Difference between revisions of "Tail Messages (NewAge)"

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(Created page with ''''New Age Tail Click Script''' Copy and Paste this into your tail and edit some things you may want to change like the announce_say and menu timeout. To add more options, go t...')
 
(Replaced <source> with <syntaxhighlight>; minor syntax/grammar revisions; added to LSL Examples category)
 
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Line 1: Line 1:
'''New Age Tail Click Script'''
=New Age Tail Click Script=


Copy and Paste this into your tail and edit some things you may want to change like the announce_say and menu timeout.
Copy and Paste this into your tail and edit some things you may want to change like the {{code|announce_type}} and {{tooltip|menu timeout|seconds_till_menu_timeout}}.


To add more options, go to the list buttons, after "Kiss" you need to add a , then new space so it's like this;
To add more options, go to the list buttons, after "Kiss" you need to add a <kbd>,</kbd> then new space so it's like this:
<lsl>"Kiss",
<syntaxhighlight lang="lsl2">"Kiss",
"New button here"
"New button here"
];
];
</lsl>
</syntaxhighlight>


As you add new buttons, you need to add to the messages as well in the same order as the buttons otherwise it will mess up.
As you add new buttons, you need to add to the messages as well in the same order as the buttons otherwise it will mess up.


<lsl>
<syntaxhighlight lang="lsl2">
/////////////////////////////////
/////////////////////////////////
// New Age Tail Click Script
// New Age Tail Click Script
Line 19: Line 19:


string announce_type = "say";
string announce_type = "say";
// Replace say with either;
// Replace say with either:
// "shout" = to shout out messages
// "shout" = to shout out messages
// "whisper" = to whisper the messages
// "whisper" = to whisper the messages
Line 152: Line 152:
     }
     }
}
}
</lsl>
</syntaxhighlight>
[[Category:LSL Examples]]

Latest revision as of 09:30, 24 September 2022

New Age Tail Click Script

Copy and Paste this into your tail and edit some things you may want to change like the announce_type and menu timeout.

To add more options, go to the list buttons, after "Kiss" you need to add a , then new space so it's like this:

"Kiss",
"New button here"
];

As you add new buttons, you need to add to the messages as well in the same order as the buttons otherwise it will mess up.

/////////////////////////////////
// New Age Tail Click Script
// By Asia Snowfall
// Version 1.0
/////////////////////////////////

string announce_type = "say";
// Replace say with either:
// "shout" = to shout out messages
// "whisper" = to whisper the messages

float seconds_till_menu_timeout = 30;

list buttons = [
"Hug",
"Stroke",
"Kiss"
];

list messages = [
"<users_first_name> picks up <owners_first_name>'s tail and hugs it gently",
"<users_first_name> gently strokes their fingers through <owners_first_name>'s tail",
"<users_first_name> picks up <owners_first_name>'s tail and kisses it"
];

string menu_text = "<owners_first_name>'s Tail Menu\nWhat do you want to do with my tail <users_first_name>?";

// Message Tags;
// <users_first_name> = Person clicking the button's first name will appear there
// <users_last_name> = Person clicking the button's last name will appear there
// <owners_first_name> = Tail owners first name will appear there
// <owners_last_name> = Tail owners last name will appear there

integer chan;
integer hand;

asMenuSetup(key id)
{
    llListenRemove(hand);
    chan = llRound(llFrand(99999)+10);
    hand = llListen(chan, "", id, "");
    if(llGetListLength(buttons) > 12)
    {
        llOwnerSay("Error: There is more than 12 options, please reduce the ammount");
    }
    else
    {
        llDialog(id, asTagScan(menu_text, id), buttons, chan);
    }
}

asCheckSelected(string message, key id)
{
    llListenRemove(hand);
    integer index = llListFindList(buttons, [message]);
    if(index != -1)
    {
        if(llToLower(announce_type) == "say")
        {
            llSay(0, asTagScan(llList2String(messages, index), id));
        }
        else if(llToLower(announce_type) == "shout")
        {
            llShout(0, asTagScan(llList2String(messages, index), id));
        }
        else
        {
            llWhisper(0, asTagScan(llList2String(messages, index), id));
        }
    }
}
        

string asTagScan(string message, key user)
{
    integer ufn = llStringLength("<users_first_name>")-1;
    integer uln = llStringLength("<users_last_name>")-1;
    integer ofn = llStringLength("<owners_first_name>")-1;
    integer oln = llStringLength("<owners_last_name>")-1;
    list parse = llParseString2List(llKey2Name(user), [" "], []);
    string user_first_name = llList2String(parse, 0);
    string user_last_name = llList2String(parse, 1);
    parse = llParseString2List(llKey2Name(llGetOwnerKey(llGetKey())), [" "], []);
    string owner_first_name = llList2String(parse, 0);string owner_last_name = llList2String(parse, 1);integer ind;integer ind2;integer own;integer own2;integer done = FALSE;
    do
    {
        @recheck;
        ind = llSubStringIndex(message, "<users_first_name>");
        ind2 = llSubStringIndex(message, "<users_last_name>");
        own = llSubStringIndex(message, "<owners_first_name>");
        own2 = llSubStringIndex(message, "<owners_last_name>");
        if(ind != -1)
        {
            message = llDeleteSubString(message, ind, (ind+ufn));
            message = llInsertString(message, ind, user_first_name);
            jump recheck;
        }
        else if(ind2 != -1)
        {
            message = llDeleteSubString(message, ind2, (ind2+uln));
            message = llInsertString(message, ind2, user_last_name);
            jump recheck;
        }
        else if(own != -1)
        {
            message = llDeleteSubString(message, own, (own+ofn));
            message = llInsertString(message, own, owner_first_name);
            jump recheck;
        }
        else if(own2 != -1)
        {
            message = llDeleteSubString(message, own2, (own2+oln));
            message = llInsertString(message, own2, owner_last_name);
            jump recheck;
        }
        else if(ind == -1 && ind2 == -1 && own == -1 && own2 == -1)
        {
            done = TRUE;
        }
    }while(done < FALSE);
    return message;
}

default
{
    touch_start(integer x)
    {
        asMenuSetup(llDetectedKey(0));
        llSetTimerEvent(seconds_till_menu_timeout);
    }
    listen(integer channel, string name, key id, string str)
    {
        asCheckSelected(str, id);
    }
    timer()
    {
        llListenRemove(hand);
        llSetTimerEvent(0);
    }
}