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| Ichi would like to see real-time DSP for audio synthesis in 2ndLife.
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| First step would be the fundamental environment, audio graph etc.
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| Then a '''''Sine Wave function'''''.
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| <hr />
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| This would be a function that takes three arguments:<br>
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| '''frequency''', '''multiplication''' and an arg specifying whether to execute at '''Audio or Control rate'''.<br>
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| The latter is of course inspired by the amazing SuperCollider and is good for efficiency.
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| == Current Projects ==
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| '''MeeBot''' - A Meeting Bot. <br>
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| '''Free Basic Parcel Toolkit'''.
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| == Other ==
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| [[Image:DataProcSim.png|thumb|Dataprocessing viewed as simulation.]] A simple illustration intended to clarify where different diciplines come into play, in respect to software engineering.
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