Difference between revisions of "Viewerhelp:Color Picker"
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Kate Linden (talk | contribs) m (Text replace - '{{FROZEN Help Article - In Translation|Batch 3}}' to '{{Translated Help Article||29 Mar 2010}}') |
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{{Help Article | {{Translated Help Article||29 Mar 2010}} | ||
Selects a color for use on things like {{vh|Build_Tools_-_Texture|objects}}, {{vh|Preferences_-_Chat|chat text}}, or personal editing {{vh|Preferences_-_General|effects}}. | Selects a color for use on things like {{vh|Build_Tools_-_Texture|objects}}, {{vh|Preferences_-_Chat|chat text}}, or personal editing {{vh|Preferences_-_General|effects}}. |
Latest revision as of 10:49, 29 March 2010
Important: This article has been translated. The translation was imported on 29 Mar 2010. Any changes will require re-export for incremental translation. |
Selects a color for use on things like objects, chat text, or personal editing effects.
Save a color you like by dragging the Current color to one of the preset squares at the bottom of the window.
Color spectrum | Sets the color based on the cross-shaped cursor's location. Move the cursor by clicking anywhere in the large square. |
Current color | Displays the currently-selected color. |
Red Green Blue |
Sets a color numerically based on red, green, and blue values from 0 to 255 .
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Hue | Sets the base color by moving the cursor left to right across the color field, from 0 to 360 .
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Sat | Sets how vibrant the color is by moving the cursor from bottom to top on the color field, from 0 to 100 .
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Lum | Sets how light or dark the color is by moving the triangle on the bar (to the right of the color spectrum) from bottom to top, on a scale of 0 to 100 . You can also drag the triangle directly.
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Eyedropper tool | Sets the color based on the color of an object inworld. Click the eyedropper tool, then click any inworld object to capture its color. Note: This doesn't capture color from applied textures. |
Apply now | Immediately applies the selected color to what you're editing. |