Journal] - teens will be able to talk to their favorite authors via Second Life<br>
[http://mmorpg.qj.net/MMORPG-Weekend-Warrior-Warhammer-s-removed-features-Second-Life-grows-more/pg/49/aid/122102 MMORPG.com] - announces a 44 percent growth in Second Life due to cheaper subscription fees and the development of OpenSim<br>
[http://ecofabulous.blogs.com/ecofabulous/2008/07/get-a-second-li.html Ecofabulous] - Second Life hailed for green initiatives
<br>
<br>
 
UK
 
Trends we've noticed:<br>
--Further positive coverage of the Linden Lab/IBM collaboration – where will it take virtual worlds?<br>
--Negative ‘Lively’ coverage, with Ovum dismissing the usefulness of Google’s virtual world
<br>
Linden Lab/IBM Interoperability:<br>
 
[http://www.bcs.org/server.php?show=conWebDoc.20154 British Computer Society] - Linden Lab and IBM have successfully achieved moving an avatar from one virtual world to another<br>
[http://www.newstatesman.com/blogs/culture-tech/2008/07/virtual-worlds-real-freely New Statesman] - describes the partnership as being philosophically beneficial<br>
[http://www.itproportal.com/articles/2008/07/11/teleportation-between-virtual-worlds-now-possible-linden-partners-ibm/ IT PRO] - describes the collaboration as ‘monumental in the evolution of virtual worlds'<br>
 
Lively coverage:<br>
 
[http://www.vnunet.com/vnunet/news/2221569/lively-won-kill-second-life-ovum VNUNet] - uses Ovum’s report to dismiss the claims of ‘Lively’ in competing against Second Life. Eden Zoller, a principal analyst at Ovum, said comparison is "premature and a simplification"<br>
[http://labs.itweek.co.uk/2008/07/google-wants-ev.html IT Week Labs] - describes the key features of ‘Lively’, but says Lively is not a 'virtual world'
<br>
<br>
 
Other Coverage:<br>
 
[http://www.lep.co.uk/news/Second-Life-is-hub-for.4288251.jp Lancashire Evening Post] - An island has been created by Preston College, allowing visual and performing arts students to display their work globally<br>
[http://www.mycustomer.com/cgi-bin/item.cgi?id=133790 Mycustomer.com] - reports communities of people such as those in Second Life, hold growing influence over purchasing patterns and provide invaluable opportunities for businesses to meet customers<br>
[http://www.techradar.com/news/internet/second-life-nightclub-up-for-an-award-421802 TechRadar] - Virtual nightclub for the disabled, ‘Wheelie’, has been nominated for a UK Catalyst Award<br>
[http://www.managementconsultancy.co.uk/accountancyage/news/2221394/american-accountants-live Management Consultancy] - US Certified Accountants held the Maryland Business and Accounting Expo in Second Life<br>
[http://www.trainingzone.co.uk/cgi-bin/item.cgi?id=185771&d=680&h=608&f=626&dateformat=%25e-%25h-%25y Training Zone] - discusses the benefits of Second Life to artificial intelligence (AI)
<br>
<br>
 
Germany
 
Trends we've noticed:<br>
--Week's main event was Google’s announcement of Lively, but Second Life was mentioned in every article and was called the blueprint of Lively<br>
--The teleport of an avatar from one virtual world to another was still a topic in some publications<br>
--A positive recruitment article appeared in E-Commerce Magazine
<br>
 
Linden Lab/IBM Interoperability:<br>
 
[http://www.golem.de/0807/60954.html Golem.de]<br>
[http://software.magnus.de/office-buero/artikel/erster-avatar-teleport-von-second-life-zu-opensim.html Magnus.de]<br>
[http://www.pcwelt.de/start/dsl_voip/dsl/news/170000/second_life_und_ibm_trainieren_interoperabilitaet/ PC Welt]<br>
[http://www.computerwoche.de/knowledge_center/web/1868251/ Computer Woche]
<br>
<br>
 
Other Coverage:<br>
 
[http://www.haufe.de/SID106.LwhoqEIJViA/newsDetails?newsID=1216112509.81&d_start:int=0&topic=Finanz_Rechnungswesen&topicView=Rechnungswesen%20%2526%20Controlling&topic=Finanz_Rechnungswesen&topicView=Finanz-%20und%20Rechnungswesen Haufe] - public accountants in the US have discovered Second Life for internal trainings and meetings<br>
[http://www.faz.net/s/RubF43C315CBC87496AB9894372D014B9BD/Doc~ED6D8568ECE6E452682C308FC37D9C56D~ATpl~Ecommon~Scontent.html Faz.net] - online version of Frankfurter Allgemeine Zeitung, published an article on new forms of recruitment, including Second Life.
<br>
<br>
 
France
 
Trends we've noticed:<br>
--This week Google announcement is the target of French journalists, but Second Life is still quoted as Lively's reference. What will be its ‘life rhythm’’? The same as Second Life?<br>
--IBM and Linden Lab press announcement has less visibility than Google, but articles are positive, dealing with the potential future or impact of the interoperability
<br>
<br>
 
Linden Lab/IBM Interoperability:<br>
 
[http://www.lemagit.fr/article/ibm-communaute-business-virtuel/755/1/l-interoperabilite-second-souffle-linden-lab/ LeMagIT] – interoperability, a second breathe for Linden Lab<br>
[http://www.metaverse3d.com/2008/07/14/linden-lab-louverture-de-service-a-valeur-ajoute-pour-opensim/ Metaverse 3D]<br>
[http://gromike.wordpress.com/2008/07/08/interoperabilite-entre-second-life-et-opensim/ Gromike Blog]<br>
[http://www.community-chest.com/2008/07/09/un-petit-pas-pour-lavatar-un-grand-pas-pour-linteroperabilite/ Community Chest]
<br>
<br>
 
Other Coverage:<br>
 
[http://www.lepost.fr/article/2008/07/10/1222580_pour-faire-du-profit-dans-second-life-il-faut-trouver-une-activite-en-lien-avec-le-reel.html Le Post] – Make profit with Second Life, Interview of Stéphane Pillet, a French writer of book ‘Be in business in Second Life’<br>
[http://www.zigonet.com/actualite/second-life-un-voyage-dans-un-tableau-de-van-gogh-en-3d_art701.html Zigonet] - Presentation of an initiative from an English resident who created an island based on a Van Gogh’s painting, ‘Nuit Etoilée’<br>
[http://www.cdingue.com/videos/07111045-video-nuit-etoilee-de-van-gogh-en-3d.html Cdingue] - video of island based on Van Gogh painting
<br>
<br>
 
Italy
 
Linden Lab/IBM Interoperability:<br>
 
[http://www.mysecondlife.it/linden-lab-prima-volta-avatar-da-second-lifegrid-a-mondo-virtuale-gestito-da-server-opensim-0709.html mySecondLife.it] - Linden Lab: prima volta avatar da Second LifeGrid a mondo virtuale gestito da server OpenSim
<br>
<br>
 
Japan
 
Trends and Moods:<br>
 
Nikkei Sangyo Shimbun (newspaper, 7/8) – Feature article analyzing SL in Japan. According to the “Internet White Paper 2008” by Impress R&D, the rate of recognition of Second Life in Japan is 46.2%.<br>
 
Nikkei Marketing Journal, Nikkei Sangyo Shimbun (newspaper, 7/11) – Metabirds Co. , Ltd. and ableseed Co., Ltd. created a system for promoting sales of pictorial artwork in real life by projecting images of the artwork onto the cloths and accessories that the avatars wear on virtual world SL. There are currently about a thousand artists enrolled on this system and about five thousand registered art pieces.<br>
 
Weekly Diamond (magazine, 7/12) – A feature article on the economic effects and the mechanism on RMT(real money trade) on online games and MMORPGs. The Linden Dollar system on SL is introduced as one example.
<br>
<br>
 
Key Coverage:
[http://www.j-cast.com/mono/2008/07/11023399.html J-Cast] - Disappointing Google 3D virtual world – Is it a sign of  “illness of the big company”?<br>
 
[http://www.nikkei.co.jp/news/kaigai/20080709AT2M0900H09072008.html Nikkei Sangyo Shimbun] – Feature article on using Second Life to study human brainwaves.<br>
 
[http://www.secondtimes.net/metaverse/spot/20080710_13.html Second Times] - Japanese Sims link in Second Life to create biggest Sim
<br>
<br>
 
==Week Ending July 11, 2008==
 
Key Coverage by Market:
 
US
 
Trends we’ve noticed: <br>
--The IBM announcement was generally well received by mainstream business press, with great pieces appearing in the Wall Street Journal and the FT<br>
--Google’s launch of Lively boosted our coverage, although some Valley blogs took a cynical perspective on the news this week<br>
--Healthcare and science continue to be dominant themes in the press<br>
<br>
IBM--LL Interoperability coverage:
<br>
[http://blogs.wsj.com/biztech/2008/07/08/avatars-escape-second-life-leave-clothes-behind/#comments Wall Street Journal] – Avatars Teleport Away from Second Life<br>
[http://blogs.ft.com/techblog/2008/07/second-lifes-maiden-voyage-across-the-metaverse/ Financial Times] – Second Life’s maiden voyage across the metaverse<br>
[http://www.techcrunch.com/2008/07/08/ibm-and-second-life-announce-interoperability-project-but-bridging-virtual-worlds-is-the-wrong-answer/ TechCrunch] - IBM And Second Life Announce Interoperability, But Bridging Virtual Worlds Is the Wrong Answer<br>
(Also on [http://www.washingtonpost.com/wp-dyn/content/article/2008/07/08/AR2008070801703.html Washington Post])<br>
[http://www.technologynewsdaily.com/node/10022 Technology News Daily] - Virtual World Interoperability Milestone<br>
[http://www.readwriteweb.com/archives/virtual_world_interoperability.php ReadWriteWeb] - Linden Labs and IBM Break the Metaverse Barrier, Teleport Across Virtual Worlds<br>
[http://www.virtualworldsnews.com/2008/07/ibm-and-linden.html Virtual World News] - IBM and Linden Lab Officially Announce OpenSIM Interoperability<br>
[http://dusanwriter.com/?p=698 Dusan Writers Metaverse] - Teleport to opensim from second life: interoperability and the decentralized grid<br>
[http://crispygamer.com/_GeneratedPages/news/newsitem1459.aspx Crispy Gamer] – When Worlds Collide: The Great Avatar Transfer<br>
[http://www.sutor.com/newsite/blog-open/?p=2396 Bob Sutor’s Open Blog] – Hopping from one world to another<br>
[http://www.informationweek.com/news/personal_tech/virtualworlds/showArticle.jhtml?articleID=208803274 Information Week] - IBM, Second Life Demo Virtual World Interoperability<br>
[http://www.fool.com/investing/high-growth/2008/07/09/ibm-moves-into-the-virtual-world.aspx The Motley Fool] - IBM Moves Into the Virtual World<br>
[http://abclocal.go.com/wpvi/story?section=news/right_now_on_the_net&id=6255538 6abc.com] - Right Now On The Net<br>
[http://news.digitaltrends.com/news-article/17231/ibm-second-life-move-between-worlds Digital Trends Beta] - IBM, Second Life Move Between Worlds <br>
[http://www.nytimes.com/2008/07/09/technology/09google.html?bl&ex=1215748800&en=bfa61dce8f16e341&ei=5087%0A The New York Times]’ Brad Stone posts an article on Lively, featuring the statement the team provided from Mark.<br>
[http://latimesblogs.latimes.com/technology/second_life/index.html The LA Times]’ Alana Semuels also posts on Lively; she had requested our response to Lively prior to its launch, though we were unable to provide her with comment at the time, as we had not yet seen the details of the announcement.<br>
 
Other Coverage:<br>
 
[http://www.cio.com/article/429513/Using_Virtual_Worlds_to_Run_Your_Network_Operations_and_Data_Centers CIO] examines how businesses have been using Second Life as a publicly accessible space for selling, recruiting and other interactions. The team had connected the journalist with Joe for this opportunity to discuss using virtual worlds as data centers.
<br>
[http://www.msnbc.msn.com/id/25598520/ Baltimore Business Journal] reports that accountants from Maryland are using Second Life more frequently to potentially network with new clients. The team connected the journalist with John Z for comments that are included in this piece. Also picked up on MSNBC.
<br>
[http://news.cnet.com/8301-1023_3-9986465-93.html?hhTest=1 CNET] cites the recent Christian Science Monitor article on virtual study abroad, which resulted from the proactive team’s pitching efforts.
<br>
[http://mmorpg.qj.net/Second-Life-virtual-world-expands-by-44-percent/pg/49/aid/121981 MMORPG Blog] reports that the total number of regions owned by Residents increased by 44.2 percent in Second Life.
<br>
[http://www.purdueexponent.org/index.php/module/Section/section_id/17?module=article&story_id=11967 The Purdue Exponent] announces the creation of The Purdue Center for Serious Games and Learning in Virtual Environments as a place for professors to collaborate on their work with virtual environments and video games.
<br>
[http://www.fiercehealthcare.com/story/feds-worry-over-net-drug-sales-cigna-rolls-out-second-life-community/2008-07-09 FierceHealthcare] reports that Cigna is developing its own Second Life community to encourage drug prevention and awareness.
<br>
[http://www.g4tv.com/thefeed/blog/post/686835/Exploratorium_Streams_Sun_To_Second_Life.html G4TV.com] announces that the Exploratorium will stream a total eclipse of the sun from China to Second Life.
<br>
[http://www.tmcnet.com/usubmit/2008/07/06/3532459.htm TMCnet] reports that Washington State Students are now able to take classes online in Second Life.
<pr>
[http://www.thestandard.com/news/2008/07/10/linden-lab-ceo-responds-lively-and-vivaty The Industry Standard] reports on Mark’s letter to the Residents.
<br>
[http://media.www.redandblack.com/media/storage/paper871/news/2008/07/10/Variety/When-A.Band.Loves.A.Woman.Allison.Weiss-3389541.shtml Red and Black] features Allison Weiss, a singer who was recently nominated for the 2008 Flagpole Best Solo Performer, who performed for fans on Second Life.
<br>
[http://www.pressofatlanticcity.com/106/story/202249.html Press of Atlantic City.com] reports that the new virtual offices of the New Jersey Association of Realtors are almost completed. 
<br>
[http://www.keyetv.com/content/news/coverstory/story.aspx?content_id=3dfff828-a754-461d-ba57-e55772de4a4c CBS Keye TV] in Texas reports that with teen employment down 60 percent, many of them are using virtual worlds like Second Life to make money by creating and selling digital goods and services.
<br>
[http://gigaom.com/2008/07/09/googles-lively-is-a-different-beast/ GigaOm]’s Wagner James Au points out the significant differences between Google’s Lively and immersive virtual worlds like Second Life.
<br>
<br>
 
UK  Trends we’ve noticed:<br>
<br>
--The general tone of the press is very positive, with the Linden Lab/IBM announcement and Google’s release of ‘Lively’ there were many articles discussing the development and evolution of virtual worlds in a positive light. <br>
--Two articles describing the ongoing problem of malware and griefing<br>
<br>
[http://www.ft.com/cms/s/850da006-4859-11dd-a851-000077b07658,Authorised=false.html?_i_location=http%3A%2F%2Fwww.ft.com%2Fcms%2Fs%2F0%2F850da006-4859-11dd-a851-000077b07658%2Cs01%3D1.html%3Fnclick_check%3D1&_i_referer=&nclick_check=1 Financial Times] Philip’s by-lined article ‘Virtual worlds, after the hype]
<br>
IBM--LL Interoperability coverage:
<br>
[http://www.bbc.co.uk/blogs/technology/2008/07/avatars_a_go_go.html BBC] describes Second Life as ‘first out of the gate’ in regard to teleporting avatars, though the article sarcastic in regard to the official statement declaring it to be a ‘historic day…’:
<br>
[http://www.computerweekly.com/Articles/2008/07/09/231413/second-life-teleports-into-another-world.htm Computer Weekly] reports on the partnership between Linden Lab and IBM, as well as providing details of the ‘Architecture Working Group's’ (AWG) website.
<br>
[http://www.product-reviews.net/2008/07/09/googles-lively-vs-ibm-metaverse-and-second-life-virtual-world/ Products Review] provides a comparison of Google’s ‘Lively’ Vs Second Life/IBM.
<br>
Lively coverage related to SL:
<br>
[http://technology.timesonline.co.uk/tol/news/tech_and_web/article4304556.ece The Times] describes the key features of Lively, and its move into the virtual space is said to validate the usefulness of virtual worlds. Second Life is described as a sprawling online world, with brands such as IBM, Sony, BMW and Coca-Cola having a virtual presence. The article also includes a quote stating Second life to be a ‘indispensable business tool’.
<br>
[http://www.guardian.co.uk/technology/2008/jul/10/internet.games Guardian] describes Google’s new venture, as well as including the following paragraph about Second Life.
Second Life has gone ex-growth, judging by the number of avatars online simultaneously (it rarely exceeds 64,000) but it is the place to be for experimentation. Universities and companies are still piling in, especially as SL is adopting open source and allows companies to bolt their own servers on. Nielsen Online figures show that Second Life is the third most popular application in the UK in terms of minutes spent on it (after Facebook and YouTube) with growth of 137% in the past year.
<br>
Other coverage:
<br>
[http://community.zdnet.co.uk/blog/0,1000000567,10008641o-2000458459b,00.htm ZDNet] discusses software development, and Second Life is described as running on 2,000 Intel servers with Debian Linux at its heart.
<br>
[http://www.pcadvisor.co.uk/news/index.cfm?newsid=13628 PC Advisor] reports on the launch of Sony’s virtual world ‘Home’, which is to be released this fall.
<br>
[http://www.eveningnews24.co.uk/content/news/story.aspx?brand=ENOnline&category=News&tBrand=ENOnline&tCategory=news&itemid=NOED04%20Jul%202008%2016%3A32%3A15%3A840 Norwich Evening News] reports a Norwich College will be using Second Life for advertising, training and possibly teaching purposes.
<br>
[http://www.netimperative.com/news/revealed-the-ten-members-of-web2019s-2018500 Netimperative.co.uk] reveals Second Life is one he fastest growing sites in terms of total UK minutes.
<br>
[http://www.hospitaliteurope.com/default.asp?title=CIGNAcreatingvirtualhealthcommunity&page=article.display&article.id=12165 Hospital IT] Europe reports CIGNA, a leading health service company, has announced the development of a virtual health care community. The island will host seminars, interactive displays, educational games and virtual health consultations to help foster real and sustainable behaviour change that improves health.
<br>
[http://www.tsnn.co.uk/news/news.asp?article=424 Tsnn.co.uk] reports the first conference dedicated to the public policy implications of virtual worlds in the UK is set to take place in London later this month. Jim Purbick is set to speak at the event.
<br>
<br>
 
Germany Trends we have noticed <br>
--Google’s “Lively” release caused a lot of coverage in which it is often compared to Second Life <br>
--IBM press release was picked up in some of the “Lively” articles as well as in dedicated articles <br>
<br>
Coverage:<br>
[http://newsticker.welt.de/index.php?channel=wir&module=dpa&id=18288766 Welt Online] published a longer article about Second Life’s cooperation with IBM. The article starts with Google’s Lively but continues to go on about the release about Second Life and IBM.
<br>
[http://www.spiegel.de/netzwelt/web/0,1518,564732,00.html Spiegel Online] publishes a long article about “Lively” and says it can not be compared to Second Life.
<br>
[http://www.computerwelt.at/detailArticle.asp?a=116270&n=26 Computerwelt Online] published a long article about the presence of Austrian Universities in Second life and e-learning.
<br>
Neutral articles:<br>
[http://www.abendblatt.de/daten/2008/07/05/902870.html Hamburger Abendblatt Online] publishes an interview with Charles Donkor about recruiting in Web 2.0.
<br>
[http://magazine.web.de/de/themen/digitale-welt/internet/5311164-Vor-einem-Jahr-begann-der-Hype-um-Second-Life Web.de] publishes a long article about the hype’s anniversary.
<br>
[http://www.infoweek.ch/archive/ar_single.cfm?ar_id=21812&ar_subid=2&sid=0 Infoweek Switzerland] writes about making money on the Internet:
<br>
<br>
France Moods and Trends we’ve noticed:<br>
--This week Google announced the launch of its virtual world, Lively. It has a huge echo in press. Articles are quite neutral, explaining the history of the birth of Lively and what is the real stake for Google. Second Life is always quoted as the ‘first born’ and as The reference.<br>
--IBM and Linden Lab press release has been launched this week (on Wednesday). It’s too early to evaluate the real impact of the coverage. Nevertheless, main important IT publications contacted us to have more information. That’s the proof it’s a important announcement on the Virtual World market.<br>
<br>
IBM--LL Interoperability coverage:<br>
[http://www.journaldunet.com/solutions/breve/29271/vers-un-protocole-de-connexion-entre-les-univers-virtuels.shtml Journal du Net]
[http://www.toolinux.com/news/formats_ouverts_et_interoperabilite/open_grid_protocol..._et_les_mondes_virtuels_se_sont_mis_a_se_parler_ar10827.html  Linux.com]
[http://www.blog.adminet.fr/la-version-officielle-de-la-pr...-synd0072144.html Adminet]
<br>
<br>
 
Japan Moods or Trends we’ve noticed – <br>
Japanese universities actively carrying out projects in SL
<br>
Waseda University opened a virtual campus on its own Waseda University SIM on the 1st of July.  The Social System Engineering Laboratory of Waseda University has owned a SIM called 'Waseda' since October 2007 and has been practicing many in-world activities.  However, this is for the first time for Waseda University itself to own a SIM and officially carry out activities in SL. The university will utilize the SIM as a research facility in VWs for internal and external researchers and will also carry out a cross-cultural research project using 3D virtual worlds with Princeton University, which already has a virtual campus in SL.<br>
 
And Tohoku University and Yamagata University jointly conducted a demonstration live-streaming experiment of TV news from the Toyako G-8 Summit in Hokkaido, on Niseko3 SIM with the support of Hokkaido Broadcasting Company, HBC.  Additionally, Hosei University, which already owns Hosei University SIM, held a seminar on e-learning and streamed the video to the Hosei University SIM. And finally, as mentioned before in our Weekly Reports, Keio University and Tokyo University are also utilizing SL for research. 
We expect to see more in-world activity by Japanese universities in the near future. 
<br>
Key Coverage
<br>
[http://newsing.jp/entry?url=www.jiji.com%2Fjc%2Fzc%3Fkey%3D%25a5%25bb%25a5%25ab%25a5%25f3%25a5%25c9%25a5%25e9%25a5%25a4%25a5%25d5%26k%3D200806%2F2008063000934 Sankei Shimbun], [http://sankei.jp.msn.com/life/education/080701/edc0807011235007-n1.htm Fuji Sankei Business i], Adver Times (newspaper, online, 7/2, 7/1) – June 30th, Waseda University announced they will open a new campus online on 3D metaverse Second Life. The campus will be used as a space for interaction between students from other countries. Universities overseas such as Princeton and Harvard have already opened virtual campuses.
<br>
<i>Nikkan Kogyo Shimbun</i> (newspaper, 7/2) – Waseda University will start a cross-cultural exchange project with Princeton University through Second Life. Waseda opened a campus online as a place where students can interact.
<br>
<i>Nikkei Sangyo Shimbun</i>  (newspaper, 7/1) – METABIRDS will soon open a website for selling and purchasing items and merchandise used within metaverses such as Second Life.
<br>
[http://www.yomiuri.co.jp/net/news/20080630nt0c.html Yomiuri Shimbun], [http://www.yomiuri.co.jp/dy/national/20080701TDY02307.htm The Daily Yomiuri] (newspaper, online, 6/30, 7/1) – The Cabinet Office is planning to open a virtual museum devoted to disaster management in Second Life, “a globally popular Internet site.”
<br>
[http://search.japantimes.co.jp/cgi-bin/nn20080702b3.html The Japan Times](newspaper, 7/2) – Waseda University opened a campus Tuesday in Second Life. The private Tokyo university will use the virtual campus to promote joint studies with Princeton University of the U.S., which has already opened a campus in Second Life.
<br>
Online<br>
<br>
[http://www.secondtimes.net/news/world/20080707_nielsen.html The Second Times] (online, 7/8) – According to “Nielsen Online”, metaverses Second Life and Club Penguin both ranked among the Top 10 fastest growing web services in England.
<br>
[http://www.secondtimes.net/news/japan/20080707_tohoku_yamagata.html The Second Time (online, 7/7) – Tohoku University and Yamagata University started a demonstration live-streaming broadcast of the Hokkaido Toyako Summit.
<br>
[http://japan.internet.com/release/372.html Japan.Internet.Com] (online, 7/6) – An audience participation event was held in SL by U.S. English Robin, whose CEO Mr. Fox said, “Up until now there were not many opportunities for audience participation through TV and radio, and it was hard to grasp the true reactions of the viewing audience. The ability to communicate between the promoter and the audience that the Internet has brought us will lead to more possibilities for future company promotions and the broadcasting field as well.”
<br>
[http://web-tan.forum.impressrd.jp/n/2008/07/07/3493 All-in-One INTERNET magazine 2.0] (online, 7/6) – Masashi Hagiwara of NetRatings Japan Inc. and Kentaro Emura of Video Research Interactive Inc. talked about the differences between the numbers of website traffic and web audience ratings.
<br>
[http://blogs.itmedia.co.jp/knowledge/2008/07/post-56aa.html ITmedia] (online, 7/6) – Unlike the first generation of virtual worlds where the main focus was on recreating the real world as close as possible like Second Life, the second generation of virtual worlds would be focused more on a widespread variety of unrealistic but eye-catching virtual content.
<br>
[http://www.secondtimes.net/metaverse/spot/20080702_horiba.html The Second Times] (online, 7/1) – HORIBA, Ltd. opened the “HORIBA MUSEUM of SUPER NATURAL SENSOR”, a museum where you can learn on Second Life about the “sensoring” ability of wild animals.
<br>
<br>
 
==Week Ending July 4, 2008==
 
<b>Key Coverage by Market</b><br>
<br>
US Trends <br>
--Vollee announcement<br>
--Medical uses of Second Life<br>
<br>
Vollee coverage:<br>
[http://crave.cnet.com/8301-1_105-9958201-1.html CNET Crave blog]<br>
[http://www.download.com/8301-2007_4-9958201-12.html Download.com]<br>
 
[http://venturebeat.com/2008/06/03/vollee-helps-second-life-make-the-leap-into-mobile/ Venture Beat]<br>
 
[http://latimesblogs.latimes.com/technology/2008/06/testing-second.html Los Angeles Times]<br>
 
[http://www.alleyinsider.com/2008/6/second_life_goes_mobile Silicon Alley Insider] <br>
 
[http://mmorpg.qj.net/Second-Life-for-mobile-phones-hits-beta/pg/49/aid/120839 MMORPG] <br>
 
[http://www.gamesondeck.com/news/1573/vollee_debuts_second_life_mobile_.php Games on Deck] <br>
 
[http://mobile-voip.tmcnet.com/topics/mobile-communications/articles/30010-virtual-world-goes-mobile.htm TMC Net] <br>
 
Other coverage:<br>
 
[http://www.foxnews.com/story/0,2933,361822,00.html FOX News] reports on Keio University’s medical breakthrough that allows a paralyzed patient to walk in Second Life. The story originated from the [http://afp.google.com/article/ALeqM5g7BHpQou-bdeIEgRgWm5UDMI73UA AFP]. <br>
 
[http://blog.wired.com/games/2008/06/paralyzed-man-w.html WIRED] discusses the recent breakthrough of Keio University researchers, as a result of a rapid response pitch. <br>
 
[http://www.theglobeandmail.com/servlet/story/RTGAM.20080602.wratthetop02/BNStory/ The Globe and Mail] presents an interview with interview with Gerri Sinclair, executive director of the Masters of Digital Media Program Centre for Digital Media in Vancouver, who is very bullish on virtual worlds for business, education, healthcare, and more. <br>
 
[http://www.omaha.com/index.php?u_page=1208&u_sid=10346217 The Omaha World Herald] reports on the Second Life economy and the people who are making real money with inworld businesses. The team provided background information on Second Life for this story, which is also posted on [http://www.linuxinsider.com/story/The-Tangible-Value-of-Virtual-Money-63213.html LinuxInsider]. <br>
 
[http://www.geek.com/california-university-teaches-on-campus-in-second-life-20080602/ Geek.com] reports on San Jose State University’s new campus in Second Life. Also posted on [http://tech.yahoo.com/blogs/hughes/27994 Yahoo! Tech] and [http://dvice.com/archives/2008/05/pretend_classro.php DVICE].<br>
 
[http://www.mercurynews.com/salpizarro/ci_9452199?nclick_check=1 The San Jose Mercury News] reports on a summit being hosted at the Tech Museum on virtual worlds featuring a presentation by Philip. <br>
 
[http://www.readwriteweb.com/archives/could_struggling_economy_help_second_life.php ReadWriteWeb] posts a story on the growth of Second Life’s popularity in a struggling economy. <br>
 
[http://www.designnews.com/blog/460000246/post/610027461.html Design News] reports on a mass transit system that was designed in Second Life. <br>
<br>
UK Trends <br>
--Business use of Second Life<br>
<br>
Coverage:<br>
<br>
[http://www.businessweekly.co.uk/analysis/green-fields-ahead-for-business.html  Business Weekly] discusses the future of business and technology. Second Life is described as a big and growing sector. <br>
 
[http://www.vnunet.com/computing/analysis/2217780/pizza-chain-builds-customer-4025210 VNUNet] reports the presence of Domino’s Pizza within Second Life.<br>
 
[http://www.mobile-ent.biz/news/30617/Volle-brings-Second-Life-to-mobile Mobile Entertainment] reports Second Life is available through Vollee on mobile phones.<br>
 
[http://www.btplc.com/today/art78044.html BT Today] reports BT’s pioneering online service for small businesses, BT Tradespace, is setting up shop for a trial period in Second Life.<br>
 
[http://www.mmm-online.com/Second-Coming/article/110736/ Medical Marketing and Media] discusses the benefits of Second Life to pharma healthcare.<br>
<br>
<br>
Germany Trends<br>
<br>
--Vollee brings Second life onto mobile phones<br>
--Dresdner Bank, one of the biggest German banks, is entering Second Life (on a small basis)<br>
--On a panel discussion about legal regulation of virtual worlds, the participants were against intervening too much in virtual environments<br>
 
One of the biggest news this week that has been covered by several publications like [http://www.golem.de/0806/60171.html Golem.de], [http://www.dasjournal.net/news/308/ARTICLE/8812/2008-06-04.html ZDNet.de] and [http://www.zdnet.de/news/tkomm/0,39023151,39191723,00.htm Dasjournal.net] is that Vollee has managed to bring Second Life onto the mobile phones. <br>
 
[http://www.zdnet.de/news/tkomm/0,39023151,39191563,00.htm ZDNet.de], [http://www.macnews.de/news/108591.html Macnews.de] and [http://www.ecin.de/news/2008/06/02/11987/index.html?rcol Ecin.de] have reported that one of Germany’s biggest banks, the Dresdner Bank, has entered Second Life and is cooperating with Apfelland and the Volkshochschule Goslar. <br>
 
On a conference about new forms of learning there has been a very interesting panel discussion about whether real law can be applied to virtual worlds. The statement of the participants was that virtual environments shouldn’t be over-regulated, because the users are regulating their own worlds, as [http://www.heise.de/newsticker/Warnungen-vor-Ueberregulierung-virtueller-Welten--/meldung/108679 Heise.de], [http://computerzeitung.de/loader?path=/articles/2008024/31541592_ha_CZ.html&art=/articles/2008024/31541592_ha_CZ.html&thes=&pid=ee54f3c7-0de1-40f5-bb23-2cfdf022aee5 Computer Zeitung], [http://internet.magnus.de/software-tools/artikel/virtuelle-welten-sind-anders.html Magnus.de] and [http://www.golem.de/0805/60057.html Golem.de] reported. <br>
 
According to [http://www.firmenpresse.de/pressinfo50468.html Firmenpresse.de], an education institution from Berlin is including the making of machinimas into their curriculum.<br>
 
Another positive article about education in Second Life appeared on [http://www.gizmodo.de/2008/06/02/zur_uni_in_second_life.html#more Gizmodo.de]. <br>
 
The Swedish embassy in Second Life is celebrating their national holiday for three days, as [http://www.bild.de/BILD/digital/avastar/2008/05/ausgabe-73/art-schwedische-botschaft,geo=4738402.html Bild.de] has found out.<br>
<br>
<br>
France Trends <br>
<br>
--A very interesting and detailed case study on a company that has created an Island in 2007 (Hublot)<br>
--Le Monde presented the results of the KZero research on Virtual Wolrds<br>
--The Virtual recruitment is the point of concern of the Belgium publication l’essentiel<br>
 
Initiative of the Ile de France region, MetaLab 3D, which is a kind of laboratory, dedicated to creation of new regional territories
[http://www.artesi.artesi-idf.com/public/article.tpl?id=15730 Assises du Numériques event] <br>
 
The Belgium publication[http://www.lessentiel.lu/news/economie/story/15738394 L’essentiel] published an interesting interview of Gary Cywie, a recruitment specialist at the occasion of the ‘Workings Worlds’, virtual tradeshow dedicated to recruitment. Can you recruit someone if you don’t see him/her in real life?<br>
 
Very interesting article in [http://playtime.blog.lemonde.fr/2008/06/02/le-baby-boom-des-mondes-virtuels/ LeMonde.fr] that propose a complete report (based on the KZero Research results) on existing virtual worlds, Second Life of course, but also Habbo, WeeWorld, IMVU, Neopets, There, Virtual MTV, HipiHi, Home…
Virtual Worlds’ baby boom<br>
 
[http://www.worldtempus.com/wt/1/11615/7991 World Tempus]: Detailed story on the Hublot adventure in Second Life. Why the company decided to go there, what worked well and not. A very detailed SWOT is also available. How Hublot dreamt of Second Life. <br>
 
[http://www.pcinpact.com/actu/news/43972-paralysie-Second-Life-deplacement-musculaire.htm PC inpact] presented the amazing story of the Japanese paralyzed guys who walked for the first time in Second Life.  Paralyzed in the real life, he walks in Second Life <br>
 
[http://www.jetsetmagazine.net/culture/revue,presse/lartiste-wafa-bourkhis-a-la-conquete-du-monde-virtuel.21.6122.html Jet Set Magazine]: Presentation of  ‘Second Live’ virtual exposition and of Wafa Bourhis, a 3D and virtual specialist artist.  Wafa Bourhis wants to conquer Virtual Worlds <br>
<br>
<br>
Japan Trends <br>
--Excitement among Japanese residents about SL5B.<br>
Japanese communities and organizations such as VWBC, an in-world TV station operated by Prof. Mitsubuchi of Digital Hollywood University, Kansai SL Owners' Association, an organization of SIM owners in Kansai, SUN and many Japanese SL users attended SL5B. It was quite different from last year which indicates how enthusiastic Japanese solution providers and users have become about SL. Particularly the concert in which four Japanese bands played on the Main Stage of SL5B on 27th May generated a lot of excitement among both Japanese and non-Japanese audiences. <p>
<br>
Key Coverage<br>
<br>
Monthly ASCII (magazine, August issue) – May 8th, NTT announced a capital and business alliance with ngi group to enter the 3D internet and metaverse market.
SUN Co., Ltd. created “Ldex”, a system enabling exchanges between L$ and other currencies. Transactions between L$ and JPY started this April. <br>
<br>
Monthly ASCII (magazine, August issue) – An editorial comment on Second Life included the following: The word “Kasou-Sekai” (used for “virtual worlds” but directly translated as “hypothetical worlds”), I believe is not the perfect phrase to describe metaverses. The word “hypothetical” makes it seem all imaginary and not based on reality. I feel doubt about that after seeing, surprisingly, many people distressed over love relationships on SL. Before metaverses become largely popular we better give a second thought to their true nature. <br>
<br>
Kokoku Hihyo (magazine, June/July issue) – In a feature article on advertisements in video games, online games and metaverses, there is a brief introduction of the Yamaha motorbike show as well as the Glico Pocky (famous Japanese chocolate snack) festival, both held on Second Life. <p>
<br>
Nikkei Sangyo Shimbun (newspaper, 6/24) – This is the story that has descriptions of other Japanese VWs.  For full translation, email Melissa@lindenlab.com. <br>
<br>
Nikkei Marketing Journal (newspaper, 6/30) – METABIRDS will open an online virtual commodities market for trading virtual commodities made on metaverses such as Second Life. The market will open July 10th. <br>
<br>
Depart Shimbun (newspaper, 6/25) – Japanese supermarket giant Mitsukoshi is holding the “Austrian Exhibit in Cyberspace” on Second Life in the “Mitsukoshi Second Life branch.” <br>
<br>
[http://www.yomiuri.co.jp/net/news/20080630nt0c.htm Yomiuri Online] (online, 6/29) – The Japanese Cabinet Office opened the “Museum of Disaster Prevention”, a museum themed on disaster prevention on metaverse Second Life.<br>
<br>
[http://www.secondtimes.net/metaverse/episode/20080630_open.html The Second Times] (online, 6/29) – Resonant Solutions Co. opened a virtual open campus service geared for Japanese college universities and technical schools starting July 1st. <br>
<br>
[http://www.secondtimes.net/metaverse/event/20080627_sl5b.html The Second Times] (online, 6/26) – “SL5B”, an event celebrating the fifth year of Second Life, hosted by Linden Lab, is being held today starting 14:00. There will be four Japanese artists performing live on stage. <br>
<br>
[http://www.secondtimes.net/news/japan/20080626_virtualwalker.html The Second Times] (online, 6/26) – Kadokawa X Media sold the second issue of “Virtual Walker” on July 27, a magazine intended for the “virtual” generation. Japanese idol Shoko Nakagawa and comedian Junichi Shigeki were on the cover.<br>
 
==Week Ending June 27, 2008==
 
<b>Key Coverage by Market</b><br>
<br>
<br>
<b>US Trends</b><br>
--Several publications and blogs, beyond inworld press, picked up the fifth birthday announcement. <br>
--This week, Cisco’s CEO praised virtual worlds as lucrative business tools during his inworld press conference, and coverge of the business uses has been positive this week. <br>
--We’ve seen an increase in stories on science and research being done in Second Life, another positive trend in the news.<br>
<br>
Coverage of SL5B birthday announcement:<br>
<br>
[http://www.bizjournals.com/sanfrancisco/stories/2008/06/16/daily39.html San Francisco Business Times]<br>
 
[http://blog.wired.com/games/2008/06/second-life-cel.html WIRED]<br>
 
[http://communities.canada.com/shareit/blogs/gamesnews/archive/2008/06/20/second-life-celebrates-its-5th-birthday.aspx Canada.com]<br>
 
[http://www.betanews.com/article/Second_Life_to_host_a_twoweek_gala_expo_with_realworld_speakers/1213999231 Beta News]<br>
 
[http://kotaku.com/5018266/second-life-celebrates-five-years Kotaku]<br>
<br>
Other coverage:<br>
<br>
[http://scienceblogs.com/digitalbio/2008/06/personal_genomics_and_visiting.php  Science Blogs] announces a presentation to be given in Second Life on personalized genetics.<br>
 
[http://www.alleyinsider.com/2008/6/ciscos_john_chambers_in_second_life Silicon Alley Insider], in a post by Reuter’s Eric Krangel, comments on Cisco’s involvement in Second Life, even though it’s thought that it is an “overhyped ghost town.”<br>
 
[http://www.examiner.com/x-365-Web-550-Examiner~y2008m6d19-Virtual-Thursdays-Chapter-Two-Avatars-Roam The Examiner] writes a follow up piece on its initial analysis of the virtual world, focusing on the word “avatar.”<br>
 
[http://www.mlive.com/business/annarbornews/index.ssf?/base/business-6/1214232018117590.xml&coll=2 MLive] discusses the University of Michigan’s use of Second Life for research.<br>
 
[http://www.computerworld.com/action/article.do?command=viewArticleBasic&articleId=318544&intsrc=hm_list Computerworld] presents the potential for business uses of virtual worlds, citing Second Life as one of the leading platforms. Also picked up in [http://www.networkworld.com/news/2008/062308-have-your-avatar-call-my.html?hpg1=bn Network World].<br>
 
[http://www.computerworld.com/action/article.do?command=viewArticleBasic&taxonomyName=development&articleId=9103079&taxonomyId=11&intsrc=kc_top Computerworld] also posts on a Q&A with the CEO of Cisco inworld, predicting that virtual worlds will “explode” in terms of business uses.<br>
 
[http://www.webcpa.com/article.cfm?articleid=28169 WebCPA] reports on the entry of several CPA firms into Second Life.<br>
 
[http://www.businessweek.com/innovate/next/archives/2008/06/i_just_read_the.html BusinessWeek] comments on an article in McKinsey’s Quarterly on open innovation, citing Second Life news as being outdated. The original [http://www.mckinseyquarterly.com/Information_Technology/Networking/next_step_in_open_innovation_2155_abstract McKinsey] article is available by subscription.<br>
<br>
<br>
<b>UK Trends</b><br>
<br>
--A positive focus in the press has been on the green benefits of Second Life. The carbon goggles tool was picked up by both the BBC and Guardian<br>
--Continued use of Second Life by UK universities. Glasgow Caledonian University has entered the virtual world to join many of its UK counterparts. Education continues to be a positive topic.<br>
Carbon goggles coverage:<br>
 
[http://news.bbc.co.uk/1/hi/sci/tech/7470057.stm BBC News] reports on the creation of goggles which allow users in Second Life to witness and monitor carbon emissions from various objects and processes. <br>
 
[http://blogs.guardian.co.uk/digitalcontent/2008/06/_mashed_2008_second_lifes_gree.html Guardian] reports how carbon goggles have been created which allow users to see carbon emissions in Second Life.<br>
Other coverage:<br>
 
[http://blogs.ft.com/techblog/2008/06/squarer-moo-moves-into-business-cards/  Financial Times blog] reports that Second Life avatars are being selected to be placed on the back of business cards sold by Moo, the maker of calling cards for the web 2.0 generation.<br>
 
[http://www.metro.co.uk/news/article.html?in_article_id=184114&in_page_id=34&in_a_source Metro] describes how Glasgow Caledonian University has created a virtual campus in Second Life, allowing students to attend lectures and hold study groups online. <br>
 
[http://www.computerweekly.com/blogs/it-collaboration-technology-blog/2008/06/with-this-tweet-i-thee-wed.html ComputerWeekly.com] discusses what a virtual wedding would be like.<br>
[http://www.pocketgamer.co.uk/r/Mobile/Lamity/news.asp?c=7318 Mobile News] reports how a Japanese Mobile Games Firm has created a Second Life-style Virtual World purely for mobile phones.<br>
[http://www.electronicsweekly.com/Articles/2008/06/23/43976/warren-savage-on-our-virtual-future.htm Electronics Weekly] reflects on the importance of the digital world for businesses in the future. <br>
 
[http://www.pressdispensary.co.uk/feed/991807.php Press Dispensary] describes how New Business Horizons, who run the Blue Horizon Business Park in Second Life, won the ‘Best Use of Technology’ Award from the Docklands Business Club and the East London Chamber of Commerce.<br>
[http://www.earthtimes.org/articles/show/evian-volleys-back-into-the-digital-realm-with-top-spin-3,446183.shtml The Earth Times] reports how Evian are entering the world of online gaming, after last year becoming part of Second Life.<br>
<br>
<br>
<b>Germany Trends</b> <br>
<br>
--The big news about Second Life in Germany was from last week’s article about an alcohol addict who found help in Second Life, which was picked up by several publications – this is a good example of how non-profit organizations can use Second Life<br>
 
<br>
[http://www.spiegel.de/netzwelt/web/0,1518,560235,00.html Spiegel online], one of the biggest German online news sites, published a positive article about an alcohol addict. She found help in Second Life and is now dry for over three years. This article was picked up by [http://www.nachrichten.ch/detail/312340.htm Nachrichten.ch], [http://derstandard.at/?url=/?id=3384767 der Standard], [http://www.pressetext.de/pte.mc?pte=080620004 Pressetext.de] and [http://www.cynamite.de/pc/news/more/second_life_jetzt_auch_mit_virtueller_suchtberatung/10598/second_life_jetzt_auch_mit_virtueller_suchtberatung.html Cynamite.de].<br>
 
[http://www.dradio.de/dkultur/sendungen/thema/805993/ Deutschlandradio Kultur] had a long and realistic interview with one of the most renowned professor for media studies, Norbert Bolz. They talk about the first five years of Second Life.<br>
 
[http://www.cio.de/strategien/projekte/855522/ CIO] reports about the Gartner study, which says that at the moment 90 percent of all companies in virtual worlds fail within the first 18 months, but the article gives tips and ideas how a company can succeed in virtual worlds.<br>
 
[http://www.wort.lu/articles/6620650.html Wort.lu], a Luxemburg newspaper, published a rather neutral article about the head of the steel company Mittal, Lakshmi Mittal, who held an interview with investors in Second Life. This was picked up by the newspaper [http://www.finanzen.net/eurams/archiv/berichte_detail.asp?pkBerichtNr=159769 Euro am Sonntag].<br>
 
[http://www.ecin.de/news/2008/06/18/12039/?rcol Ecin.de] published the results of the study from House of Research. The study gives a neutral overview on their findings like the age, education and income of Second Life users.<br>
 
<br>
<b>France Trends</b><br>
--Second Life anniversary has a good visibility in press this week. All articles are quite positive presenting this anniversary as a proof of good health.<br>
--Saint Gobain Glass and Stonefield In world launched the first event of the new Saint Gobain Glass’ island. <br>
 
Second Life’s anniversary<br>
 
Several blogs and publications mentioned the beginning of the festivities launched by Philip (7 articles).<br>
[http://www.itrmanager.com/articles/79020/second-lifre-fete-5-ans-br-mettre-oeuvre-mondes-virtuels-3-etapes.html ITR Manger]<br>
[http://www.20minutes.fr/article/238872/High-Tech-Second-Life-cinq-ans-bien-reels.php 20 Minutes]<br>
[http://www.neteco.com/145492-second-life-fete-ans.html Neteco]<br>
[http://www.imarginal.com/actualites/second-life-fete-ses-5-ans/ IMarginal]<br>
[http://www.journaldugamer.com/index.php?2008/06/23/7473-second-life-a-cinq-ans Journaldugamer]<br>
[http://slandreamedia.wordpress.com/2008/06/25/bilan-des-5-ans-et-vente-de-paris-1900-sur-second-life/ slandreamedia]<br>
[http://graphic.tumblr.com/post/39666680/second-life-5-ans graphic tumbir]<br>
 
Saint Gobain Glass in Second Life<br>
 
Saint Gobain Glass will organize Wednseday 25th a conference on Environement and Glass. It’s the beginning of a longer initiative of the company that will organize others actions in September (5 articles)<br>
[http://www.paperblog.fr/827832/ce-que-vient-faire-saint-gobain-glass-dans-second-life/ PaperBlog]<br>
[http://www.virtualworldsnews.fr/2008/06/24/saint-gobain-glass-s%E2%80%99implante-dans-second-life/ Virtual Worlds News]<br>
[http://www.david-castera.com/?2008/06/23/390-saint-gobain-glass-dans-second-life David Casetera]<br>
[http://cgt-cognac.over-blog.com/article-20698990.html CognacBlog]<br>
[http://slmag.fr/secondlife/?p=566 Slmag]<br>
 
<br>
<b>Japan Trends</b><br>
 
--There were a couple of new business entry news this week.  One is that As Know As, a popular Japanese fashion brand in RL, opened a SL branch.  Another is the Commercial Department of the Austrian Embassy started the "Austrian Fair in Cyberspace" in cooperation with Mitsukoshi Department at the Mitsukoshi SIM.
 
<br>
Key Coverage
--<b>Denki Shimbun</b> (newspaper, 6/16) – Metaverses to interconnect. “Before the Internet, each individual manufacturer had its own unique online services, which of course became obsolete with the birth of the Internet. At 3Di, we are working on what we call the ‘interverse’, interconnecting metaverses on an open source level,” says Suguru Kamata of 3Di.
<br>
--[http://itpro.nikkeibp.co.jp/article/NEWS/20080619/308743/ Nihon Keizai Shimbun] (newspaper, online 6/20) – Akinori Yonezawa, Professor at Tokyo University, won the Dahl-Nygaard Prize for creating a system linking several programs called “concurrent object-oriented languages.” The system is used on metaverse SL as well.
<br>
--<b>Nihon Seni Shimbun</b> (newspaper, 6/19) – The trade activities department of the Austrian embassy will display products on metaverse SL for the first time with the help of Japanese retailer Mitsukoshi, between June 25th to the 29th.
<br>
--<b>Nihon Keizai Shimbun</b> (newspaper, 6/21) – General shareholders meetings are being held for companies closing accounts in March. Impress Holdings, is holding a virtual shareholders meeting on SL simultaneously with its real life meeting.
<br>
--<b>The Wall Street Journal Asia</b> (newspaper, 6/17) – ArcelorMittal ventures into virtual world. Aim is to reach out to younger investors through the Internet.
<br>
--<b>The Wall Street journal Asia</b> (newspaper, 6/19) – ArcelorMittal’s first shareholders meeting in the virtual Internet worlds of SL was married by poor attendance and choppy audio and imaging, hiccups corporate-governance experts say will need to be overcome if other companies are going to adopt the practice.
<br>
--[http://itnp.net/category_betsu/30/1460/ Tokyo IT Shimbun] (newspaper, online 6/10) – SL founder Phillip Rosedale talked at the VWCE2008. The event generated much excitement due largely to the presence of user participants. When asked about rumors of Linden Labs ailing business, Phillip replied, “We are not considering a stock-market flotation, but we have plenty of earnings and funds.” He also expressed his ideas for enhancing Japanese support systems.
<br>
--[http://itnp.net/category_betsu/26/1476/ Tokyo IT Shimbun] (newspaper, online 6/10) – VWCE2008 was held during the last week of May, and SL founder Phillip Rosedale gave a talk. “We will enhance Japanese support systems”, he said.
<br>
--[http://itnp.net/category_betsu/26/1512/ Tokyo IT Shimbun] (newspaper, online 6/17) – Nihon TV’s program “Digital no Konjo” – a program recorded mainly on SL, won the Japan Film and Television Technology Association Video Technology Promotion Awards. Along with this, SL reached its 5th year since the starting of services, and held a ceremonial event.
<br>
--[http://www.secondtimes.net/news/japan/20080620_mobie.html The Second Times] (online, 6/20) – able seed Co., Ltd which runs the “Kenroku” SIM and online video portal “mobie” have formed a business alliance.
<br>   
--[http://www.secondtimes.net/news/japan/20080620_abc.html The Second Times] (online, 6/20) – Asahi Broadcasting Corporation have started giving out toy airplanes of their mascot character “Cu-Cu” and other items for  free on SL.
<br>   
--[http://www.secondtimes.net/news/world/20080620_av.html The Second Times] (online, 6/20) – Linden Lab has added different types of default avatars to SL. Some are unique like a “cardboard box robot”.
<br>   
--[http://www.secondtimes.net/news/japan/20080619_sagi.html The Second Times] (online, 6/19) – Everyone on Alert! There is a current L$ fraud going on in SL!
<br>   
--[http://sl.impressrd.jp/e/2008/06/19/939 All-in-One INTERNET] magazine 2.0 (online, 6/19) – Singer-songwriter and popular artist on SL, Sora Izumikawa, has been chosen to compose music for the SL ballet group “BalletPixelle”.
<br>   
--[http://sl.impressrd.jp/e/2008/06/18/936 All-in-One INTERNET] magazine 2.0 (online, 6/18) - The trade activities department of the Austrian embassy will hold the “Austrian exhibition in Cyberspace” in cooperation with MITSUKOSHI, Ltd., and will display in the Mitsukoshi SIM starting the 25th and running to the 29th.
<br>   
--[http://www.nikkeibp.co.jp/style/eco/column/bim/080617_03/ Nikkei BPnet] (online, 6/17) – An F1 race in the world of architecture. A race to build a building on BIM (Building Information Modeling – think of it as a professional version of SL) within 24 hours.
<br>   
--[http://www.secondtimes.net/metaverse/event/20080617_100candle.html The Second Times] (online, 6/17) – Turning your lights off on SL as well …”A night of a million candles” – People turned their lights off and spent the night with only the light of candles for an event ongoing since 2003. This year the event was held both in real life and virtual life.
<br> 
 
 
==Week Ending June 20, 2008==
 
Highlights:  We saw some great coverage this week. In the UK, a stand-out extensive piece appeared in the Financial Times as a result of Philip’s interview on his transition into his new role in the Digital Business section. In Germany, the team saw an article in Spiegel about a recovered alcoholic who turned to Second Life for support. In the US, we saw the results of an interview we arranged for Claudia with Education Week, where an article on the benefits of Second Life for K-12 educators appeared.
 
<b>Key Coverage by Market</b>
 
US Trends we’ve noticed:
 
--Overall, mainstream coverage has been positive. Educational uses of Second Life continue to be of interest, with universities creating presences and K-12 educators using the platform, as well as government organizations exploring the use of virtual worlds.<br>
--We’ve seen a few articles that were somewhat negative, including one focusing on concerns of DMCA enforcement and one on ArcelorMittal’s technical difficulties.<br>
Education Week posts a story on the benefits of Second Life for K through 12 educators. The team connected the journalist with educators as well as Claudia for an interview on the educational uses of the platform.
(subscription required)<br>
[http://online.wsj.com/article/SB121381628004885539.html The Wall Street Journal] posts an article on the “technical hiccups” encountered in ArcelorMittal’s shareholder meeting inworld. The UK team worked with Linden Lab to provide a statement to the Dow Jones reporter with a tight turnaround.<br>
[http://www.times-standard.com/business/ci_9632455 The Times-Standard] discusses the event NASA held in Second Life for the Mars landing of Phoenix to get the public more involved in NASA missions.<br>
[http://www.networkworld.com/community/node/29040 Network World] reports that the Cisco Live hub is now open in Second Life, with a Q&A with CEO John Chambers taking place inworld on June 24.<br>
[http://www.usinsurancenews.com/200806168780/Innovation/Aviva-USA-Uses-Second-Life-Island-to-Recruit-Agents.html U.S. Insurance News] reports that Aviva, a provider of life insurance, has launched a presence in Second Life for agent recruitment, education and training.<br>
[http://www.thestandard.com/news/2008/06/18/linden-lab-runs-trouble-dmca-issues The Industry Standard] discusses the DMCA policy and the concerns that Second Life content creators have about the enforcement of the policy.<br>
[http://www.medgadget.com/archives/2008/06/real_exercise_for_a_virtual_world.html MedGadget] reports on a Dutch company that has created a bike that allows Second Life users to control their avatar while getting some exercise.<br>
[http://www.computerworld.com/action/article.do?command=viewArticleBasic&articleId=9099038&intsrc=hm_list  ComputerWorld] presents an article on the use of Web 2.0 technologies for government to better communicate with constituents, including the use of Second Life.<br>
[http://www.thespec.com/News/Business/article/387706 The Hamilton Spectator] posts a news brief about ArcelorMittal’s shareholder meeting held in Second Life.<br>
[http://media.www.lsureveille.com/media/storage/paper868/news/2008/06/17/News/University.Establishes.Virtual.Presence.In.Second.Life-3382528.shtml The Daily Reveille], the newspaper at LSU, discusses the University’s plans to expand its presence in Second Life, offering more classes, research and outreach.<br>
[http://www.networkworld.com/news/2008/061708-ibm-project-big-green.html  Network World] presents an article on IBM’s green initiatives in Second Life with the Virtual Green Data Center.<br>
[http://news.uky.edu/news/display_article.php?category=0&artid=3640&type=1 The University of Kentucky News] reports on a student art exhibit in Second Life.<br>
 
 
UK Trends we’ve noticed:<br>
--Stories of employers and educational projects using Second Life have resonated well in the press, presenting new and interesting stories that are exploring the beneficial uses of virtual worlds, keeping the overall tone in the media positive.<br>
--We’ve seen articles expressing the need to experiment in virtual worlds, which position Second Life as lucrative platform. <br>
<br>
 
[http://www.ft.com/cms/s/0/8a3ab3ba-3ccf-11dd-b958-0000779fd2ac.html?nclick_check=1 Financial Times]: Great coverage from Philip’s interview with the Peter Whitehead.<br>
[http://www.management-issues.com/2008/6/13/research/managers-struggle-to-keep-tabs-on-gossipy-avatars.asp Management Issues] discusses the opportunities and challenges faced by employers in using virtual media such as Second Life to their advantage.<br>
[http://www.independent.co.uk/news/media/andrew-keen-on-new-media-847668.html The Independent] reports how journalists need to start using virtual media such as Second Life if journalism is to be ‘saved’.<br>
[http://www.pocket-lint.co.uk/news/news.phtml/15425/16449/view.phtml Pocket-Lint] reports by 2020 HP will be focusing on virtual communities such as Second Life.<br>
[http://www.birminghammail.net/lifestyle/family-life/education/2008/06/17/virtual-campus-a-film-hit-97319-21089183/ Birmingham Mail] reports how students at Birmingham City University have undertaken a research project which involves the recreation of their campus in Second Life.<br>
[http://www.itpro.co.uk/603624/hp-looks-to-virtual-collaboration ITPRO] reveals that HP research has predicted that virtual collaboration will be one of the most important themes over the next twenty years.<br>
[http://www.earthtimes.org/articles/show/advanced-content-servicesvstarr-online-talent,436358.shtml The Earth Times] discusses how Second Life will provide a platform for an internet based talent contest.<br>
[http://www.onrec.com/newsstories/22034.asp  Online Recruitment] reports that Yell has launched its first recruitment gadget ad. Yell has previously used Second Life as an innovative recruitment tool.<br>
[http://www.heacademy.ac.uk/news/detail/virtual_online_seminar_series Higher Education Academy] reports The Higher Education Academy’s Engineering Subject Centre will be holding a seminar in Second Life later this month.<br>
 
Germany Trends we have noticed:<br>
--This week we’ve seen a very positive article, which appeared in Handelsblatt, one of the most important business newspapers. The article focuses on how companies can use Second Life as an internal communication tool.<br>
--Another positive article dealt with the Dresdner Gemäldegalerie, a museum for classical paintings which is very famous around the world and which is rebuilt in Second Life.<br>
--In general the mood in the press has been positive to neutral, with the absolute highlight example of Handelsblatt.<br>
 
[http://www.handelsblatt.com/News/Unternehmen/IT-Medien/_pv/_p/201197/_t/ft/_b/1443657/default.aspx/kollege-avatar.html Handelsblatt.com] published a huge and very positive article about how companies can use Second Life as an internal tool. This article was picked up by [http://de.biz.yahoo.com/15062008/299/kollege-avatar.html Yahoo.de].
[http://www.spiegel.de/netzwelt/web/0,1518,560235-2,00.html  Spiegel] writes a very positive article about Second Life – in fact it is an article about a woman who used to be an alcohol addict, and through the American organization “Accelerated Recovery Center” in Second Life she is now clean for two years already.
[http://www.freiepresse.de/NACHRICHTEN/REGIONALES/1308872.html Freie Presse], a regional newspaper, has reported on the latest exhibition on Dresdner Gemäldegalerie, which was picked up by several other media like [http://www.magentanews.com/cache.asp?n=3588672 Nordkurier], [http://de.news.yahoo.com/ddp/20080616/ten-die-zwei-welten-der-dresdner-gemaeld-bea3593.html Yahoo.de] or [http://www.sachsen-fernsehen.de/default.aspx?ID=3886&showNews=237751 Sachsen-Fernsehen.de]. This is another positive article about the arts and culture topic  in Second Life.
[http://www.faz.net/s/RubE2C6E0BCC2F04DD787CDC274993E94C1/Doc~EC89D3E4DCF2F48148A498128FA1DF2CC~ATpl~Ecommon~Scontent.html Frankfurter Allgemeine Zeitung] writes about the social “community” Weblins, and that the creators expect up to one million users until the end of the year. After the hype about Second Life the requests around Weblins decreased though.
[http://www.theinquirer.de/2008/06/17/die_borg_wollen_sich_avatare_zulegen.html Theinquirer.net] reports in a short neutral article that Microsoft plans a virtual world for the X-Box.
[http://www.fraenkischer-tag.de/cms/index.php?id=87&MappeCID=h8dvqw0cxshgl3$lsz2-~ak&Hierarchie=4yu3jeexmyhsu~r9dd*qzbu&Seite=Regionales&SeiteSub=Feuilleton&Ank=artikel_1_5 Fränkischer Tag] follows up on the philosophical week at University of Bamberg, which bears the title “Second Life, avatars, cyberworld. Is there a second life?”. The interesting articles deal with Second Life from a philosophical and a sociological perspective.
[http://www.golem.de/0806/60353.html Golem.de] has published a short article about Meta, the Webkit porting tool. The editor explains that a company called Nuanti has developed it. Nuanti is backed by Linden Lab:
 
 
France Trends we’ve noticed:<br>
--Coverage of recruitment in Second Life has started to take a negative tone, although the press still finds the topic of interest. <br>
--Valeurs Actuelles presented a feature dedicated to the impact of cyber culture (video games, virtual world…) on children.<br>
<br>
Children are in the centre of a feature in [http://www.valeursactuelles.com/public/valeurs-actuelles/html/fr/articles.php?article_id=2731 Valeurs actuelles]. Between cyberaddiction, virtual worlds and video games, some professionals commented new trends.<br> [http://www.blogdei.com/index.php/2008/06/15/3793-les-adolescents-sont-ils-cyberdependants Blogdei] coverage.<br>
[http://www.lepoint.fr/actualites-economie/interview-pierre-herve-bazin-responsable-du-recrutement-france-d/916/0/252545 Le Point] - Interview of Pierre Hervé Bazin, in charge of recruitment at Areva.  Recruitment in Second Life begins to have negative feedback. If companies organized a lot of interviews, the finalization of the recruitment is more laborious. Nevertheless, Second Life is still a useful tool to identify relevant profile.<br>
[http://www.lemondeinformatique.fr/actualites/lire-chez-accenture-le--speed-recruiting--tourne-au--speed-chomage--maj-26313.html Lemondeinformatique.fr] – After ‘speed recruiting’, ‘speed unemployement’<br>
An interesting topic in [http://www.monaco.maprincipaute.com/-Leurs-reponses-aux-grandes-questions-du-bac-philo-/re/actudet/actu_dep-648398------_actu.html Ma Principauté.com] that present the topic of the Philosophy test of the French School Leaving certificate: Is Art changing our perception of reality? Some official corrections mentioned Second Life.<br>
[http://www.lepost.fr/article/2008/06/14/1208048_une-cure-virtuelle-psychanalyse-second-life-commentee-par-stora.html LePost] – interview of Michael Stora.  Interesting case study on how avatars could manage psychotherapy in Second Life.<br>
[http://jeuxvideo.fluctuat.net/blog/31400-le-moteur-de-second-life-entre-enfin-dans-les-annees-2000.html
Fluctuanet] -  Second Life finally bellows to 2000/ New Second Life update and Shadow Draft project<br>
<br>
 
Japan--Trends we've noticed<br>
--Two innovative business approaches to SL by Japanese companies were in the news this week. One is a NTT DoCoMo event held on the NTT DoCoMo SIM for their new smart phone, FOMA HT 1100, launched on June 12th.  Participants could obtain the HT 1100 for their avatars and a HT 1100 HUD equipped with a translating function there.  NTT DoCoMo also held a RL event called 'Touch! HT1100 in Tokyo Midtown' in Roppongi, Tokyo on June 14th.  The company will conduct their new sales campaign both in SL and RL.<br>
--Another approach is the SL branch of “As Know As,” which is a popular apparel brand in Japan. As Know As sells clothes for avatars recreated for sale in RL. Visitors can also access their shopping site to buy real clothes for RL. They are also planning to make their SL branch a facility to offer information about the brand.
 
<i>Most coverage in print articles</i><br>
Sankei Shimbun (newspaper, 6/16, w/photo) – After sharing views with people from academia, industry and government who are involved in SL research and activities, LL Chairman Phillip Rosedale presented his thoughts on establishing a Japanese support center. Mr. Rosedale says, “Japan has excellent technology in connecting SL – a virtual world – with real life,” and will continue responding to user requests and sharing information on SL technological innovation.
<br>
Nikkei Sangyo Shimbun (newspaper, 6/12) – SL is mentioned in an article on NTT promoting NGN (next generation network) technology, in which an NTT executive is said to “have been researching the so-called Web 2.0 business from an early stage, starting with Second Life.”
- URL available but fees required
<br>
Kanagawa Shimbun (newspaper, 6/8) – Junichi Ushiba of Keio University, Department of Biosciences and Informatics, has succeeded in proving that it is possible to control an avatar within the metaverse SL by using only brain waves.
<br>
BCN Tokyo (magazine, 6/16) – LL Founder and Chairman Phillip Rosedale visited Japan and exchanged opinions with people from government, academia and entrepreneurial business ventures.
<br>
[http://mainichi.jp/select/science/news/20080616ddm016040044000c.html Mainichi Shimbun] (newspaper, online, 6/16) – The University of Tokyo Graduate School of Public Policy is holding a design competition to create an eco-friendly “sustainable town-building,” all within SL. Their goal is to explore effective countermeasures to global warming and people’s reactions in real life, through experimenting in the virtual world.
<br>
Senken Shimbun (a fashion trade newspaper, 6/13) – An article on the recent growing connection between fashion – mainly for the youth generation – and the Internet. The opening of “American Apparel” (clothing brand) store in SL drew much attention, but closed August 2007. The chief editor of virtual fashion magazine “Second Style” said, “in order for an existing brand to be successful in virtual worlds, they must provide high quality designs” – high quality as in high grade computer graphics in portraying realistic shadows and folds, and details like lace and trim.
<br>
Zaikai (magazine, 6/24) – A feature article on ngi group inc. in which CEO Koike Satoshi says, “There are already several 3D virtual sites starting with SL, but each one are closed worlds. In an open source world, engineers from all around the world provide each other with cutting edge technology. Here at ngi, we are working on the international standardization of a 3D internet.”
<br>
Kyouiku Katei Shimbun (newspaper, 6/7) – UCHIDA YOKO CO., LTD. announced they will start research on the educational usage of SL.
<br>
Asahi Shimbun Osaka (newspaper, 6/8) – Junichi Ushiba of Keio University Science and Technology department developed a new technology whereby placing three electrodes on the scalp, a machine is able to read brain waves and enable the user to control an avatar on metaverse SL by using only thoughts.
<br>
Adver Times Tokyo (newspaper, 6/4) – SL, challenged to improve user-friendliness, shows confidence in the future. When LL Chairman Phillip Rosedale was asked about the slow growth in Japanese SL users he replied, “There is a need to simplify and make it easier to participate” and explained specific ways to achieve this. Along with this he said, “When the Internet first appeared there were similar complaints, but now it's a fundamental tool in society. Virtual Worlds will become that way as well.”
<br>
International Herald Tribune/The Asahi Shimbun (newspaper, 6/10) – Researchers said they have developed technology that allows users’ thoughts to control movements of avatars in a popular virtual world on the Internet. The technology is used with the 3-D virtual world Second Life, operated by U.S. Linden Lab.
 
 
 
 
 
==Week Ending June 13, 2008==
 
 
Key Coverage by Market
 
 
US Trends:  Many reports on business uses of Second Life
 
[http://www.dallasnews.com/sharedcontent/dws/news/localnews/stories/DN-secondlife_08met.ART.State.Edition2.468256f.html The Dallas Morning News] presents an article on using Second Life for higher education
 
[http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/06/11/NSKF1142Q2.DTL The San Francisco Chronicle] presents a story about the San Jose Tech Museum using Second Life to gather exhibit ideas.
 
[http://www.linuxinsider.com/story/Virtual-Space-Travel-Part-1-One-Small-Step-63312.html LinuxInsider] discusses the use of Second Life for virtual space exploration and experimentation.
 
[http://www.planadviser.com/selling/article.php/2346 Planadviser] discusses Second Life as a potential tool for the financial industry to reach out to a younger, more tech-savvy generation.
 
[http://www.examiner.com/x-365-Web-550-Examiner~y2008m6d5-Virtual-Thursdays-Chapter-One The Examiner] posts an article from Suzanna Stinnet, author of “”Little Shifts,” about her experience in Second Life.
 
[http://www.slashgear.com/intel-demo-mid-remote-server-second-life-gaming-1111997.php SlashGear] mentions a demo of Second Life for Intel’s new Mobile Internet Device platform.
 
[http://www.networkworld.com/newsletters/web/2008/060908web2.html Network World] discusses the launch of two new virtual worlds, positioning Second Life as the leader of this growing space.
 
[http://www.networkworld.com/newsletters/web/2008/060908web2.html  WebCPA] reports on several CPA firms that have set up shop in Second Life, including Maryland Society of CPA’s “CPA Island.”
 
[http://www.intomobile.com/2008/06/10/second-life-now-available-on-mobile-phones.html IntoMobile] reports on Vollee’s announcement to bring Second Life to mobile phones.
 
[http://www.reason.com/news/show/124939.html Reason Online] discusses the new age of reason, citing Second Life and virtual worlds as liberated spaces for identity experimentation.
 
[http://www.insurancetech.com/blog/archives/2008/06/the_changing_st.html Insurance and Technology] mentions the marketing strategies of a few insurers in Second Life.
 
[http://kotaku.com/5014255/paralyzed-man-walks-in-second-life Kotaku] posts on the paralyzed Japanese man who was able to walk in Second Life.
 
 
 
UK Trends:  Many stories of business use of Second Life
 
[http://www.businessfeet.com/internet-marketing-news/items/obama-beats-clinton-in-both-election-and-website-traffic-1213186.html Business Feet] describes the impact of Internet marketing on the American presidential candidacy. Hillary Clinton is described as being involved in the virtual world
 
[http://www.marketingweek.co.uk/cgi-bin/item.cgi?id=61094&d=254&h=260&f=3 Marketing Week] reports on Random House which has launched a series of digital initiatives involving Second Life, which includes the creation of a digital warehouse which will store every book written by a Random House
 
[http://www.pocketgamer.biz/r/PG.Biz/news.asp?c=7205 Pocket Gamer.Biz] reports on popular online MMOs and virtual worlds, including Runescape, Habbo, Second Life and Club Penguin:
 
[http://www.onrec.com/newsstories/21966.asp Online Recruitment] describes the opportunity to do job-hunting via the mobile phone. Innovative employers are said to be recruiting through Second Life:
 
[http://www.hrzone.co.uk/cgi-bin/item.cgi?id=184678&d=1064&h=387&f=388&dateformat=%25o%20%25B%20%25Y HRZone] reports on using Web 2.0 online methods to attract or recruit employees, using technology such as Second Life
 
[http://www.familiesinbusiness.net/default.asp?title=ArcelorMittalwoosnextgenerationofshareholders&page=article.display&article.id=11604 Families in Business] reports on a shareholders meeting held by steel giant ArcelorMittal. While some will travel to sit in a large auditorium in Luxembourg, others will participate through Second Life:
 
[http://www.guardian.co.uk/society/2008/jun/10/secondlife.disability The Guardian] describes the work of a charity, which has set up an office in the Second Life. ‘Contact a Family’ helps the parents of disabled children to communicate and to access services:
 
[http://www.theinquirer.net/gb/inquirer/news/2008/06/09/3d-mouse-tips The Inquirer] describes the coming up of a mouse specially adapted to 3D computer models, web sites and virtual worlds. Linden Labs recently upgraded Second Life to support the innovative mouse, which is priced at $60
 
[http://www.techradar.com/news/computing/pc/weird-tech-ray-gun-microwaves-demonstrators-385251 Techradar] describes virtual brothels, for example brothel owner in Second Life who might make around $50k per year in real money by selling virtual sex
 
[http://www.egovmonitor.com/node/19244 eGov] monitor reports on Union Island (www.slunionisland.org), the Second Life home for trade unionists:
 
[http://www.nccmembership.co.uk/pooled/articles/BF_WEBART/view.asp?Q=BF_WEBART_302590 Principia] reports on businesses that have launched virtual worlds. The adoption of virtual worlds for the enterprise began picking up steam this year, buoyed by the success of Second Life, a 3D environment in the consumer space where people interact with one another as avatars
 
[http://www.eurogamer.net/article.php?article_id=145916 Eurogamer] describes a research by Strategy Analytics. The report suggests that 22 percent of all broadband users will register to a virtual world by 2018
 
[http://www.lxnews.co.uk/2008/06/liverpools-alive-with-the-sound-of-musicand-laughter/ LX News] reports on the Liverpool Sound City. It will be the first event to be simultaneously webcast on the hugely popular Second Life online platform
 
 
 
Germany Trends
-The Focus interview of Mark Kingdon caused some commotion in Germany, as the magazine published an online article with some incorrect quotes from Mark. Unfortunately these quotes were misinterpreted and put into a negative perspective<br>
-The Vollee release is still picked up by some publications<br>
-The IT publication Computerzeitung covered the findings of a research, which said that by 2017 every fifth broadband user will be in a virtual world<br>
 
<br>
On Monday Focus, one of the biggest German business magazines, published an interview with Mark. Unfortunately there is no online link available yet.  Other pick up in [http://satundkabel.magnus.de/buntes/artikel/second-life-chef-medialer-hype-hat-der-virtuellen-welt-geschadet.html Magnus.de], [http://www.portel.de/nc/nachricht/artikel/19224-second-life-chef-raet-firmen-zu-spaeterem-einstieg-in-virtuelle-welt/12/ Portel.de], [http://www.onlinekosten.de/news/artikel/30154/0/Second_Life_h%C3%A4lt_Firmen_vorerst_zur%C3%BCck Onlinekosten.de] and [http://www.die-topnews.de/firmen-sollen-second-life-noch-nicht-geschaeftlich-nutzen-310179 Die-Topnews.de]
 
The online portal [http://www.medienhandbuch.de/news/second-life-studie-70000-nutzer-im-archetyp-fuer-kommende-virtuelle-welten-13635.html medienhandbuch.de] has published an article about a research from “House of Research”. Their chief researcher Rolf Amann contacted OCTANE last year and asked for support. He conducted 500 interviews with German Residents. Unfortunately the article just talks about Second Life as the archetype of virtual worlds and not the findings. Despite of the hype cycle the numbers of active users have increased steadily:
 
The University of Bamberg is regularly hosting the “Hegelwochen”, named after the famous German philosopher. This year the event’s topic was “Second Life – Avatars – Cyberworlds. Is there a second life?”. The newspapers [http://www.fraenkischer-tag.de/cms/index.php?id=87&MappeCID=imbinl93_6~ii~i9siuwzcl&Hierarchie=vajs7~qwcl$fphig$9dy6c7&Seite=Regionales&SeiteSub=Feuilleton&Ank=artikel_1_6 Fränkischer Tag] and [http://www.coburgertageblatt.de/cms/index.php?id=803&MappeCID=2mepo7w1qkq*ag2e5jjopb_&Hierarchie=zbzy4fj~0$g0sa-lyeja7ec&Seite=Regionales&SeiteSub=Bayern&Ank=artikel_1_1 Coburger Tageblatt] published some articles about the event
 
[http://www.shortnews.de/start.cfm?id=712891 Shortnews.de], [http://www.infoweek.ch/news/nw_single.cfm?news_ID=18350&sid=0 Handy-mc.de] and [http://www.handy-mc.de/mobilfunk-news/artikel/2008/06/05/mit-dem-handy-in-die-welt-von-second-life-abtauchen.html Infoweek.ch] covered the Vollee release, that it is possible to have Second Life on your mobile phone
 
According to [http://www.ecin.de/news/2008/06/06/12002/ Ecin.de], Pixelpark regards Second Life as a serious game
 
[http://www.computerzeitung.de/articles/aktivitaet_in_virtuellen_welten_nimmt_zu:/2008024/31546484_ha_CZ.html?path=/articles/2008024/31546484_ha_CZ.html&art=/articles/2008024/31546484_ha_CZ.html&thes=&pid=ee54f3c7-0de1-40f5-bb23-2cfdf022aee5 Computerzeitung], one of the most important IT publications in Germany, quotes a study, which says that by 2017 every fifth user of a broadband access will use virtual worlds. Companies should consider this in their marketing strategies, according to “Strategy Analytics
 
 
France Trends<br>
-A lot of coverage to announce the meeting with ArcelorMittal in Second Life by the end of June<br>
-The great article published earlier last week in Challenges has a good echo in blogs and website<br>
 
 
A surprising announcement on the Virtual World Agencies French market Heaven Agency buys Extralab
[http://www.journaldunet.com/breve/28029/l-agence-heaven-rachete-extralab-specialiste-de-second-life.shtml Journaldunet.com]
[http://www.neteco.com/143592-marketing-heaven-prend-controle-extralab-effiliati.html neteco.com]
[http://www.mass-media.fr/guide/news_details.php?ref=080609180612RJEVR mass-media.fr]
 
Many publications relayed the ArcelorMital announcement.
ArcelorMittal is organising a meeting in SL with its CEO and stakeholders]
[http://www.boursica.com/?/depeches/lire1.php1/news/64344 boursica.com]
[http://www.fininfo.fr/fininfong/GetDerniereNews.event?lg=fr&urlAction=GetDerniereNews.event%3Flg%3Dfr&idnews=BNW080608_00005122&numligne=9&date=080609 fininfo.fr]
[http://www.euroinvestor.fr/news/shownewsstory.aspx?storyid=9864106 euroinvestor.fr]
[http://www.zonebourse.com/ARCELOR-MITTAL-A-13120/actualite/ARCELOR-MITTAL-A-ArcelorMittal-organise-sa-premiere-reunion-internationale-interactive-d-actionnaire-523375/ zonebourse.com]
[http://www.boursedirect.fr/news.php?id=419516&tn=2&tb=1&pl=6 boursedirect.fr]
[http://www.lesechos.fr/info/industrie/4737916.htm lesechos.fr]
 
Second Life is still a recruiting and training for companies
[http://www.autorecrute.com/actualite_automobile/actualite_automobile.php?ID=00079 Autorecrute.com] details how Michelin trains its team in Second Life
 
Michelin won Intraverse event first prize thanks to its traning tool in Second Life. 
[http://www.edubourse.com/finance/actualites.php?actu=41906 eduborse.com]
[http://www.journaldunet.com/solutions/breve/28071/remise-des-prix-intrablog-et-intraverse-2008-et-les-vainqueurs-sont.shtml journaldunet.com]
 
 
Japan Trends:  Philip Rosedale's Japanese Visit at the end of May resulted in the following press coverage.
 
Coverage from the Virtual Worlds Conference <br>
[http://www.4gamer.net/games/033/G003334/20080529043/ 4Gamer.net: Report on Virtual World Conference & Expo 2008, LL Chairman Phillip Rosedale stated, “virtual worlds will grow 100 times n scale.”   
 
[http://japan.cnet.com/blog/it_bigbang/2008/06/02/entry_27002071/ CNET Japan]: SL founder Phillip Rosedale gives first lecture in Japan. Virtual World, not a mere GUI, nor a mere business chance.
 
[http://itpro.nikkeibp.co.jp/article/NEWS/20080529/305209/ IT pro]: LL Chairman Phillip Rosedale talked about the current and future state of SL.
 
[http://pc.nikkeibp.co.jp/article/news/20080529/1003800/?set=tdnet PC Online]: (Same article as above)
 
[http://trendy.nikkeibp.co.jp/article/news/20080530/1013644/ Nikkei Trendy Net]
(Shorter version of the two articles above)
 
 
Here is coverage from the Business Roundtable with Philip and various community members and Solution Providers
[http://japan.cnet.com/news/media/story/0,2000056023,20374411,00.htm CNET Japan] : “The Japanese are good at reconstructing the real world and connecting it with sales and marketing opportunities” – SL Chairman.
 
[http://www.secondtimes.net/news/japan/20080602_ranking.html THE SECOND TIMES]
Because of the “Virtual World Conference & Expo 2008” held last week, our article updates have been slow, but at the same time our top page-view article was: “’The Japanese Market is important. We will enhance support’, SL founder and main SL players in Japan hold a opinion exchange session (roundtable).”
 
[http://journal.mycom.co.jp/articles/2008/06/02/sl3/ MYCOM Journal]: SL founder & Chairman Rosedale visits Japan, holds roundtable discussion.
 
[http://internet.watch.impress.co.jp/cda/news/2008/05/30/19767.html INTERNET Watch]: The Cabinet Office, Nihon Television, Hatake (musician) and others exchange views with founder of LL.
 
[http://www.itmedia.co.jp/news/articles/0805/30/news085.html IT media]: SL founder visits Japan for the first time, says “We will improve user-friendliness.”
 
[http://mainichi.jp/life/electronics/news/20080530mog00m100018000c.html Mainichi JP]: SL founder, Chairman Rosedale visits Japan. “Japan is an important market” – to create an enhanced structure.
 
 
Coverage from Roundtable -- Print
• Weekly Toyo Keizai (magazine, 6/14, w/photo) – Metaverse “Second Life” will enhance its services in Japan. They will increase the number of staff and start a Japanese telephone support, and will set up a server in Japan for faster connections. Japan is 4th in monthly time spent in-world after America, Germany and England, and is an important market with over 150 companies participating online. LL founder Phillip Rosedale said he wants to, “increase user-friendliness and gain more Japanese users.”
 
 
Coverage from the community party at Bar Tube in Tokyo:
 
[http://www.secondtimes.net/special/ THE SECOND TIMES] A link to featured segments on various topics discussed on VWCE2008.
 
[http://sl.impressrd.jp/e/2008/06/02/920 All-in-One Internet Magazine] LL founder Phillip Rosedale visits BarTube!

Latest revision as of 17:19, 27 September 2008