Difference between revisions of "Mesh/Prerequisites"

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=== Cost to upload ===
=== Cost to upload ===
During the beta period, there is no Linden dollar (L$) cost to upload mesh models.  After the feature leaves the beta phase, we will be charging a Linden dollar fee for each model (amount to be announced).
We will be charging a Linden dollar fee for each model based on relative complexity. During our rollout the base cost is discounted.

Revision as of 15:30, 20 July 2011

Prerequisites

Before you can upload mesh objects, you must:

  • Have payment information on file. You can add payment information by visiting the Billing Information section of your Second Life account page.
  • Complete the Mesh IP Tutorial [note:this link is not active yet] (if you're using the Aditi beta grid, click here instead), which verifies your knowledge of intellectual property rules. Be sure you own the rights or have permission from the rights owner before uploading your mesh content. Violations of intellectual property rights can result in the suspension or termination of your Second Life account and may even cause the permanent revocation of your ability to upload mesh objects!
  • Have at least one compatible COLLADA (.dae) file on your computer. You can create your own by using most popular 3D software packages, or, if you have the appropriate rights, you can download models created by other 3D artists from online repositories. Try our sample content page for a free model if you're just getting started.

You may check your mesh upload status at any time by visiting your account page on the Second Life website.

Cost to upload

We will be charging a Linden dollar fee for each model based on relative complexity. During our rollout the base cost is discounted.