Difference between revisions of "Blender"
Hibit Spad (talk | contribs) |
Kadah Coba (talk | contribs) (Replaced outdated add-ons link to current domain, updated note as 2.49 and 2.5 are over a decade old and the linked add-ons does currently support for 2.93 and 3.0.) |
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'''Blender''' is a free open source 3D computer graphics program, available under the GNU General Public License for the Linux, Mac OS X, and Microsoft Windows operating systems. | '''Blender''' is a free open source 3D computer graphics program, available under the GNU General Public License for the Linux, Mac OS X, and Microsoft Windows operating systems. | ||
Blender's features include 3D modeling, UV unwrapping, texturing, | Blender's features include 3D modeling, UV unwrapping, texturing, skeletal animation, water and smoke simulations, computer animation, rendering, computer simulation, video editing, and the ability to create interactive 3D applications, video games, animated film and visual effects. More advanced tools include rigid, realistic body, fluid, cloth and softbody dynamics simulation, modifier-based modeling, character animation, a node-based material and compositing system, and embedded scripting in [[Python (programming language)|Python]]. | ||
There are currently two versions of Blender that people are using for Second Life. This unfortunately does occasionally lead to confusion about tool usage and placement. | |||
Blender 2.49 has been criticized as being hard to learn and not up to date with the needs of the graphics artist community in general. Most people who are solely interested in sculpts use this version because of the add-ons available to make sculpt-making easier. | |||
Blender | Blender 2.5x is the result of an effort by the Blender community to update the interface of Blender as well as to make it more feature rich. This version has recently reached stable status but still lacks a few features that make it a home run. Nevertheless new users are adopting it because of the easier to learn interface and the new add-on tools designed for Second Life that are coming online for this version. | ||
For the purposes of Second Life Blender can allow a user to design and create the files necessary to import sculpties as well as the "mesh" object type. Blender can also export animations to the .BVH file format that Second Life uses. | |||
== Support == | |||
The user base forms the core of the support mechanisms for Blender. Most users learn Blender through community tutorials and discussion forums on the internet, such as Blender Artists [http://www.blenderartists.org/forum/]. | |||
There are many inworld Second Life user groups (in numerous languages) that are dedicated to helping and teaching Blender users. Simply search for Blender in groups. | |||
Numerous other sites, for example BlenderArt Magazine[http://blenderart.org/] — a free, downloadable magazine with each issue handling a particular area in 3D development — and [http://www.blendernation.com/ BlenderNation], provide information on everything surrounding Blender, showcase new techniques and features, and provide tutorials and other guides. | |||
== | == Inworld User groups == | ||
== | == Add-ons == | ||
There are many add-ons for Blender that allow an easier content creation experience. To find add-ons that are specific to the needs of Second Life, look here: | |||
https://www.avalab.org | |||
Note: Add-ons for older versions of Blender may not be compatible with later releases of Blender, check release notes and documentation for supported configurations. | |||
== Tutorial links == | == Tutorial links == | ||
http://blog.machinimatrix.org/video-tutorials/ | === Blender 2.49 specific === | ||
http://www.youtube.com/playlist?list=PL11D6E99BB51A2BB2 | |||
http://www.youtube.com/user/BlenderSL — BlenderSL on YouTube | |||
http://blog.machinimatrix.org/video-tutorials/ — Machinimatrix | |||
http://iramblesorry.blogspot.com/2007/05/how-i-learned-to-stop-worrying-and-love_28.html | http://iramblesorry.blogspot.com/2007/05/how-i-learned-to-stop-worrying-and-love_28.html | ||
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http://robynhuffaker.com/sculptblender/ | http://robynhuffaker.com/sculptblender/ | ||
http://www.youtube.com/user/super3boy | http://www.youtube.com/user/super3boy (Has tutorials for old and new Blender, so if you see an interface that doesn't look right, look at one of his other tutorials.) | ||
http://www.youtube.com/watch?v=m5DwdgVbiXc&feature=BFa&list=PL11D6E99BB51A2BB2&lf=plpp Making of rigged clothing | http://www.youtube.com/watch?v=m5DwdgVbiXc&feature=BFa&list=PL11D6E99BB51A2BB2&lf=plpp Making of rigged clothing | ||
http://tentacolor.com/sl-animation-for-blender-newbs/ | http://tentacolor.com/sl-animation-for-blender-newbs/ | ||
=== Blender 2.5x specific === | |||
http://blog.machinimatrix.org/3d-creation/blender-meshes-trail/ | http://blog.machinimatrix.org/3d-creation/blender-meshes-trail/ | ||
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http://blendernewbies.blogspot.com/search/label/Blender%202.5 | http://blendernewbies.blogspot.com/search/label/Blender%202.5 | ||
http://www.blendercookie.com | http://www.blendercookie.com/ | ||
http://www.blenderguru.com/whered-that-button-go/ | http://www.blenderguru.com/whered-that-button-go/ | ||
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http://totallyblended.com/New/?page_id=705 | http://totallyblended.com/New/?page_id=705 | ||
http://blendernerd.com | http://blendernerd.com | ||
https://sites.google.com/site/satishgoda/blender | https://sites.google.com/site/satishgoda/blender | ||
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http://cogfilms.com/index.html | http://cogfilms.com/index.html | ||
http://www. | http://www.blendercycles.com | ||
http://www.tutorialtrack.com/?series=Blender%20crash%20course | |||
https://www.youtube.com/user/JosephsPlace/videos | |||
http://library.creativecow.net/video-tutorials/blender | |||
http://www.lynda.com/ (this site is not free.) | |||
http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro (This is currently being updated so your milage may vary) | |||
== Blender 2.5x and 2.6x == | |||
[http://blog.nalates.net/the-stuff/tutorials-index-clothes/?slwiki Nalates' Tutorials Index Clothes via Blender] - Several tutorials on how Blender and SL work. | |||
[http://blog.nalates.net/2013/04/23/second-life-shape-export/?slwiki Second Life Shape Export - 2013] - This tutorial explains the problems with OBJ verses XML shape export. A method for getting OBJ shapes the correct size is shown. | |||
==External links== | === 3DBuzz Training Series === | ||
Blender 101, 102, and modeling a Viper Mk VII: [http://www.3dbuzz.com/training/topic/blender?resetFilters=True Buzz Training Blender] | |||
== External links == | |||
*[http://www.blender.org/ Official website] | *[http://www.blender.org/ Official website] | ||
*[http://www.blenderartists.org/forum/ Blender Artists Community] | *[http://www.blenderartists.org/forum/ Blender Artists Community] | ||
*[http://www.blendernation.com/ BlenderNation: Blender news site] | *[http://www.blendernation.com/ BlenderNation: Blender news site] | ||
[[Category:Mesh]] |
Latest revision as of 20:52, 5 March 2022
Blender is a free open source 3D computer graphics program, available under the GNU General Public License for the Linux, Mac OS X, and Microsoft Windows operating systems.
Blender's features include 3D modeling, UV unwrapping, texturing, skeletal animation, water and smoke simulations, computer animation, rendering, computer simulation, video editing, and the ability to create interactive 3D applications, video games, animated film and visual effects. More advanced tools include rigid, realistic body, fluid, cloth and softbody dynamics simulation, modifier-based modeling, character animation, a node-based material and compositing system, and embedded scripting in Python.
There are currently two versions of Blender that people are using for Second Life. This unfortunately does occasionally lead to confusion about tool usage and placement.
Blender 2.49 has been criticized as being hard to learn and not up to date with the needs of the graphics artist community in general. Most people who are solely interested in sculpts use this version because of the add-ons available to make sculpt-making easier.
Blender 2.5x is the result of an effort by the Blender community to update the interface of Blender as well as to make it more feature rich. This version has recently reached stable status but still lacks a few features that make it a home run. Nevertheless new users are adopting it because of the easier to learn interface and the new add-on tools designed for Second Life that are coming online for this version.
For the purposes of Second Life Blender can allow a user to design and create the files necessary to import sculpties as well as the "mesh" object type. Blender can also export animations to the .BVH file format that Second Life uses.
Support
The user base forms the core of the support mechanisms for Blender. Most users learn Blender through community tutorials and discussion forums on the internet, such as Blender Artists [1].
There are many inworld Second Life user groups (in numerous languages) that are dedicated to helping and teaching Blender users. Simply search for Blender in groups.
Numerous other sites, for example BlenderArt Magazine[2] — a free, downloadable magazine with each issue handling a particular area in 3D development — and BlenderNation, provide information on everything surrounding Blender, showcase new techniques and features, and provide tutorials and other guides.
Inworld User groups
Add-ons
There are many add-ons for Blender that allow an easier content creation experience. To find add-ons that are specific to the needs of Second Life, look here:
Note: Add-ons for older versions of Blender may not be compatible with later releases of Blender, check release notes and documentation for supported configurations.
Tutorial links
Blender 2.49 specific
http://www.youtube.com/playlist?list=PL11D6E99BB51A2BB2
http://www.youtube.com/user/BlenderSL — BlenderSL on YouTube
http://blog.machinimatrix.org/video-tutorials/ — Machinimatrix
http://iramblesorry.blogspot.com/2007/05/how-i-learned-to-stop-worrying-and-love_28.html
http://sites.google.com/site/amandalevitsky/sculptedprims
http://lightstarstudios.blogspot.com/2009/09/shadowaomaps.html
http://www.sluniverse.com/php/vb/tutorials/31727-tutorial-baking-specular-blender.html
http://www.squidoo.com/myblenderlenses
http://www.masterprim.com/blender
http://www.flickr.com/groups/sl_sculpties/discuss/72157612494819966/
http://www.youtube.com/user/3rdmoon1
http://sites.google.com/site/amandalevitsky/sculptedprims
http://robynhuffaker.com/sculptblender/
http://www.youtube.com/user/super3boy (Has tutorials for old and new Blender, so if you see an interface that doesn't look right, look at one of his other tutorials.)
http://www.youtube.com/watch?v=m5DwdgVbiXc&feature=BFa&list=PL11D6E99BB51A2BB2&lf=plpp Making of rigged clothing
http://tentacolor.com/sl-animation-for-blender-newbs/
Blender 2.5x specific
http://blog.machinimatrix.org/3d-creation/blender-meshes-trail/
http://www.youtube.com/playlist?list=PLAB4DF1F21A33CB3B&feature=plcp
http://www.youtube.com/playlist?list=PL2BA5BDF79FF50122&feature=plcp
http://www.cdschools.org/54223045235521/blank/browse.asp?a=383&bmdrn=2000&bcob=0&c=55205
http://blendernewbies.blogspot.com/search/label/Blender%202.5
http://www.blenderguru.com/whered-that-button-go/
http://totallyblended.com/New/?page_id=705
https://sites.google.com/site/satishgoda/blender
http://3d-synthesis.com/tutorialsenglish.html
http://www.youtube.com/user/super3boy (has been updating his tutorials for 2.5)
http://www.katsbits.com/tutorials/index.php
http://cogfilms.com/index.html
http://www.tutorialtrack.com/?series=Blender%20crash%20course
https://www.youtube.com/user/JosephsPlace/videos
http://library.creativecow.net/video-tutorials/blender
http://www.lynda.com/ (this site is not free.)
http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro (This is currently being updated so your milage may vary)
Blender 2.5x and 2.6x
Nalates' Tutorials Index Clothes via Blender - Several tutorials on how Blender and SL work.
Second Life Shape Export - 2013 - This tutorial explains the problems with OBJ verses XML shape export. A method for getting OBJ shapes the correct size is shown.
3DBuzz Training Series
Blender 101, 102, and modeling a Viper Mk VII: Buzz Training Blender