Difference between revisions of "Client sounds"
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{{multi-lang}} | {{multi-lang}} | ||
This is a listing of the sounds built into Second Life. | This is a listing of the sounds built into Second Life. Most of these can be customized with UISnd* [[Debug Settings#U|debug settings]]. | ||
{| class="sortable" {{Prettytable}} | |||
|-{{Hl2}} | |||
!Sound Name||UUID Key||Description | |||
|- | |||
| avatar walk on ground||e8af4a28-aa83-4310-a7c4-c047e15ea0df|| | |||
|- | |||
| avatar walk on stone||25a863e8-dc42-4e8a-a357-e76422ace9b5||SND_STONE_RUBBER | |||
|- | |||
| avatar walk on metal||8761f73f-6cf9-4186-8aaa-0948ed002db1||SND_METAL_RUBBER | |||
|- | |||
| avatar walk on glass||2de4da5a-faf8-46be-bac6-c4d74f1e5767||SND_GLASS_RUBBER | |||
|- | |||
| avatar walk on wood||7d1826f4-24c4-4aac-8c2e-eff45df37783||SND_WOOD_RUBBER | |||
|- | |||
| avatar walk on flesh||68d62208-e257-4d0c-bbe2-20c9ea9760bb||SND_FLESH_RUBBER | |||
|- | |||
| avatar walk on plastic||75cf3ade-9a5b-4c4d-bb35-f9799bda7fb2||SND_RUBBER_PLASTIC | |||
|- | |||
| avatar walk on rubber||25a863e8-dc42-4e8a-a357-e76422ace9b5||SND_RUBBER_RUBBER | |||
|- | |||
| alert || ed124764-705d-d497-167a-182cd9fa2e6c || bell ting | |||
|- | |||
| click || 4c8c3c77-de8d-bde2-b9b8-32635e0fd4a6 || | |||
|- | |||
| error || cb58f920-5b52-8a49-b81c-e532adbbe6f1 || (chord) ''no longer used'' | |||
|- | |||
| health reduction (female) || 219c5d93-6c09-31c5-fb3f-c5fe7495c115 || | |||
|- | |||
| health reduction (male) || e057c244-5768-1056-c37e-1537454eeb62 || | |||
|- | |||
| IM session, new incoming || 67cc2844-00f3-2b3c-b991-6418d01e1bb7 ||(2 bells) | |||
|- | |||
| IM start || c825dfbc-9827-7e02-6507-3713d18916c1 || | |||
|- | |||
| instant message notification || 67cc2844-00f3-2b3c-b991-6418d01e1bb7 || | |||
|- | |||
| invalid operation || 4174f859-0d3d-c517-c424-72923dc21f65 || | |||
|- | |||
| keyboard loop || 5e191c7b-8996-9ced-a177-b2ac32bfea06 || | |||
|- | |||
| money increase || 77a018af-098e-c037-51a6-178f05877c6f ||(coins) | |||
|- | |||
| money reduction || 104974e3-dfda-428b-99ee-b0d4e748d3a3 ||(cash register bell) | |||
|- | |||
| invalid keystroke || 2ca849ba-2885-4bc3-90ef-d4987a5b983a || | |||
|- | |||
| object collision || be582e5d-b123-41a2-a150-454c39e961c8 || SND_WOOD_FLESH | |||
|- | |||
| object collision || 212b6d1e-8d9c-4986-b3aa-f3c6df8d987d ||(rubber) | |||
|- | |||
| object collision || d55c7f3c-e1c3-4ddc-9eff-9ef805d9190e ||(plastic) | |||
|- | |||
| object collision || 2d8c6f51-149e-4e23-8413-93a379b42b67 ||(flesh) | |||
|- | |||
| object collision || 6f00669f-15e0-4793-a63e-c03f62fee43a ||(wood splintering) | |||
|- | |||
| object collision || 85cda060-b393-48e6-81c8-2cfdfb275351 ||(glass break) | |||
|- | |||
| object collision || d1375446-1c4d-470b-9135-30132433b678 ||(metal clunk) | |||
|- | |||
| object create || 3c8fc726-1fd6-862d-fa01-16c5b2568db6 ||(rattle) | |||
|- | |||
| object delete || 0cb7b00a-4c10-6948-84de-a93c09af2ba9 ||(stopped cymbal) | |||
|- | |||
| object rez || f4a0660f-5446-dea2-80b7-6482a082803c || (earthquake rumble) | |||
|- | |||
| pie menu appear || 8eaed61f-92ff-6485-de83-4dcc938a478e ||(ding) ''pie effects no longer used in LL viewers'' | |||
|- | |||
| pie menu slice highlight || d9f73cf8-17b4-6f7a-1565-7951226c305d || (different pitch for each slice) | |||
|- | |||
| pie menu slice highlight1 || f6ba9816-dcaf-f755-7b67-51b31b6233e5 || | |||
|- | |||
| pie menu slice highlight2 || 7aff2265-d05b-8b72-63c7-dbf96dc2f21f || | |||
|- | |||
| pie menu slice highlight3 || 09b2184e-8601-44e2-afbb-ce37434b8ba1 || | |||
|- | |||
| pie menu slice highlight4 || bbe4c7fc-7044-b05e-7b89-36924a67593c || | |||
|- | |||
| pie menu slice highlight5 || d166039b-b4f5-c2ec-4911-c85c727b016c || | |||
|- | |||
| pie menu slice highlight6 || 242af82b-43c2-9a3b-e108-3b0c7e384981 || | |||
|- | |||
| pie menu slice highlight7 || c1f334fb-a5be-8fe7-22b3-29631c21cf0b || | |||
|- | |||
| snapshot || 3d09f582-3851-c0e0-f5ba-277ac5c73fb4 || | |||
|- | |||
| teleport || d7a9a565-a013-2a69-797d-5332baa1a947 || | |||
|- | |||
| thunder || e95c96a5-293c-bb7a-57ad-ce2e785ad85f || | |||
|- | |||
| warning || 449bc80c-91b6-6365-8fd1-95bd91016624 || (ding) ''no longer used'' | |||
|- | |||
| window close || 2c346eda-b60c-ab33-1119-b8941916a499 || (lower pitch) | |||
|- | |||
| window open || c80260ba-41fd-8a46-768a-6bf236360e3a || | |||
|- | |||
|appearance animation|| 6cf2be26-90cb-2669-a599-f5ab7698225f ||(zipper) ''no longer used'' | |||
|} | |||
Additional sounds defined in [https://bitbucket.org/lindenlab/viewer-release/src/default/indra/llmessage/sound_ids.cpp sound_ids.cpp], most are stored on LL servers. Most of these were used with now-defunct features in early test versions of LindenWorld/Second Life. | |||
{| class="sortable" {{Prettytable}} | |||
|-{{Hl2}} | |||
!name||key||notes | |||
|- | |||
|SND_RIDE||00000000-0000-0000-0000-000000000100||(missing) | |||
|- | |||
|SND_SHOT||00000000-0000-0000-0000-000000000101||[http://www.youtube.com/watch?v=uK3x3FNlleU LindenWorld] rifle shot | |||
|- | |||
|SND_MORTAR||00000000-0000-0000-0000-000000000102||LindenWorld grenade launch | |||
|- | |||
|SND_HIT||00000000-0000-0000-0000-000000000103||LindenWorld rifle hit | |||
|- | |||
|SND_EXPLOSION||00000000-0000-0000-0000-000000000104||LindenWorld grenade hit | |||
|- | |||
|SND_BOING||00000000-0000-0000-0000-000000000105||LindenWorld object spawn (rez) | |||
|- | |||
|SND_OBJECT_CREATE||9f1bc096-3592-411e-9b0b-c447a9ff054c|| | |||
|- | |||
|SND_CHIRP||00000000-0000-0000-0000-000000000106||LindenWorld bird, flying | |||
|- | |||
|SND_CHIRP2||828a9526-175b-455d-8af0-0e3c0fb602b2||LindenWorld bird, spooked by user | |||
|- | |||
|SND_CHIRP3||f99772d6-1ce6-4a39-a28b-06d26c94c9e3||LindenWorld bird, spooked by object | |||
|- | |||
|SND_CHIRP4||54472ca4-7fc9-42cb-b7d5-99ad5b12bd50||LindenWorld bird, chasing other bird | |||
|- | |||
|SND_CHIRP5||2929964f-fac5-40d7-9179-2864a8fa9ace||LindenWorld bird, hopping | |||
|- | |||
|SND_CHIRPDEAD||9abff1d3-863a-4e04-bd83-3834fd7fcff4||LindenWorld bird, shot (male whispering "death") | |||
|- | |||
|SND_MUNCH||00000000-0000-0000-0000-000000000107||LindenWorld ator eating bird | |||
|- | |||
|SND_PUNCH||00000000-0000-0000-0000-000000000108|| | |||
|- | |||
|SND_SPLASH||00000000-0000-0000-0000-000000000109||collision with LindenWorld physical water | |||
|- | |||
|SND_CLICK||00000000-0000-0000-0000-000000000110|| | |||
|- | |||
|SND_WHISTLE||ab858f9a-1f44-4d39-9b33-351543d03ccb||"come here" whistle | |||
|- | |||
|SND_TYPING||5e191c7b-8996-9ced-a177-b2ac32bfea06||used with chat typing animation | |||
|- | |||
|SND_ARROW_SHOT||00000000-0000-0000-0000-000000000111|| | |||
|- | |||
|SND_ARROW_THUD||00000000-0000-0000-0000-000000000112|| | |||
|- | |||
|SND_LASER_SHOT||00000000-0000-0000-0000-000000000113|| | |||
|- | |||
|SND_JET_THRUST||67f5e4f0-0534-4d97-bc01-f297648d20e0||LindenWorld Primitar jet pack | |||
|- | |||
|SND_SILENCE||00000000-0000-0000-0000-000000000114||Hello darkness, my old friend. | |||
|- | |||
|SND_BUBBLES||00000000-0000-0000-0000-000000000115||bubbles from water | |||
|- | |||
|SND_WELCOME||00000000-0000-0000-0000-000000000116||female voice "welcome" | |||
|- | |||
|SND_SQUISH||00000000-0000-0000-0000-000000000117||same as library popgun shot | |||
|- | |||
|SND_SUBPOD||00000000-0000-0000-0000-000000000118||sci fi engine throb | |||
|- | |||
|SND_FOOTSTEPS||00000000-0000-0000-0000-000000000119||SND_STEP_LEFT + SND_STEP_RIGHT | |||
|- | |||
|SND_STEP_LEFT||00000000-0000-0000-0000-000000000124|| | |||
|- | |||
|SND_STEP_RIGHT||00000000-0000-0000-0000-000000000125|| | |||
|- | |||
|SND_BALL_COLLISION||00000000-0000-0000-0000-000000000120|| | |||
|- | |||
|SND_OOOH_SCARE_ME||00000000-0000-0000-0000-000000000121||female voice "Oo, you scare me." | |||
|- | |||
|SND_PAYBACK_TIME||00000000-0000-0000-0000-000000000122||female voice "Payback time." | |||
|- | |||
|SND_READY_FOR_BATTLE||00000000-0000-0000-0000-000000000123||female voice "Ready for battle?" | |||
|} | |||
See [https://bitbucket.org/lindenlab/viewer-release/src/default/indra/llmessage/sound_ids.cpp sound_ids.cpp] for a variety of collision sounds. Object collision usage in [https://bitbucket.org/lindenlab/viewer-release/src/default/indra/llprimitive/llmaterialtable.cpp llmaterialtable.cpp], avatar usage in [https://bitbucket.org/lindenlab/viewer-release/src/default/indra/newview/llvoavatar.cpp llvoavatar.cpp] | |||
[[Category:LSL_Sound|*{{FULLPAGENAME}}]] | [[Category:LSL_Sound|*{{FULLPAGENAME}}]] |
Latest revision as of 03:33, 31 March 2014
This is a listing of the sounds built into Second Life. Most of these can be customized with UISnd* debug settings.
Sound Name | UUID Key | Description |
---|---|---|
avatar walk on ground | e8af4a28-aa83-4310-a7c4-c047e15ea0df | |
avatar walk on stone | 25a863e8-dc42-4e8a-a357-e76422ace9b5 | SND_STONE_RUBBER |
avatar walk on metal | 8761f73f-6cf9-4186-8aaa-0948ed002db1 | SND_METAL_RUBBER |
avatar walk on glass | 2de4da5a-faf8-46be-bac6-c4d74f1e5767 | SND_GLASS_RUBBER |
avatar walk on wood | 7d1826f4-24c4-4aac-8c2e-eff45df37783 | SND_WOOD_RUBBER |
avatar walk on flesh | 68d62208-e257-4d0c-bbe2-20c9ea9760bb | SND_FLESH_RUBBER |
avatar walk on plastic | 75cf3ade-9a5b-4c4d-bb35-f9799bda7fb2 | SND_RUBBER_PLASTIC |
avatar walk on rubber | 25a863e8-dc42-4e8a-a357-e76422ace9b5 | SND_RUBBER_RUBBER |
alert | ed124764-705d-d497-167a-182cd9fa2e6c | bell ting |
click | 4c8c3c77-de8d-bde2-b9b8-32635e0fd4a6 | |
error | cb58f920-5b52-8a49-b81c-e532adbbe6f1 | (chord) no longer used |
health reduction (female) | 219c5d93-6c09-31c5-fb3f-c5fe7495c115 | |
health reduction (male) | e057c244-5768-1056-c37e-1537454eeb62 | |
IM session, new incoming | 67cc2844-00f3-2b3c-b991-6418d01e1bb7 | (2 bells) |
IM start | c825dfbc-9827-7e02-6507-3713d18916c1 | |
instant message notification | 67cc2844-00f3-2b3c-b991-6418d01e1bb7 | |
invalid operation | 4174f859-0d3d-c517-c424-72923dc21f65 | |
keyboard loop | 5e191c7b-8996-9ced-a177-b2ac32bfea06 | |
money increase | 77a018af-098e-c037-51a6-178f05877c6f | (coins) |
money reduction | 104974e3-dfda-428b-99ee-b0d4e748d3a3 | (cash register bell) |
invalid keystroke | 2ca849ba-2885-4bc3-90ef-d4987a5b983a | |
object collision | be582e5d-b123-41a2-a150-454c39e961c8 | SND_WOOD_FLESH |
object collision | 212b6d1e-8d9c-4986-b3aa-f3c6df8d987d | (rubber) |
object collision | d55c7f3c-e1c3-4ddc-9eff-9ef805d9190e | (plastic) |
object collision | 2d8c6f51-149e-4e23-8413-93a379b42b67 | (flesh) |
object collision | 6f00669f-15e0-4793-a63e-c03f62fee43a | (wood splintering) |
object collision | 85cda060-b393-48e6-81c8-2cfdfb275351 | (glass break) |
object collision | d1375446-1c4d-470b-9135-30132433b678 | (metal clunk) |
object create | 3c8fc726-1fd6-862d-fa01-16c5b2568db6 | (rattle) |
object delete | 0cb7b00a-4c10-6948-84de-a93c09af2ba9 | (stopped cymbal) |
object rez | f4a0660f-5446-dea2-80b7-6482a082803c | (earthquake rumble) |
pie menu appear | 8eaed61f-92ff-6485-de83-4dcc938a478e | (ding) pie effects no longer used in LL viewers |
pie menu slice highlight | d9f73cf8-17b4-6f7a-1565-7951226c305d | (different pitch for each slice) |
pie menu slice highlight1 | f6ba9816-dcaf-f755-7b67-51b31b6233e5 | |
pie menu slice highlight2 | 7aff2265-d05b-8b72-63c7-dbf96dc2f21f | |
pie menu slice highlight3 | 09b2184e-8601-44e2-afbb-ce37434b8ba1 | |
pie menu slice highlight4 | bbe4c7fc-7044-b05e-7b89-36924a67593c | |
pie menu slice highlight5 | d166039b-b4f5-c2ec-4911-c85c727b016c | |
pie menu slice highlight6 | 242af82b-43c2-9a3b-e108-3b0c7e384981 | |
pie menu slice highlight7 | c1f334fb-a5be-8fe7-22b3-29631c21cf0b | |
snapshot | 3d09f582-3851-c0e0-f5ba-277ac5c73fb4 | |
teleport | d7a9a565-a013-2a69-797d-5332baa1a947 | |
thunder | e95c96a5-293c-bb7a-57ad-ce2e785ad85f | |
warning | 449bc80c-91b6-6365-8fd1-95bd91016624 | (ding) no longer used |
window close | 2c346eda-b60c-ab33-1119-b8941916a499 | (lower pitch) |
window open | c80260ba-41fd-8a46-768a-6bf236360e3a | |
appearance animation | 6cf2be26-90cb-2669-a599-f5ab7698225f | (zipper) no longer used |
Additional sounds defined in sound_ids.cpp, most are stored on LL servers. Most of these were used with now-defunct features in early test versions of LindenWorld/Second Life.
name | key | notes |
---|---|---|
SND_RIDE | 00000000-0000-0000-0000-000000000100 | (missing) |
SND_SHOT | 00000000-0000-0000-0000-000000000101 | LindenWorld rifle shot |
SND_MORTAR | 00000000-0000-0000-0000-000000000102 | LindenWorld grenade launch |
SND_HIT | 00000000-0000-0000-0000-000000000103 | LindenWorld rifle hit |
SND_EXPLOSION | 00000000-0000-0000-0000-000000000104 | LindenWorld grenade hit |
SND_BOING | 00000000-0000-0000-0000-000000000105 | LindenWorld object spawn (rez) |
SND_OBJECT_CREATE | 9f1bc096-3592-411e-9b0b-c447a9ff054c | |
SND_CHIRP | 00000000-0000-0000-0000-000000000106 | LindenWorld bird, flying |
SND_CHIRP2 | 828a9526-175b-455d-8af0-0e3c0fb602b2 | LindenWorld bird, spooked by user |
SND_CHIRP3 | f99772d6-1ce6-4a39-a28b-06d26c94c9e3 | LindenWorld bird, spooked by object |
SND_CHIRP4 | 54472ca4-7fc9-42cb-b7d5-99ad5b12bd50 | LindenWorld bird, chasing other bird |
SND_CHIRP5 | 2929964f-fac5-40d7-9179-2864a8fa9ace | LindenWorld bird, hopping |
SND_CHIRPDEAD | 9abff1d3-863a-4e04-bd83-3834fd7fcff4 | LindenWorld bird, shot (male whispering "death") |
SND_MUNCH | 00000000-0000-0000-0000-000000000107 | LindenWorld ator eating bird |
SND_PUNCH | 00000000-0000-0000-0000-000000000108 | |
SND_SPLASH | 00000000-0000-0000-0000-000000000109 | collision with LindenWorld physical water |
SND_CLICK | 00000000-0000-0000-0000-000000000110 | |
SND_WHISTLE | ab858f9a-1f44-4d39-9b33-351543d03ccb | "come here" whistle |
SND_TYPING | 5e191c7b-8996-9ced-a177-b2ac32bfea06 | used with chat typing animation |
SND_ARROW_SHOT | 00000000-0000-0000-0000-000000000111 | |
SND_ARROW_THUD | 00000000-0000-0000-0000-000000000112 | |
SND_LASER_SHOT | 00000000-0000-0000-0000-000000000113 | |
SND_JET_THRUST | 67f5e4f0-0534-4d97-bc01-f297648d20e0 | LindenWorld Primitar jet pack |
SND_SILENCE | 00000000-0000-0000-0000-000000000114 | Hello darkness, my old friend. |
SND_BUBBLES | 00000000-0000-0000-0000-000000000115 | bubbles from water |
SND_WELCOME | 00000000-0000-0000-0000-000000000116 | female voice "welcome" |
SND_SQUISH | 00000000-0000-0000-0000-000000000117 | same as library popgun shot |
SND_SUBPOD | 00000000-0000-0000-0000-000000000118 | sci fi engine throb |
SND_FOOTSTEPS | 00000000-0000-0000-0000-000000000119 | SND_STEP_LEFT + SND_STEP_RIGHT |
SND_STEP_LEFT | 00000000-0000-0000-0000-000000000124 | |
SND_STEP_RIGHT | 00000000-0000-0000-0000-000000000125 | |
SND_BALL_COLLISION | 00000000-0000-0000-0000-000000000120 | |
SND_OOOH_SCARE_ME | 00000000-0000-0000-0000-000000000121 | female voice "Oo, you scare me." |
SND_PAYBACK_TIME | 00000000-0000-0000-0000-000000000122 | female voice "Payback time." |
SND_READY_FOR_BATTLE | 00000000-0000-0000-0000-000000000123 | female voice "Ready for battle?" |
See sound_ids.cpp for a variety of collision sounds. Object collision usage in llmaterialtable.cpp, avatar usage in llvoavatar.cpp