Difference between revisions of "Talk:PRIM ALPHA MODE"
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(Once set, can't revert PRIM_ALPHA_MODE to classic behavior - no idea how to add to "Caveats" section.) |
(I was misinterpreting a bug with rendering related to PRIM_ALPHA_MODE changes to faces with Specular and/or Normals maps) |
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: I'll probably have time this summer to rebuild the PrimParams documentation (that would make it easier to edit). -- '''[[User:Strife_Onizuka|Strife]]''' <sup><small>([[User talk:Strife_Onizuka|talk]]|[[Special:Contributions/Strife_Onizuka|contribs]])</small></sup> 18:36, 20 June 2014 (PDT) | : I'll probably have time this summer to rebuild the PrimParams documentation (that would make it easier to edit). -- '''[[User:Strife_Onizuka|Strife]]''' <sup><small>([[User talk:Strife_Onizuka|talk]]|[[Special:Contributions/Strife_Onizuka|contribs]])</small></sup> 18:36, 20 June 2014 (PDT) | ||
Latest revision as of 14:08, 21 September 2014
The caveats are currently all messed up (referencing a texture parameter which doesn't exist, and all the set_caveats don't show up for some reason). Maestro Linden 15:18, 20 June 2014 (PDT) Never mind - fixed it by restarting from scratch. Maestro Linden 16:32, 20 June 2014 (PDT)