Difference between revisions of "Viewerhelp:Basic pathfinding setup"
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{{UIref| Unfreeze | Click to switch from the default FROZEN state to the UNFROZEN state. In the UNFROZEN, you can move permanent objects and | {{UIref| Unfreeze | Click to switch from the default FROZEN state to the UNFROZEN state. In the UNFROZEN, you can move permanent objects and alter terrain.}} | ||
{{UIref| Freeze | Click to switch back to FROZEN mode after making desired changes to permanent objects and/or terrain. | {{UIref| Freeze | Click to switch back to FROZEN mode after making desired changes to permanent objects and/or terrain. | ||
'''FUTURE''': Upcoming changes to the simulator will also re-generate the navmesh when a user switches back to the FROZEN state. }} | '''FUTURE''': Upcoming changes to the simulator will also re-generate the navmesh when a user switches back to the FROZEN state. }} |
Latest revision as of 14:44, 2 March 2012
Unfreeze | Click to switch from the default FROZEN state to the UNFROZEN state. In the UNFROZEN, you can move permanent objects and alter terrain. |
Freeze | Click to switch back to FROZEN mode after making desired changes to permanent objects and/or terrain.
FUTURE: Upcoming changes to the simulator will also re-generate the navmesh when a user switches back to the FROZEN state. |