Difference between revisions of "Viewerhelp:Upload Model"

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(Redirected page to Mesh/Upload Model UI reference)
 
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#REDIRECT [[Mesh/Upload_Model_UI_reference]]
The Upload Model window provides controls for uploading COLLADA (.dae) files to Second Life.  It generates alternate levels of detail and physics models by default, but provides options for more precise control by expert users:
 
== Preview ==
The Preview section of the Upload Model window is always visible.  It contains various controls for previewing your model at various levels of detail, and you can pan and zoom around the model preview using Second Life's normal camera controls.
* '''Name:""" Enter a name for your model
* '''Level of Detail:''' Use this dropdown menu to preview your model at the selected level of detail.
* {{Icon_Gear|Gear icon}}
** '''Show edges:''' Shows the edges of your model, between vertices.
** '''Show physics:''' Shows the physics representation of your model as either a yellow wireframe mesh or a series of colored hulls.
** '''Show textures:''' Shows any textures that are applied to the model.
** '''Show skin weight:''' If the model contains skin weight information, this shows a preview of what the model looks like when worn by an avatar in the default standing animation.
** '''Show joint positions:''' Shows the position of custom joint locations, if any are included in the model.
 
=== Weights and fees ===
This section displays a breakdown of the model's calculated streaming, physics and simulation costs, its [[Mesh/Prim equivalence|prim equivalent]] cost, and a breakdown of the upload fee based on the model's weights and textures.
 
== Level of Detail ==
{{:Viewerhelp:Upload_Model_-_Level_of_Detail}}
 
== Physics ==
{{:Viewerhelp:Upload_Model_-_Physics}}
 
== Modifiers ==
{{:Viewerhelp:Upload_Model_-_Modifiers}}

Latest revision as of 10:24, 5 August 2011