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| <noinclude>{{KBmaster}}</noinclude>
| | {{#Widget:Redirect|url=/t5/English-Knowledge-Base/Lighting-and-shadows/ta-p/997819}} |
| {{Otheruses4|Glow|[[:Category:LSL_Constants|LSL constant]]|PRIM_GLOW}}
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| [[Image:kbsd_Firstlook_glow.jpg|right]]
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| Glow is a flashy tool for your special effects palette. Increasing this value creates a glowing colored aura around the selected prim; the color is determined by the prim's color. To alter a prim's glow setting while editing it, go to its Texture tab and set a '''Glow''' value between 0.0 and 1.0.
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| ===Water Glow===
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| [[Image:kbsd_Water_glow_02.jpg|right|300px]]
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| You'll also find that the sun and moon can cast dramatic, glowing shimmers on the water!! To see this, you must enable basic shaders in [[Graphics Preferences Layout|Graphics Preferences]].
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| === Video Tutorial ===
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| {{KBvideo|4357807}}
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| === Related Links ===
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| *[[Glow Rendering FAQ]]
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| [[Category:Content creation]]
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| [[Category:Content creation]]
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| [[Category:Controls]]
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Latest revision as of 09:15, 21 November 2011