Difference between revisions of "Appearance Editor and affected bones"
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{{KBnote|This list was compiled before Project Bento added many new bones. See [[Project Bento Skeleton Guide]] for further information.}} | |||
This is | [[Image:Ruths Spooky Scary Skeleton.png|thumb|right|[[Ruth]]'s collision skeleton]] | ||
This is a cross reference between the viewer's shape editor and [https://bitbucket.org/lindenlab/viewer-release/src/default/indra/newview/character/avatar_lad.xml character/avatar_lad.xml]. Hopefully it will make rigging to fitted mesh a little easier to follow. | |||
To see how the shape sliders interact with collision volumes, you can make them visible in the viewer with '''Develop->Avatar->Show Collision Skeleton.''' | |||
<br clear="all"/> | |||
So, on to the list. | |||
Sliders in '''bold''' affect the skeleton. | Sliders in '''bold''' affect the skeleton. | ||
Bones with an "m" prefix like mCollarLeft are the bones used with "traditional" SL mesh rigging | Bones with an "m" prefix like mCollarLeft are the bones used with "traditional" SL [[Mesh/Uploading and wearing a rigged mesh|mesh rigging]]. | ||
Bones in caps and bold like '''L_CLAVICLE''' are the collision volumes used with [[Mesh/Rigging Fitted Mesh|fitted mesh]]. | |||
The sliders marked ''morphs only'' affect the legacy LL body only, mesh attachments do not use them. | |||
{|{{Prettytable}} | {|{{Prettytable}} | ||
|-{{Hl2}} | |-{{Hl2}} | ||
!ID||Shape slider || Bones directly affected (will get to indirect volume changes later) | !ID||Shape slider || Bones directly affected (will get to indirect volume changes later) | ||
|- | |-{{Hl3}} | ||
!colspan="3"|Body | !colspan="3"|Body | ||
|- | |- | ||
Line 24: | Line 30: | ||
|- | |- | ||
|11001||Hover||''raises and lowers the avatar root position'' | |11001||Hover||''raises and lowers the avatar root position'' | ||
|- | |-{{Hl3}} | ||
!colspan="3"|Head | !colspan="3"|Head | ||
|- | |- | ||
Line 48: | Line 54: | ||
|- | |- | ||
|14||Cheek Bones||''morphs only'' | |14||Cheek Bones||''morphs only'' | ||
|- | |-{{Hl3}} | ||
!colspan="3"|Eyes | !colspan="3"|Eyes | ||
|- | |- | ||
Line 72: | Line 78: | ||
|- | |- | ||
|664||Eye Pop||''morphs only'' | |664||Eye Pop||''morphs only'' | ||
|- | |-{{Hl3}} | ||
!colspan="3"|Ears | !colspan="3"|Ears | ||
|- | |- | ||
Line 82: | Line 88: | ||
|- | |- | ||
|796||Ear Tips||''morphs only'' | |796||Ear Tips||''morphs only'' | ||
|- | |-{{Hl3}} | ||
!colspan="3"|Nose | !colspan="3"|Nose | ||
|- | |- | ||
Line 106: | Line 112: | ||
|- | |- | ||
|656||Crooked Nose||''morphs only'' | |656||Crooked Nose||''morphs only'' | ||
|- | |-{{Hl3}} | ||
!colspan="3"|Mouth | !colspan="3"|Mouth | ||
|- | |- | ||
Line 126: | Line 132: | ||
|- | |- | ||
|663||Shift Mouth||''morphs only'' | |663||Shift Mouth||''morphs only'' | ||
|- | |-{{Hl3}} | ||
!colspan="3"|Chin | !colspan="3"|Chin | ||
|- | |- | ||
Line 146: | Line 152: | ||
|- | |- | ||
|8||Chin-Neck||''morphs only'' | |8||Chin-Neck||''morphs only'' | ||
|- | |-{{Hl3}} | ||
!colspan="3"|Torso | !colspan="3"|Torso | ||
|- | |- | ||
Line 174: | Line 180: | ||
|- | |- | ||
|157||'''Belly Size'''||'''BELLY''', '''PELVIS''' | |157||'''Belly Size'''||'''BELLY''', '''PELVIS''' | ||
|- | |-{{Hl3}} | ||
!colspan="3"|Legs | !colspan="3"|Legs | ||
|- | |- |
Latest revision as of 02:02, 15 September 2016
Note: This list was compiled before Project Bento added many new bones. See Project Bento Skeleton Guide for further information. |
This is a cross reference between the viewer's shape editor and character/avatar_lad.xml. Hopefully it will make rigging to fitted mesh a little easier to follow.
To see how the shape sliders interact with collision volumes, you can make them visible in the viewer with Develop->Avatar->Show Collision Skeleton.
So, on to the list.
Sliders in bold affect the skeleton.
Bones with an "m" prefix like mCollarLeft are the bones used with "traditional" SL mesh rigging.
Bones in caps and bold like L_CLAVICLE are the collision volumes used with fitted mesh.
The sliders marked morphs only affect the legacy LL body only, mesh attachments do not use them.
ID | Shape slider | Bones directly affected (will get to indirect volume changes later) |
---|---|---|
Body | ||
33 | Height | mNeck, mCollarLeft, mCollarRight, mShoulderLeft, mShoulderRight, mElbowLeft, mElbowRight, mChest, mTorso, mPelvis, mHipLeft, mHipRight, mKneeLeft, mKneeRight |
34 | Body Thickness | mNeck, mCollarLeft, mCollarRight, mShoulderLeft, mShoulderRight, mElbowLeft, mElbowRight, mChest, mTorso, mPelvis, mHipLeft, mHipRight, mKneeLeft, mKneeRight |
637 | Body Fat | CHEST, PELVIS, UPPER_BACK, LOWER_BACK, LEFT_HANDLE, RIGHT_HANDLE, LEFT_PEC, RIGHT_PEC, BELLY, L_CLAVICLE, L_UPPER_ARM, L_LOWER_ARM, R_CLAVICLE, R_UPPER_ARM, R_LOWER_ARM, NECK, HEAD |
11001 | Hover | raises and lowers the avatar root position |
Head | ||
682 | Head Size | mSkull, mHead, mEyeLeft, mEyeRight |
647 | Head Stretch | HEAD |
193 | Head Shape | morphs only |
646 | Egg Head | morphs only |
773 | Head Length | HEAD, mEyeLeft, mEyeRight |
662 | Face Shear | mEyeLeft, mEyeRight |
629 | Forehead Angle | morphs only |
1 | Brow Size | morphs only |
18 | Upper Cheeks | morphs only |
10 | Lower Cheeks | morphs only |
14 | Cheek Bones | morphs only |
Eyes | ||
690 | Eye Size | mEyeLeft, mEyeRight |
24 | Eye Opening | morphs only |
196 | Eye Spacing | mEyeLeft, mEyeRight |
650 | Outer Eye Corner | morphs only |
880 | Inner Eye Corner | morphs only |
769 | Eye Depth | mEyeLeft, mEyeRight |
21 | Upper Eyelid Fold | morphs only |
23 | Eye Bags | morphs only |
765 | Puffy Eyelids | morphs only |
518 | Eyelash Length | morphs only |
664 | Eye Pop | morphs only |
Ears | ||
35 | Ear Size | morphs only |
15 | Ear Angle | morphs only |
22 | Attached Earlobes | morphs only |
796 | Ear Tips | morphs only |
Nose | ||
2 | Nose Size | morphs only |
517 | Nose Width | morphs only |
4 | Nostril Width | morphs only |
759 | Nostril Division | morphs only |
20 | Nose Thickness | morphs only |
11 | Upper Bridge | morphs only |
758 | Lower Bridge | morphs only |
27 | Bridge Width | morphs only |
19 | Nose Tip Angle | morphs only |
6 | Nose Tip Shape | morphs only |
656 | Crooked Nose | morphs only |
Mouth | ||
155 | Lip Width | morphs only |
653 | Lip Fullness | morphs only |
505 | Lip Thickness | morphs only |
799 | Lip Ratio | morphs only |
506 | Mouth Position | morphs only |
659 | Mouth Corner | morphs only |
764 | Lip Cleft Depth | morphs only |
25 | Lip Cleft | morphs only |
663 | Shift Mouth | morphs only |
Chin | ||
7 | Chin Angle | morphs only |
17 | Jaw Shape | morphs only |
185 | Chin Depth | morphs only |
760 | Jaw Angle | morphs only |
665 | Jaw Jut | morphs only |
12 | Jowls | morphs only |
5 | Chin Cleft | morphs only |
13 | Upper Chin Cleft | morphs only |
8 | Chin-Neck | morphs only |
Torso | ||
649/678 | Torso Muscles | BELLY, UPPER_BACK, CHEST, L_CLAVICLE, L_UPPER_ARM, L_LOWER_ARM, R_CLAVICLE, R_UPPER_ARM, R_LOWER_ARM |
683 | Neck Thickness | mNeck |
756 | Neck Length | mNeck |
36 | Shoulders | mNeck, mCollarLeft, mCollarRight, mChest |
105 | Breast Size | female only: LEFT_PEC, RIGHT_PEC |
507 | Breast Buoyancy | female only: LEFT_PEC, RIGHT_PEC |
684 | Breast Cleavage | female only: LEFT_PEC, RIGHT_PEC |
685 | Pectorals | male only: LEFT_PEC, RIGHT_PEC |
693 | Arm Length | mShoulderLeft, mShoulderRight, mElbowRight, mElbowLeft |
675 | Hand Size | mWristRight, mWristLeft |
38 | Torso Length | mTorso, mPelvis, mHipLeft, mHipRight, mKneeRight, mKneeLeft |
676 | Love Handles | BELLY, LOWER_BACK, LEFT_HANDLE, RIGHT_HANDLE |
157 | Belly Size | BELLY, PELVIS |
Legs | ||
652 | Leg Muscles | L_UPPER_LEG, L_LOWER_LEG, R_UPPER_LEG, R_LOWER_LEG |
692 | Leg Length | mHipLeft, mHipRight, mKneeRight, mKneeLeft |
37 | Hip Width | mPelvis, mHipLeft, mHipRight |
842 | Hip Length | mPelvis |
795 | Butt Size | PELVIS, BUTT |
879 | Package | male only: morphs only |
753 | Saddle Bags | PELVIS |
841 | Knee Angle | L_UPPER_LEG, L_LOWER_LEG, R_UPPER_LEG, R_LOWER_LEG |
515 | Foot Size | L_FOOT, R_FOOT |