Difference between revisions of "Template:LSL Constants/Vehicle"

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{{!}} 33
{{!}} 33
{{!}} {{LSLG|float}}
{{!}} {{LSLG|float}}
{{!}} exponential timescale for the vehicle to achieve full angular deflection}}{{#ifeq:{{{type|vector}}}|vector|
{{!}} exponential timescale for the vehicle to achieve full angular deflection}}
{{!}}-
{{#ifeq:{{{type|vector}}}|vector|{{!}}-
{{!}} {{LSLG|VEHICLE_ANGULAR_FRICTION_TIMESCALE}}
{{!}} {{LSLG|VEHICLE_ANGULAR_FRICTION_TIMESCALE}}
{{!}} 17
{{!}} 17
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{{!}} 35
{{!}} 35
{{!}} {{LSLG|float}}
{{!}} {{LSLG|float}}
{{!}} exponential timescale for the angular motor's effectiveness to decay toward zero}}{{#ifeq:{{{type|vector}}}|vector|
{{!}} exponential timescale for the angular motor's effectiveness to decay toward zero}}
{{!}}-
{{#ifeq:{{{type|vector}}}|vector|{{!}}-
{{!}} {{LSLG|VEHICLE_ANGULAR_MOTOR_DIRECTION}}
{{!}} {{LSLG|VEHICLE_ANGULAR_MOTOR_DIRECTION}}
{{!}} 19
{{!}} 19
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{{!}} 24
{{!}} 24
{{!}} {{LSLG|float}}
{{!}} {{LSLG|float}}
{{!}} height the vehicle will try to hover <span class="notes">(*1)</span>
{{!}} height the vehicle will try to hover.
{{!}}-
{{!}}-
{{!}} {{LSLG|VEHICLE_HOVER_EFFICIENCY}}
{{!}} {{LSLG|VEHICLE_HOVER_EFFICIENCY}}
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{{!}} 29
{{!}} 29
{{!}} {{LSLG|float}}
{{!}} {{LSLG|float}}
{{!}} exponential timescale for the vehicle to redirect its velocity to be along its x-axis}}{{#ifeq:{{{type|vector}}}|vector|
{{!}} exponential timescale for the vehicle to redirect its velocity to be along its x-axis}}
{{!}}-
{{#ifeq:{{{type|vector}}}|vector|{{!}}-
{{!}} {{LSLG|VEHICLE_LINEAR_FRICTION_TIMESCALE}}
{{!}} {{LSLG|VEHICLE_LINEAR_FRICTION_TIMESCALE}}
{{!}} 16
{{!}} 16
{{!}} {{LSLG|vector}}
{{!}} {{LSLG|vector}}
{{!}} vector of timescales for exponential decay of linear velocity along the three vehicle axes}}{{#ifeq:{{{type|float}}}|float|
{{!}} vector of timescales for exponential decay of linear velocity along the three vehicle axes}}
{{!}}-
{{#ifeq:{{{type|float}}}|float|{{!}}-
{{!}} {{LSLG|VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE}}
{{!}} {{LSLG|VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE}}
{{!}} 31
{{!}} 31
{{!}} {{LSLG|float}}
{{!}} {{LSLG|float}}
{{!}} exponential timescale for the linear motor's effectiveness to decay toward zero}}{{#ifeq:{{{type|vector}}}|vector|
{{!}} exponential timescale for the linear motor's effectiveness to decay toward zero}}
{{!}}-
{{#ifeq:{{{type|vector}}}|vector|{{!}}-
{{!}} {{LSLG|VEHICLE_LINEAR_MOTOR_DIRECTION}}
{{!}} {{LSLG|VEHICLE_LINEAR_MOTOR_DIRECTION}}
{{!}} 18
{{!}} 18
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{{!}} 30
{{!}} 30
{{!}} {{LSLG|float}}
{{!}} {{LSLG|float}}
{{!}} exponential timescale for the vehicle to achive its full linear motor velocity}}{{#ifeq:{{{type|vector}}}|vector|
{{!}} exponential timescale for the vehicle to achive its full linear motor velocity}}
{{!}}-
{{#ifeq:{{{type|vector}}}|vector|{{!}}-
{{!}} {{LSLG|VEHICLE_LINEAR_MOTOR_OFFSET}}
{{!}} {{LSLG|VEHICLE_LINEAR_MOTOR_OFFSET}}
{{!}} 20
{{!}} 20
{{!}} {{LSLG|vector}}
{{!}} {{LSLG|vector}}
{{!}} {{LSLG|offset}} from the {{LSLG|llGetCenterOfMass|center of mass}} of the vehicle where the linear motor is applied.}}{{#ifeq:{{{type|rotation}}}|rotation|
{{!}} {{LSLG|offset}} from the {{LSLG|llGetCenterOfMass|center of mass}} of the vehicle where the linear motor is applied.}}
{{!}}-
{{#ifeq:{{{type|rotation}}}|rotation|{{!}}-
{{!}} {{LSLG|VEHICLE_REFERENCE_FRAME}}
{{!}} {{LSLG|VEHICLE_REFERENCE_FRAME}}
{{!}} 44
{{!}} 44
{{!}} {{LSLG|rotation}}
{{!}} {{LSLG|rotation}}
{{!}} rotation of vehicle axes relative to local frame}}{{#ifeq:{{{type|float}}}|float|
{{!}} rotation of vehicle axes relative to local frame}}
{{!}}-
{{#ifeq:{{{type|float}}}|float|{{!}}-
{{!}} {{LSLG|VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY}}
{{!}} {{LSLG|VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY}}
{{!}} 36
{{!}} 36
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{{!}} 37
{{!}} 37
{{!}} {{LSLG|float}}
{{!}} {{LSLG|float}}
{{!}} exponential timescale for the vehicle to align its z-axis to the world z-axis (vertical)
{{!}} exponential timescale for the vehicle to align its z-axis to the world z-axis (vertical)}}
}}
{{!}}}
{{!}}}

Revision as of 13:07, 13 February 2007

Constant Value Type Description
VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY 32 float slider between 0 (no deflection) and 1 (maximum strength)
VEHICLE_ANGULAR_DEFLECTION_TIMESCALE 33 float exponential timescale for the vehicle to achieve full angular deflection
VEHICLE_ANGULAR_FRICTION_TIMESCALE 17 vector vector of timescales for exponential decay of angular velocity about the three vehicle axes
VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE 35 float exponential timescale for the angular motor's effectiveness to decay toward zero
VEHICLE_ANGULAR_MOTOR_DIRECTION 19 vector - VEHICLE_ANGULAR_MOTOR_TIMESCALE 34 float exponential timescale for the vehicle to achive its full angular motor velocity
VEHICLE_BANKING_EFFICIENCY 38 float slider between -1 (leans out of turns), 0 (no banking), and +1 (leans into turns)
VEHICLE_BANKING_MIX 39 float slider between 0 (static banking) and 1 (dynamic banking)
VEHICLE_BANKING_TIMESCALE 40 float exponential timescale for the banking behavior to take full effect
VEHICLE_BUOYANCY 27 float slider between -1 (double-gravity) and 1 (full anti-gravity)
VEHICLE_HOVER_HEIGHT 24 float height the vehicle will try to hover.
VEHICLE_HOVER_EFFICIENCY 25 float slider between 0 (bouncy) and 1 (critically damped) hover behavior
VEHICLE_HOVER_TIMESCALE 26 float period of time for the vehicle to achieve its hover height
VEHICLE_LINEAR_DEFLECTION_EFFICIENCY 28 float slider between 0 (no deflection) and 1 (maximum strength)
VEHICLE_LINEAR_DEFLECTION_TIMESCALE 29 float exponential timescale for the vehicle to redirect its velocity to be along its x-axis
VEHICLE_LINEAR_FRICTION_TIMESCALE 16 vector vector of timescales for exponential decay of linear velocity along the three vehicle axes
VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE 31 float exponential timescale for the linear motor's effectiveness to decay toward zero
VEHICLE_LINEAR_MOTOR_DIRECTION 18 vector - VEHICLE_LINEAR_MOTOR_TIMESCALE 30 float exponential timescale for the vehicle to achive its full linear motor velocity
VEHICLE_LINEAR_MOTOR_OFFSET 20 vector offset from the center of mass of the vehicle where the linear motor is applied.
VEHICLE_REFERENCE_FRAME 44 rotation rotation of vehicle axes relative to local frame
VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY 36 float slider between 0 (bouncy) and 1 (critically damped) attraction of vehicle z-axis to world z-axis (vertical)
VEHICLE_VERTICAL_ATTRACTION_TIMESCALE 37 float exponential timescale for the vehicle to align its z-axis to the world z-axis (vertical)