Viewer Skins/Starlight/Starlight Changes: Difference between revisions
< Viewer Skins | Starlight
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| | | floater_env_settings.xml | ||
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| | | Colour named as SL-MidDkGray | ||
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|-- | |-- | ||
| | | floater_hud.xml | ||
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| | | Colour named as SL-White | ||
| True | | True | ||
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| | | floater_im_container | ||
| | | Tab made bigger and icon removed | ||
| | | | ||
| | | Vertical tabs available as an option | ||
|-- | |-- | ||
| | | floater_inventory.xml | ||
| | | Transparent background added for making floater see-through | ||
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| | | floater_map.xml | ||
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| | | Colour changed to SL-White | ||
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|-- | |-- | ||
| | | floater_nearby_chat.xml | ||
| | | Made larger by default and shadow removed ??? | ||
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Revision as of 05:24, 28 August 2010
The table below lists the changed Viewer 2 xml files (other than colors.xml). It does not list all the changes to the various textures that Viewer 2 uses.
IN DEVELOPMENT DO NOT USE
File | Appearance Changes | Functionality Changes | Notes |
---|---|---|---|
alert_icon.xml | Colour named | ||
favorites_bar_button.xml | Hover glow increased | ||
floater_about.xml | StarLight info panel added | Text changed from LtGray to White | This file needs changing with each release |
floater_activeim.xml | Colour assigned to name | ||
floater_avatar_textures.xml | Colour changed from DkGray2 to SL-Background | ||
floater_buy_currency.xml | Colour named as SL-MidGray_50 | ||
floater_camera.xml | Control shrunk and buttons moved to top and made more transparent | ||
floater_critical.xml | Two colours named | ||
floater_customize_settings.xml | Colour changed from DkGray2 to SL-Background | ||
floater_env_settings.xml | Colour named as SL-MidDkGray | ||
floater_hud.xml | Colour named as SL-White | True | |
floater_im_container | Tab made bigger and icon removed | Vertical tabs available as an option | |
floater_inventory.xml | Transparent background added for making floater see-through | ||
floater_map.xml | Colour changed to SL-White |
| |
floater_nearby_chat.xml | Made larger by default and shadow removed ??? | ||
AuctionShowFence | When auctioning land, include parcel boundary marker in snapshot | Boolean | True |
AudioLevelAmbient | Audio level of environment sounds | Floating point | 0.5 |
AudioLevelDistance | Scale factor for audio engine (multiple of world scale, 2.0 = audio falls off twice as fast) | Floating point | 1.0 |
AudioLevelDoppler | Scale of doppler effect on moving audio sources (1.0 = normal, <1.0 = diminished doppler effect, >1.0 = enhanced doppler effect) | Floating point | 1.0 |
AudioLevelMaster | Master audio level, or overall volume | Floating point | 1.0 |
AudioLevelMedia | Audio level of Quicktime movies | Floating point | 1.0 |
AudioLevelMic | Audio level of microphone input | Floating point | 1.0 |
AudioLevelMusic | Audio level of streaming music | Floating point | 1.0 |
AudioLevelRolloff | Controls the distance-based dropoff of audio volume (fraction or multiple of default audio rolloff) | Floating point | 1.0 |
AudioLevelSFX | Audio level of in-world sound effects | Floating point | 1.0 |
AudioLevelUI | Audio level of UI sound effects | Floating point | 0.5 |
AudioLevelVoice | Audio level of voice chat | Floating point | 0.5 |
AudioStreamingMusic | Enable streaming audio | Boolean | False |
AudioStreamingVideo | Enable streaming video | Boolean | False |
AutoAcceptNewInventory | Automatically accept new notecards/textures/landmarks | Boolean | False |
AutoLeveling | Keep Flycam level. | Boolean | True |
AutoLoadWebProfiles | Automatically load ALL profile webpages without asking first. | Boolean | False |
AutoLogin | Login automatically using last username/password combination | Boolean | False |
AutoMimeDiscovery | Enable viewer mime type discovery of media URLs | Boolean | False |
AutoPilotLocksCamera | Keep camera position locked when avatar walks to selected position | Boolean | False |
AutoSnapshot | Update snapshot when camera stops moving, or any parameter changes | Boolean | False |
AutomaticFly | Fly by holding jump key or using "Fly" command (FALSE = fly by using "Fly" command only) | Boolean | True |
AvatarAxisDeadZone0 | Avatar axis 0 dead zone. | Floating point | 0.1 |
AvatarAxisDeadZone1 | Avatar axis 1 dead zone. | Floating point | 0.1 |
AvatarAxisDeadZone2 | Avatar axis 2 dead zone. | Floating point | 0.1 |
AvatarAxisDeadZone3 | Avatar axis 3 dead zone. | Floating point | 0.1 |
AvatarAxisDeadZone4 | Avatar axis 4 dead zone. | Floating point | 0.1 |
AvatarAxisDeadZone5 | Avatar axis 5 dead zone. | Floating point | 0.1 |
AvatarAxisScale0 | Avatar axis 0 scaler. | Floating point | 1.0 |
AvatarAxisScale1 | Avatar axis 1 scaler. | Floating point | 1.0 |
AvatarAxisScale2 | Avatar axis 2 scaler. | Floating point | 1.0 |
AvatarAxisScale3 | Avatar axis 3 scaler. | Floating point | 1.0 |
AvatarAxisScale4 | Avatar axis 4 scaler. | Floating point | 1.0 |
AvatarAxisScale5 | Avatar axis 5 scaler. | Floating point | 1.0 |
AvatarBacklight | Add rim lighting to avatar rendering to approximate shininess of skin | Boolean | True |
AvatarCompositeLimit | Maximum number of avatars to display appearance changes on the fly | Signed 32-bit integer | 5 |
AvatarFeathering | Avatar feathering (less is softer) | Floating point | 16.0 |
AvatarPickerSortOrder | Specifies sort key for textures in avatar picker (+0 = name, +1 = date, +2 = folders always by name, +4 = system folders to top) | Unsigned 32-bit integer | 2 |
AvatarSex | Unsigned 32-bit integer | 0 |