Difference between revisions of "Synchronize"
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Cay Trudeau (talk | contribs) |
Cay Trudeau (talk | contribs) |
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simple synchronize script for two or more separate prims, like wings for instance | |||
assuming the task(); is 100% similar in all prims and takes less than 1 sec to implement | |||
float i = llGetTime(); | float i = llGetTime(); |
Revision as of 01:10, 14 November 2010
simple synchronize script for two or more separate prims, like wings for instance
assuming the task(); is 100% similar in all prims and takes less than 1 sec to implement
float i = llGetTime(); task(); float x = llGetTime(); while (llGetUnixTime()%2 == 0)//odd or even seconds { llSleep(1-(x-i));// one second minus time that has passed }