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| == Software Setup ==
| | #REDIRECT [[Mesh/Exporting_a_mesh_from_3ds_Max#Basic_workflow]] |
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| Recent versions of 3ds Max have the Autodesk Collada Exporter included in the software. For older versions or as an alternative, you can get the OpenCollada plugin from the
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| [http://opencollada.org/download.html OpenCOLLADA Download Page] or [http://code.google.com/p/opencollada/downloads/list OpenCollada project page]. | |
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| == Basic workflow ==
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| === Create a box (or monkey or teapot or hippo) ===
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| === Reduce polygons ===
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| === Apply textures ===
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| === Scale to meters ===
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| === Export to COLLADA ===
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| === Import to SL ===
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| == Bones and rigging ==
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| == Gotchas and Workarounds ==
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| == Tutorial links ==
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| [[Category:Mesh]]
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