Difference between revisions of "User:LindaB Helendale"
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https://wiki.secondlife.com/wiki/User:LindaB_Helendale/BMPbase64 | https://wiki.secondlife.com/wiki/User:LindaB_Helendale/BMPbase64 | ||
LSL scripts to create textures in-world as base64 encoded BMP image. | |||
== getMeshLODsize== | == getMeshLODsize== |
Revision as of 22:29, 26 February 2012
My contributed scripts:
UTF8StringLength
https://wiki.secondlife.com/wiki/User:LindaB_Helendale/UTF8StringLength
Returns the number of bytes a string takes in UTF-8 coding, to guard against clipped messages and to split long messages to parts that fit in the SL limits
BMPbase64
https://wiki.secondlife.com/wiki/User:LindaB_Helendale/BMPbase64
LSL scripts to create textures in-world as base64 encoded BMP image.
getMeshLODsize
https://wiki.secondlife.com/wiki/User:LindaB_Helendale/getMeshLODsize
Script to find out the byte size of a mesh in the asset server for all LOD levels, used in Land Impact calculation.
meshLODschemeCalculator
https://wiki.secondlife.com/wiki/User:LindaB_Helendale/meshLODschemeCalculator
Prints a table of the Download cost/Streaming cost component of Land Impact for given LOD reduction scheme. Helps optimizing the LOD scheme.