Difference between revisions of "Puppetry User Group"
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Simon Linden (talk | contribs) (Created page with "This is a new (September 2022) User Group to discuss the Puppetry technology recently added to Second Life. Puppetry is described in [https://community.secondlife.com/blogs/e...") |
Rider Linden (talk | contribs) |
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Puppetry is described in [https://community.secondlife.com/blogs/entry/11527-introducing-second-life-puppetry/ a blog post] and is an experimental feature that allows hardware and other software to connect to Second Life and provide animation data for an avatar. This might be from a script, external hardware, motion capture and such. | Puppetry is described in [https://community.secondlife.com/blogs/entry/11527-introducing-second-life-puppetry/ a blog post] and is an experimental feature that allows hardware and other software to connect to Second Life and provide animation data for an avatar. This might be from a script, external hardware, motion capture and such. | ||
The Puppetry User Group will meet every 2 weeks on the aditi beta grid | The Puppetry User Group will meet every 2 weeks on the aditi beta grid. | ||
Thursday 13:00-14:00 SLT on [secondlife://Aditi/secondlife/Castelet/128/130/40 Aditi grid, Castelet region] |
Latest revision as of 14:30, 1 September 2022
This is a new (September 2022) User Group to discuss the Puppetry technology recently added to Second Life.
Puppetry is described in a blog post and is an experimental feature that allows hardware and other software to connect to Second Life and provide animation data for an avatar. This might be from a script, external hardware, motion capture and such.
The Puppetry User Group will meet every 2 weeks on the aditi beta grid.
Thursday 13:00-14:00 SLT on Aditi grid, Castelet region