Difference between revisions of "User:Nyx Linden/Office Hours Agenda"

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Archived agendas can be found at the [[User:Nyx_Linden/Office_Hours_Agenda_Archive|agenda archive]].
Archived agendas can be found at the [[User:Nyx_Linden/Office_Hours_Agenda_Archive|agenda archive]].


Next meeting scheduled for: November 18, 2009.
Next meeting scheduled for: Check here later for usergroups details.


===Agenda===
===Agenda===


==November 18, 2009==
We're switching to using usergroups instead of specific linden office hours. Please be patient while we get ready to announce the details!
# Possibility of layered texture system on prims, similar to that of layered clothing to allow decal customisation of prims, and sculpted prims and allow animated testure effects on a layered Basis. (Yes i know baking the stuff onto the texture would work but people have been asking) http://jira.secondlife.com/browse/VWR-16048
 
#Status on Avatar alpha masking, hows it going?
Link to new usergroup page: [[Content Creation/Mesh Import User Group]]
#Prim Alpha masking, any developments?

Latest revision as of 09:02, 4 September 2013

Nyx Linden's Office Hours Agenda

Office hours are on Wednesdays at Noon in Pacific time (SL standard time) located in Borrowdale at: http://slurl.com/secondlife/Borrowdale/74/217/32

Topics are focused on avatars, content creation efficiency, content creation tools and methods, rendering issues, and many related random topics.

Please add topics for discussion / agenda items to the end of the list below prior to 11:50 AM. Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. Contact Nyx Linden if you are unsure if your topic is relevant or appropriate.

Archived agendas can be found at the agenda archive.

Next meeting scheduled for: Check here later for usergroups details.

Agenda

We're switching to using usergroups instead of specific linden office hours. Please be patient while we get ready to announce the details!

Link to new usergroup page: Content Creation/Mesh Import User Group