Difference between revisions of "Mesh/Exporting a mesh from ZBrush"
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Bea Linden (talk | contribs) (Created page with '{{Navbox/Mesh}} == Basic workflow == === Create a box (or monkey or teapot or hippo) === === Reduce polygons === === Apply textures === === Scale to meters === === Export to COL...') |
Rand Linden (talk | contribs) |
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{{Navbox/Mesh}} | {{Navbox/Mesh|tools}} | ||
== Video tutorial == | |||
=== Sequinned sheep === | |||
{{KBvideo|UaJ69dllees|640|505|type=youtube}} | |||
== Basic workflow == | == Basic workflow == | ||
=== Create a box (or monkey or teapot or hippo) === | === Create a box (or monkey or teapot or hippo) === | ||
Line 10: | Line 12: | ||
== Best practices == | == Best practices == | ||
'''[http://blogs.secondlife.com/thread/19962?tstart=0 Forum thread on ZBrush best practices]''' | |||
=== Bones and rigging === | === Bones and rigging === |
Latest revision as of 12:25, 21 June 2011
Video tutorial
Sequinned sheep
<videoflash type="youtube">UaJ69dllees|640|505</videoflash>
Basic workflow
Create a box (or monkey or teapot or hippo)
Reduce polygons
Apply textures
Scale to meters
Export to COLLADA
Import to SL
Best practices
Forum thread on ZBrush best practices