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Yumi Cyannis (talk | contribs) m added constants |
Updated lexer for use with Kate 3.10 (there is no kate 4.8.x!) |
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<nowiki> | <nowiki> | ||
<?xml version="1.0" encoding="UTF-8"?> | <?xml version="1.0" encoding="UTF-8"?> | ||
<! | <!-- Linden Scripting Language used in SecondLife and OpenMetaverse --> | ||
<!-- | <!-- following entities are taken from the original lexer (indra.l) --> | ||
<!DOCTYPE language SYSTEM "language.dtd" | |||
[ | |||
<!ENTITY N "[0-9]"> | |||
<!ENTITY L "[a-zA-Z_]"> | |||
<!ENTITY H "[a-fA-F0-9]"> | |||
<!ENTITY E "[Ee][+-]?&N;+"> | |||
<!ENTITY FS "(f|F)"> | |||
]> | |||
<!-- versioning is based on the slviewer source code version from which strings were extracted, then a point version for this file --> | |||
<language name="LSL_new" section="Scripts" version="1.21" kateversion="3.10" extensions="*.lsl" mimetype="text/x-lsl" author="Rafał Rzepecki and Fritigern Gothly" license="LGPL-3"> | |||
<highlighting> | |||
<!-- types, keyword, events, constants and symbols are from indra.l --> | |||
<list name="types"> | |||
<item>integer</item> | |||
<item>float</item> | |||
<item>string</item> | |||
<item>key</item> | |||
<item>vector</item> | |||
<item>quaternion</item> | |||
<item>rotation</item> | |||
<item>list</item> | |||
</list> | |||
<list name="flow_control"> | |||
<item>@</item> | |||
<item>default</item> | |||
<item>do</item> | |||
<item>else</item> | |||
<item>event</item> | |||
<item>for</item> | |||
<item>if</item> | |||
<item>jump</item> | |||
<item>return</item> | |||
<item>state</item> | |||
<item>while</item> | |||
</list> | |||
<list name="events"> | |||
<item>at_rot_target</item> | |||
<item>at_target</item> | |||
<item>attach</item> | |||
<item>changed</item> | |||
<item>collision</item> | |||
<item>collision_end</item> | |||
<item>collision_start</item> | |||
<item>control</item> | |||
<item>dataserver</item> | |||
<item>email</item> | |||
<item>event_order</item> | |||
<item>http_request</item> | |||
<item>http_response</item> | |||
<item>land_collision</item> | |||
<item>land_collision_end</item> | |||
<item>land_collision_start</item> | |||
<item>link_message</item> | |||
<item>listen</item> | |||
<item>money</item> | |||
<item>moving_end</item> | |||
<item>moving_start</item> | |||
<item>no_sensor</item> | |||
<item>not_at_rot_target</item> | |||
<item>not_at_target</item> | |||
<item>object_rez</item> | |||
<item>on_rez</item> | |||
<item>path_update</item> | |||
<item>remote_data</item> | |||
<item>run_time_permissions</item> | |||
<item>sensor</item> | |||
<item>state_entry</item> | |||
<item>state_exit</item> | |||
<item>timer</item> | |||
<item>touch</item> | |||
<item>touch_end</item> | |||
<item>touch_start</item> | |||
<item>transaction_result</item> | |||
</list> | |||
<list name="constants"> | |||
<item>ACTIVE</item> | |||
<item>AGENT</item> | |||
<item>AGENT_ALWAYS_RUN</item> | |||
<item>AGENT_ATTACHMENTS</item> | |||
<item>AGENT_AUTOPILOT</item> | |||
<item>AGENT_AWAY</item> | |||
<item>AGENT_BUSY</item> | |||
<item>AGENT_BY_LEGACY_NAME</item> | |||
<item>AGENT_BY_USERNAME</item> | |||
<item>AGENT_CROUCHING</item> | |||
<item>AGENT_FLYING</item> | |||
<item>AGENT_IN_AIR</item> | |||
<item>AGENT_LIST_PARCEL</item> | |||
<item>AGENT_LIST_PARCEL_OWNER</item> | |||
<item>AGENT_LIST_REGION</item> | |||
<item>AGENT_MOUSELOOK</item> | |||
<item>AGENT_ON_OBJECT</item> | |||
<item>AGENT_SCRIPTED</item> | |||
<item>AGENT_SITTING</item> | |||
<item>AGENT_TYPING</item> | |||
<item>AGENT_WALKING</item> | |||
<item>ALL_SIDES</item> | |||
<item>ANIM_ON</item> | |||
<item>ATTACH_AVATAR_CENTER</item> | |||
<item>ATTACH_BACK</item> | |||
<item>ATTACH_BELLY</item> | |||
<item>ATTACH_CHEST</item> | |||
<item>ATTACH_CHIN</item> | |||
<item>ATTACH_HEAD</item> | |||
<item>ATTACH_HUD_BOTTOM</item> | |||
<item>ATTACH_HUD_BOTTOM_LEFT</item> | |||
<item>ATTACH_HUD_BOTTOM_RIGHT</item> | |||
<item>ATTACH_HUD_CENTER_1</item> | |||
<item>ATTACH_HUD_CENTER_2</item> | |||
<item>ATTACH_HUD_TOP_CENTER</item> | |||
<item>ATTACH_HUD_TOP_LEFT</item> | |||
<item>ATTACH_HUD_TOP_RIGHT</item> | |||
<item>ATTACH_LEAR</item> | |||
<item>ATTACH_LEFT_PEC</item> | |||
<item>ATTACH_LEYE</item> | |||
<item>ATTACH_LFOOT</item> | |||
<item>ATTACH_LHAND</item> | |||
<item>ATTACH_LHIP</item> | |||
<item>ATTACH_LLARM</item> | |||
<item>ATTACH_LLLEG</item> | |||
<item>ATTACH_LSHOULDER</item> | |||
<item>ATTACH_LUARM</item> | |||
<item>ATTACH_LULEG</item> | |||
<item>ATTACH_MOUTH</item> | |||
<item>ATTACH_NECK</item> | |||
<item>ATTACH_NOSE</item> | |||
<item>ATTACH_PELVIS</item> | |||
<item>ATTACH_REAR</item> | |||
<item>ATTACH_REYE</item> | |||
<item>ATTACH_RFOOT</item> | |||
<item>ATTACH_RHAND</item> | |||
<item>ATTACH_RHIP</item> | |||
<item>ATTACH_RIGHT_PEC</item> | |||
<item>ATTACH_RLARM</item> | |||
<item>ATTACH_RLLEG</item> | |||
<item>ATTACH_RSHOULDER</item> | |||
<item>ATTACH_RUARM</item> | |||
<item>ATTACH_RULEG</item> | |||
<item>CAMERA_ACTIVE</item> | |||
<item>CAMERA_BEHINDNESS_ANGLE</item> | |||
<item>CAMERA_BEHINDNESS_LAG</item> | |||
<item>CAMERA_DISTANCE</item> | |||
<item>CAMERA_FOCUS</item> | |||
<item>CAMERA_FOCUS_LAG</item> | |||
<item>CAMERA_FOCUS_LOCKED</item> | |||
<item>CAMERA_FOCUS_OFFSET</item> | |||
<item>CAMERA_FOCUS_THRESHOLD</item> | |||
<item>CAMERA_PITCH</item> | |||
<item>CAMERA_POSITION</item> | |||
<item>CAMERA_POSITION_LAG</item> | |||
<item>CAMERA_POSITION_LOCKED</item> | |||
<item>CAMERA_POSITION_THRESHOLD</item> | |||
<item>CHANGED_ALLOWED_DROP</item> | |||
<item>CHANGED_COLOR</item> | |||
<item>CHANGED_INVENTORY</item> | |||
<item>CHANGED_LINK</item> | |||
<item>CHANGED_MEDIA</item> | |||
<item>CHANGED_OWNER</item> | |||
<item>CHANGED_REGION</item> | |||
<item>CHANGED_REGION_START</item> | |||
<item>CHANGED_SCALE</item> | |||
<item>CHANGED_SHAPE</item> | |||
<item>CHANGED_TELEPORT</item> | |||
<item>CHANGED_TEXTURE</item> | |||
<item>CHARACTER_ACCOUNT_FOR_SKIPPED_FRAMES</item> | |||
<item>CHARACTER_AVOIDANCE_MODE</item> | |||
<item>CHARACTER_DESIRED_SPEED</item> | |||
<item>CHARACTER_DESIRED_TURN_SPEED</item> | |||
<item>CHARACTER_LENGTH</item> | |||
<item>CHARACTER_MAX_ACCEL</item> | |||
<item>CHARACTER_MAX_DECEL</item> | |||
<item>CHARACTER_MAX_SPEED</item> | |||
<item>CHARACTER_MAX_TURN_RADIUS</item> | |||
<item>CHARACTER_ORIENTATION</item> | |||
<item>CHARACTER_RADIUS</item> | |||
<item>CHARACTER_TYPE</item> | |||
<item>CHARACTER_TYPE_A</item> | |||
<item>CHARACTER_TYPE_B</item> | |||
<item>CHARACTER_TYPE_C</item> | |||
<item>CHARACTER_TYPE_D</item> | |||
<item>CHARACTER_TYPE_NONE</item> | |||
<item>CLICK_ACTION_BUY</item> | |||
<item>CLICK_ACTION_NONE</item> | |||
<item>CLICK_ACTION_OPEN</item> | |||
<item>CLICK_ACTION_OPEN_MEDIA</item> | |||
<item>CLICK_ACTION_PAY</item> | |||
<item>CLICK_ACTION_PLAY</item> | |||
<item>CLICK_ACTION_SIT</item> | |||
<item>CLICK_ACTION_TOUCH</item> | |||
<item>CONTROL_BACK</item> | |||
<item>CONTROL_DOWN</item> | |||
<item>CONTROL_FWD</item> | |||
<item>CONTROL_LBUTTON</item> | |||
<item>CONTROL_LEFT</item> | |||
<item>CONTROL_ML_LBUTTON</item> | |||
<item>CONTROL_RIGHT</item> | |||
<item>CONTROL_ROT_LEFT</item> | |||
<item>CONTROL_ROT_RIGHT</item> | |||
<item>CONTROL_UP</item> | |||
<item>DATA_BORN</item> | |||
<item>DATA_NAME</item> | |||
<item>DATA_ONLINE</item> | |||
<item>DATA_PAYINFO</item> | |||
<item>DATA_RATING</item> | |||
<item>DATA_SIM_POS</item> | |||
<item>DATA_SIM_RATING</item> | |||
<item>DATA_SIM_STATUS</item> | |||
<item>DEBUG_CHANNEL</item> | |||
<item>DEG_TO_RAD</item> | |||
<item>EOF</item> | |||
<item>ESTATE_ACCESS_ALLOWED_AGENT_ADD</item> | |||
<item>ESTATE_ACCESS_ALLOWED_AGENT_REMOVE</item> | |||
<item>ESTATE_ACCESS_ALLOWED_GROUP_ADD</item> | |||
<item>ESTATE_ACCESS_ALLOWED_GROUP_REMOVE</item> | |||
<item>ESTATE_ACCESS_BANNED_AGENT_ADD</item> | |||
<item>ESTATE_ACCESS_BANNED_AGENT_REMOVE</item> | |||
<item>FALSE</item> | |||
<item>HORIZONTAL</item> | |||
<item>HTTP_BODY_MAXLENGTH</item> | |||
<item>HTTP_BODY_TRUNCATED</item> | |||
<item>HTTP_CUSTOM_HEADER</item> | |||
<item>HTTP_METHOD</item> | |||
<item>HTTP_MIMETYPE</item> | |||
<item>HTTP_PRAGMA_NO_CACHE</item> | |||
<item>HTTP_VERBOSE_THROTTLE</item> | |||
<item>HTTP_VERIFY_CERT</item> | |||
<item>INVENTORY_ALL</item> | |||
<item>INVENTORY_ANIMATION</item> | |||
<item>INVENTORY_BODYPART</item> | |||
<item>INVENTORY_CLOTHING</item> | |||
<item>INVENTORY_GESTURE</item> | |||
<item>INVENTORY_LANDMARK</item> | |||
<item>INVENTORY_NONE</item> | |||
<item>INVENTORY_NOTECARD</item> | |||
<item>INVENTORY_OBJECT</item> | |||
<item>INVENTORY_SCRIPT</item> | |||
<item>INVENTORY_SOUND</item> | |||
<item>INVENTORY_TEXTURE</item> | |||
<item>KFM_CMD_PAUSE</item> | |||
<item>KFM_CMD_PLAY</item> | |||
<item>KFM_CMD_STOP</item> | |||
<item>KFM_COMMAND</item> | |||
<item>KFM_DATA</item> | |||
<item>KFM_FORWARD</item> | |||
<item>KFM_LOOP</item> | |||
<item>KFM_MODE</item> | |||
<item>KFM_PING_PONG</item> | |||
<item>KFM_REVERSE</item> | |||
<item>KFM_ROTATION</item> | |||
<item>KFM_TRANSLATION</item> | |||
<item>LAND_LEVEL</item> | |||
<item>LAND_LOWER</item> | |||
<item>LAND_NOISE</item> | |||
<item>LAND_RAISE</item> | |||
<item>LAND_REVERT</item> | |||
<item>LAND_SMOOTH</item> | |||
<item>LINK_ALL_CHILDREN</item> | |||
<item>LINK_ALL_OTHERS</item> | |||
<item>LINK_ROOT</item> | |||
<item>LINK_SET</item> | |||
<item>LINK_THIS</item> | |||
<item>LIST_STAT_GEOMETRIC_MEAN</item> | |||
<item>LIST_STAT_MAX</item> | |||
<item>LIST_STAT_MEAN</item> | |||
<item>LIST_STAT_MEDIAN</item> | |||
<item>LIST_STAT_MIN</item> | |||
<item>LIST_STAT_NUM_COUNT</item> | |||
<item>LIST_STAT_RANGE</item> | |||
<item>LIST_STAT_STD_DEV</item> | |||
<item>LIST_STAT_SUM</item> | |||
<item>LIST_STAT_SUM_SQUARES</item> | |||
<item>LOOP</item> | |||
<item>MASK_BASE</item> | |||
<item>MASK_EVERYONE</item> | |||
<item>MASK_GROUP</item> | |||
<item>MASK_NEXT</item> | |||
<item>MASK_OWNER</item> | |||
<item>NULL_KEY</item> | |||
<item>OBJECT_ATTACHED_POINT</item> | |||
<item>OBJECT_CHARACTER_TIME</item> | |||
<item>OBJECT_CREATOR</item> | |||
<item>OBJECT_DESC</item> | |||
<item>OBJECT_GROUP</item> | |||
<item>OBJECT_NAME</item> | |||
<item>OBJECT_OWNER</item> | |||
<item>OBJECT_PATHFINDING_TYPE</item> | |||
<item>OBJECT_PHANTOM</item> | |||
<item>OBJECT_PHYSICS</item> | |||
<item>OBJECT_PHYSICS_COST</item> | |||
<item>OBJECT_POS</item> | |||
<item>OBJECT_PRIM_EQUIVALENCE</item> | |||
<item>OBJECT_ROOT</item> | |||
<item>OBJECT_ROT</item> | |||
<item>OBJECT_RUNNING_SCRIPT_COUNT</item> | |||
<item>OBJECT_SCRIPT_MEMORY</item> | |||
<item>OBJECT_SCRIPT_TIME</item> | |||
<item>OBJECT_SERVER_COST</item> | |||
<item>OBJECT_STREAMING_COST</item> | |||
<item>OBJECT_TEMP_ON_REZ</item> | |||
<item>OBJECT_TOTAL_SCRIPT_COUNT</item> | |||
<item>OBJECT_UNKNOWN_DETAIL</item> | |||
<item>OBJECT_VELOCITY</item> | |||
<item>OPT_CHARACTER</item> | |||
<item>OPT_AVATAR</item> | |||
<item>OPT_EXCLUSION_VOLUME</item> | |||
<item>OPT_LEGACY_LINKSET</item> | |||
<item>OPT_MATERIAL_VOLUME</item> | |||
<item>OPT_OTHER</item> | |||
<item>OPT_STATIC_OBSTACLE</item> | |||
<item>OPT_WALKABLE</item> | |||
<item>PARCEL_COUNT_GROUP</item> | |||
<item>PARCEL_COUNT_OTHER</item> | |||
<item>PARCEL_COUNT_OWNER</item> | |||
<item>PARCEL_COUNT_SELECTED</item> | |||
<item>PARCEL_COUNT_TEMP</item> | |||
<item>PARCEL_COUNT_TOTAL</item> | |||
<item>PARCEL_DETAILS_AREA</item> | |||
<item>PARCEL_DETAILS_DESC</item> | |||
<item>PARCEL_DETAILS_GROUP</item> | |||
<item>PARCEL_DETAILS_ID</item> | |||
<item>PARCEL_DETAILS_NAME</item> | |||
<item>PARCEL_DETAILS_OWNER</item> | |||
<item>PARCEL_DETAILS_SEE_AVATARS</item> | |||
<item>PARCEL_FLAG_ALLOW_ALL_OBJECT_ENTRY</item> | |||
<item>PARCEL_FLAG_ALLOW_CREATE_GROUP_OBJECTS</item> | |||
<item>PARCEL_FLAG_ALLOW_CREATE_OBJECTS</item> | |||
<item>PARCEL_FLAG_ALLOW_DAMAGE</item> | |||
<item>PARCEL_FLAG_ALLOW_FLY</item> | |||
<item>PARCEL_FLAG_ALLOW_GROUP_OBJECT_ENTRY</item> | |||
<item>PARCEL_FLAG_ALLOW_GROUP_SCRIPTS</item> | |||
<item>PARCEL_FLAG_ALLOW_LANDMARK</item> | |||
<item>PARCEL_FLAG_ALLOW_SCRIPTS</item> | |||
<item>PARCEL_FLAG_ALLOW_TERRAFORM</item> | |||
<item>PARCEL_FLAG_LOCAL_SOUND_ONLY</item> | |||
<item>PARCEL_FLAG_RESTRICT_PUSHOBJECT</item> | |||
<item>PARCEL_FLAG_USE_ACCESS_GROUP</item> | |||
<item>PARCEL_FLAG_USE_ACCESS_LIST</item> | |||
<item>PARCEL_FLAG_USE_BAN_LIST</item> | |||
<item>PARCEL_FLAG_USE_LAND_PASS_LIST</item> | |||
<item>PARCEL_MEDIA_COMMAND_AGENT</item> | |||
<item>PARCEL_MEDIA_COMMAND_AUTO_ALIGN</item> | |||
<item>PARCEL_MEDIA_COMMAND_DESC</item> | |||
<item>PARCEL_MEDIA_COMMAND_LOOP</item> | |||
<item>PARCEL_MEDIA_COMMAND_LOOP_SET</item> | |||
<item>PARCEL_MEDIA_COMMAND_PAUSE</item> | |||
<item>PARCEL_MEDIA_COMMAND_PLAY</item> | |||
<item>PARCEL_MEDIA_COMMAND_SIZE</item> | |||
<item>PARCEL_MEDIA_COMMAND_STOP</item> | |||
<item>PARCEL_MEDIA_COMMAND_TEXTURE</item> | |||
<item>PARCEL_MEDIA_COMMAND_TIME</item> | |||
<item>PARCEL_MEDIA_COMMAND_TYPE</item> | |||
<item>PARCEL_MEDIA_COMMAND_UNLOAD</item> | |||
<item>PARCEL_MEDIA_COMMAND_URL</item> | |||
<item>PASSIVE</item> | |||
<item>PAYMENT_INFO_ON_FILE</item> | |||
<item>PAYMENT_INFO_USED</item> | |||
<item>PAY_DEFAULT</item> | |||
<item>PAY_HIDE</item> | |||
<item>PERMISSION_ATTACH</item> | |||
<item>PERMISSION_CHANGE_LINKS</item> | |||
<item>PERMISSION_CONTROL_CAMERA</item> | |||
<item>PERMISSION_DEBIT</item> | |||
<item>PERMISSION_OVERRIDE_ANIMATIONS</item> | |||
<item>PERMISSION_SILENT_ESTATE_MANAGEMENT</item> | |||
<item>PERMISSION_TAKE_CONTROLS</item> | |||
<item>PERMISSION_TELEPORT</item> | |||
<item>PERMISSION_TRACK_CAMERA</item> | |||
<item>PERMISSION_TRIGGER_ANIMATION</item> | |||
<item>PERM_ALL</item> | |||
<item>PERM_COPY</item> | |||
<item>PERM_MODIFY</item> | |||
<item>PERM_MOVE</item> | |||
<item>PERM_TRANSFER</item> | |||
<item>PI</item> | |||
<item>PING_PONG</item> | |||
<item>PI_BY_TWO</item> | |||
<item>PRIM_BUMP_BARK</item> | |||
<item>PRIM_BUMP_BLOBS</item> | |||
<item>PRIM_BUMP_BRICKS</item> | |||
<item>PRIM_BUMP_BRIGHT</item> | |||
<item>PRIM_BUMP_CHECKER</item> | |||
<item>PRIM_BUMP_CONCRETE</item> | |||
<item>PRIM_BUMP_DARK</item> | |||
<item>PRIM_BUMP_DISKS</item> | |||
<item>PRIM_BUMP_GRAVEL</item> | |||
<item>PRIM_BUMP_LARGETILE</item> | |||
<item>PRIM_BUMP_NONE</item> | |||
<item>PRIM_BUMP_SHINY</item> | |||
<item>PRIM_BUMP_SIDING</item> | |||
<item>PRIM_BUMP_STONE</item> | |||
<item>PRIM_BUMP_STUCCO</item> | |||
<item>PRIM_BUMP_SUCTION</item> | |||
<item>PRIM_BUMP_TILE</item> | |||
<item>PRIM_BUMP_WEAVE</item> | |||
<item>PRIM_BUMP_WOOD</item> | |||
<item>PRIM_COLOR</item> | |||
<item>PRIM_DESC</item> | |||
<item>PRIM_FLEXIBLE</item> | |||
<item>PRIM_FULLBRIGHT</item> | |||
<item>PRIM_GLOW</item> | |||
<item>PRIM_HOLE_CIRCLE</item> | |||
<item>PRIM_HOLE_DEFAULT</item> | |||
<item>PRIM_HOLE_SQUARE</item> | |||
<item>PRIM_HOLE_TRIANGLE</item> | |||
<item>PRIM_LINK_TARGET</item> | |||
<item>PRIM_MATERIAL</item> | |||
<item>PRIM_MATERIAL_FLESH</item> | |||
<item>PRIM_MATERIAL_GLASS</item> | |||
<item>PRIM_MATERIAL_LIGHT</item> | |||
<item>PRIM_MATERIAL_METAL</item> | |||
<item>PRIM_MATERIAL_PLASTIC</item> | |||
<item>PRIM_MATERIAL_RUBBER</item> | |||
<item>PRIM_MATERIAL_STONE</item> | |||
<item>PRIM_MATERIAL_WOOD</item> | |||
<item>PRIM_MEDIA_ALT_IMAGE_ENABLE</item> | |||
<item>PRIM_MEDIA_AUTO_LOOP</item> | |||
<item>PRIM_MEDIA_AUTO_PLAY</item> | |||
<item>PRIM_MEDIA_AUTO_SCALE</item> | |||
<item>PRIM_MEDIA_AUTO_ZOOM</item> | |||
<item>PRIM_MEDIA_CURRENT_URL</item> | |||
<item>PRIM_MEDIA_FIRST_CLICK_INTERACT</item> | |||
<item>PRIM_MEDIA_HEIGHT_PIXELS</item> | |||
<item>PRIM_MEDIA_HOME_URL</item> | |||
<item>PRIM_MEDIA_PERMS_CONTROL</item> | |||
<item>PRIM_MEDIA_PERMS_INTERACT</item> | |||
<item>PRIM_MEDIA_PERM_ANYONE</item> | |||
<item>PRIM_MEDIA_PERM_GROUP</item> | |||
<item>PRIM_MEDIA_PERM_NONE</item> | |||
<item>PRIM_MEDIA_PERM_OWNER</item> | |||
<item>PRIM_MEDIA_WHITELIST</item> | |||
<item>PRIM_MEDIA_WHITELIST_ENABLE</item> | |||
<item>PRIM_MEDIA_WIDTH_PIXELS</item> | |||
<item>PRIM_NAME</item> | |||
<item>PRIM_OMEGA</item> | |||
<item>PRIM_PHANTOM</item> | |||
<item>PRIM_PHYSICS</item> | |||
<item>PRIM_PHYSICS_SHAPE_NONE</item> | |||
<item>PRIM_PHYSICS_SHAPE_TYPE</item> | |||
<item>PRIM_POINT_LIGHT</item> | |||
<item>PRIM_POSITION</item> | |||
<item>PRIM_POS_LOCAL</item> | |||
<item>PRIM_ROTATION</item> | |||
<item>PRIM_ROT_LOCAL</item> | |||
<item>PRIM_SCULPT_FLAG_INVERT</item> | |||
<item>PRIM_SCULPT_FLAG_MIRROR</item> | |||
<item>PRIM_SCULPT_TYPE_CYLINDER</item> | |||
<item>PRIM_SCULPT_TYPE_MASK</item> | |||
<item>PRIM_SCULPT_TYPE_PLANE</item> | |||
<item>PRIM_SCULPT_TYPE_SPHERE</item> | |||
<item>PRIM_SCULPT_TYPE_TORUS</item> | |||
<item>PRIM_SHINY_HIGH</item> | |||
<item>PRIM_SHINY_LOW</item> | |||
<item>PRIM_SHINY_MEDIUM</item> | |||
<item>PRIM_SHINY_NONE</item> | |||
<item>PRIM_SIZE</item> | |||
<item>PRIM_SLICE</item> | |||
<item>PRIM_TEMP_ON_REZ</item> | |||
<item>PRIM_TEXGEN</item> | |||
<item>PRIM_TEXGEN_DEFAULT</item> | |||
<item>PRIM_TEXGEN_PLANAR</item> | |||
<item>PRIM_TEXT</item> | |||
<item>PRIM_TEXTURE</item> | |||
<item>PRIM_TYPE</item> | |||
<item>PRIM_TYPE_BOX</item> | |||
<item>PRIM_TYPE_CYLINDER</item> | |||
<item>PRIM_TYPE_PRISM</item> | |||
<item>PRIM_TYPE_RING</item> | |||
<item>PRIM_TYPE_SCULPT</item> | |||
<item>PRIM_TYPE_SPHERE</item> | |||
<item>PRIM_TYPE_TORUS</item> | |||
<item>PRIM_TYPE_TUBE</item> | |||
<item>PROFILE_NONE</item> | |||
<item>PROFILE_SCRIPT_MEMORY</item> | |||
<item>PUBLIC_CHANNEL</item> | |||
<item>RAD_TO_DEG</item> | |||
<item>RCERR_CAST_TIME_EXCEEDED</item> | |||
<item>RCERR_SIM_PERF_LOW</item> | |||
<item>RCERR_UNKNOWN</item> | |||
<item>RC_DATA_FLAGS</item> | |||
<item>RC_DETECT_PHANTOM</item> | |||
<item>RC_GET_LINK_NUM</item> | |||
<item>RC_GET_NORMAL</item> | |||
<item>RC_GET_ROOT_KEY</item> | |||
<item>RC_MAX_HITS</item> | |||
<item>RC_REJECT_AGENTS</item> | |||
<item>RC_REJECT_LAND</item> | |||
<item>RC_REJECT_NONPHYSICAL</item> | |||
<item>RC_REJECT_PHYSICAL</item> | |||
<item>RC_REJECT_TYPES</item> | |||
<item>REGION_FLAG_ALLOW_DAMAGE</item> | |||
<item>REGION_FLAG_ALLOW_DIRECT_TELEPORT</item> | |||
<item>REGION_FLAG_BLOCK_FLY</item> | |||
<item>REGION_FLAG_BLOCK_TERRAFORM</item> | |||
<item>REGION_FLAG_DISABLE_COLLISIONS</item> | |||
<item>REGION_FLAG_DISABLE_PHYSICS</item> | |||
<item>REGION_FLAG_FIXED_SUN</item> | |||
<item>REGION_FLAG_RESTRICT_PUSHOBJECT</item> | |||
<item>REGION_FLAG_SANDBOX</item> | |||
<item>REMOTE_DATA_CHANNEL</item> | |||
<item>REMOTE_DATA_REPLY</item> | |||
<item>REMOTE_DATA_REQUEST</item> | |||
<item>REVERSE</item> | |||
<item>ROTATE</item> | |||
<item>SCALE</item> | |||
<item>SCRIPTED</item> | |||
<item>SIM_STAT_PCT_CHARS_STEPPED</item> | |||
<item>SMOOTH</item> | |||
<item>SQRT2</item> | |||
<item>STATUS_BLOCK_GRAB</item> | |||
<item>STATUS_BLOCK_GRAB_OBJECT</item> | |||
<item>STATUS_BOUNDS_ERROR</item> | |||
<item>STATUS_CAST_SHADOWS</item> | |||
<item>STATUS_DIE_AT_EDGE</item> | |||
<item>STATUS_INTERNAL_ERROR</item> | |||
<item>STATUS_MALFORMED_PARAMS</item> | |||
<item>STATUS_NOT_FOUND</item> | |||
<item>STATUS_NOT_SUPPORTED</item> | |||
<item>STATUS_OK</item> | |||
<item>STATUS_PHANTOM</item> | |||
<item>STATUS_PHYSICS</item> | |||
<item>STATUS_RETURN_AT_EDGE</item> | |||
<item>STATUS_ROTATE_X</item> | |||
<item>STATUS_ROTATE_Y</item> | |||
<item>STATUS_ROTATE_Z</item> | |||
<item>STATUS_SANDBOX</item> | |||
<item>STATUS_TYPE_MISMATCH</item> | |||
<item>STATUS_WHITELIST_FAILED</item> | |||
<item>STRING_TRIM</item> | |||
<item>STRING_TRIM_HEAD</item> | |||
<item>STRING_TRIM_TAIL</item> | |||
<item>TEXTURE_DEFAULT</item> | |||
<item>TEXTURE_BLANK</item> | |||
<item>TEXTURE_MEDIA</item> | |||
<item>TEXTURE_PLYWOOD</item> | |||
<item>TEXTURE_TRANSPARENT</item> | |||
<item>TOUCH_INVALID_FACE</item> | |||
<item>TOUCH_INVALID_TEXCOORD</item> | |||
<item>TOUCH_INVALID_VECTOR</item> | |||
<item>TRAVERSAL_TYPE</item> | |||
<item>TRUE</item> | |||
<item>TWO_PI</item> | |||
<item>TYPE_FLOAT</item> | |||
<item>TYPE_INTEGER</item> | |||
<item>TYPE_INVALID</item> | |||
<item>TYPE_KEY</item> | |||
<item>TYPE_ROTATION</item> | |||
<item>TYPE_STRING</item> | |||
<item>TYPE_VECTOR</item> | |||
<item>URL_REQUEST_DENIED</item> | |||
<item>URL_REQUEST_GRANTED</item> | |||
<item>VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY</item> | |||
<item>VEHICLE_ANGULAR_DEFLECTION_TIMESCALE</item> | |||
<item>VEHICLE_ANGULAR_FRICTION_TIMESCALE</item> | |||
<item>VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE</item> | |||
<item>VEHICLE_ANGULAR_MOTOR_DIRECTION</item> | |||
<item>VEHICLE_ANGULAR_MOTOR_TIMESCALE</item> | |||
<item>VEHICLE_BANKING_EFFICIENCY</item> | |||
<item>VEHICLE_BANKING_MIX</item> | |||
<item>VEHICLE_BANKING_TIMESCALE</item> | |||
<item>VEHICLE_BUOYANCY</item> | |||
<item>VEHICLE_FLAG_CAMERA_DECOUPLED</item> | |||
<item>VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT</item> | |||
<item>VEHICLE_FLAG_HOVER_TERRAIN_ONLY</item> | |||
<item>VEHICLE_FLAG_HOVER_UP_ONLY</item> | |||
<item>VEHICLE_FLAG_HOVER_WATER_ONLY</item> | |||
<item>VEHICLE_FLAG_LIMIT_MOTOR_UP</item> | |||
<item>VEHICLE_FLAG_LIMIT_ROLL_ONLY</item> | |||
<item>VEHICLE_FLAG_MOUSELOOK_BANK</item> | |||
<item>VEHICLE_FLAG_MOUSELOOK_STEER</item> | |||
<item>VEHICLE_FLAG_NO_DEFLECTION_UP</item> | |||
<item>VEHICLE_HOVER_EFFICIENCY</item> | |||
<item>VEHICLE_HOVER_HEIGHT</item> | |||
<item>VEHICLE_HOVER_TIMESCALE</item> | |||
<item>VEHICLE_LINEAR_DEFLECTION_EFFICIENCY</item> | |||
<item>VEHICLE_LINEAR_DEFLECTION_TIMESCALE</item> | |||
<item>VEHICLE_LINEAR_FRICTION_TIMESCALE</item> | |||
<item>VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE</item> | |||
<item>VEHICLE_LINEAR_MOTOR_DIRECTION</item> | |||
<item>VEHICLE_LINEAR_MOTOR_OFFSET</item> | |||
<item>VEHICLE_LINEAR_MOTOR_TIMESCALE</item> | |||
<item>VEHICLE_REFERENCE_FRAME</item> | |||
<item>VEHICLE_TYPE_AIRPLANE</item> | |||
<item>VEHICLE_TYPE_BALLOON</item> | |||
<item>VEHICLE_TYPE_BOAT</item> | |||
<item>VEHICLE_TYPE_CAR</item> | |||
<item>VEHICLE_TYPE_NONE</item> | |||
<item>VEHICLE_TYPE_SLED</item> | |||
<item>VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY</item> | |||
<item>VEHICLE_VERTICAL_ATTRACTION_TIMESCALE</item> | |||
<item>VERTICAL</item> | |||
<item>ZERO_ROTATION</item> | |||
<item>ZERO_VECTOR</item> | |||
</list> | |||
<list name="operators"> | |||
<item>!</item> | |||
<item>!=</item> | |||
<item>%</item> | |||
<item>%=</item> | |||
<item>&</item> | |||
<item>&&</item> | |||
<item>></item> | |||
<item>>></item> | |||
<item>>=</item> | |||
<item><</item> | |||
<item><<</item> | |||
<item><=</item> | |||
<item>(</item> | |||
<item>)</item> | |||
<item>*</item> | |||
<item>*=</item> | |||
<item>+</item> | |||
<item>++</item> | |||
<item>+=</item> | |||
<item>,</item> | |||
<item>-</item> | |||
<item>--</item> | |||
<item>-=</item> | |||
<item>/</item> | |||
<item>/=</item> | |||
<item>:</item> | |||
<item>;</item> | |||
<item>=</item> | |||
<item>==</item> | |||
<item>@</item> | |||
<item>[</item> | |||
<item>]</item> | |||
<item>^</item> | |||
<item>|</item> | |||
<item>||</item> | |||
<item>~</item> | |||
</list> | |||
<!-- stdlib is taken from lscript_library.cpp --> | |||
<list name="stdlib"> | |||
<item>llAbs</item> | |||
<item>llAcos</item> | |||
<item>llAddToLandBanList</item> | |||
<item>llAddToLandPassList</item> | |||
<item>llAdjustSoundVolume</item> | |||
<item>llAllowInventoryDrop</item> | |||
<item>llAngleBetween</item> | |||
<item>llApplyImpulse</item> | |||
<item>llApplyRotationalImpulse</item> | |||
<item>llAsin</item> | |||
<item>llAtan2</item> | |||
<item>llAttachToAvatar</item> | |||
<item>llAttachToAvatarTemp</item> | |||
<item>llAvatarOnLinkSitTarget</item> | |||
<item>llAvatarOnSitTarget</item> | |||
<item>llAxes2Rot</item> | |||
<item>llAxisAngle2Rot</item> | |||
<item>llBase64ToInteger</item> | |||
<item>llBase64ToString</item> | |||
<item>llBreakAllLinks</item> | |||
<item>llBreakLink</item> | |||
<item>llCSV2List</item> | |||
<item>llJson2List</item> | |||
<item>llList2Json</item> | |||
<item>llJsonGetValue</item> | |||
<item>llJsonSetValue</item> | |||
<item>llCastRay</item> | |||
<item>llCeil</item> | |||
<item>llClearCameraParams</item> | |||
<item>llClearLinkMedia</item> | |||
<item>llClearPrimMedia</item> | |||
<item>llCloseRemoteDataChannel</item> | |||
<item>llCloud</item> | |||
<item>llCollisionFilter</item> | |||
<item>llCollisionSound</item> | |||
<item>llCollisionSprite</item> | |||
<item>llCos</item> | |||
<item>llCreateCharacter</item> | |||
<item>llCreateLink</item> | |||
<item>llDeleteCharacter</item> | |||
<item>llDeleteSubList</item> | |||
<item>llDeleteSubString</item> | |||
<item>llDetachFromAvatar</item> | |||
<item>llDetectedGrab</item> | |||
<item>llDetectedGroup</item> | |||
<item>llDetectedKey</item | |||
</language> | </language> | ||
<!-- | |||
// kate: space-indent on; indent-width 2; replace-tabs on; | |||
--> | |||
</nowiki> | </nowiki> | ||
</pre> | </pre> | ||
Revision as of 03:06, 12 June 2013
Kate Syntax File
Place this file in $KDEDIR/share/apps/katepart/syntax/lsl.xml
$KDEDIR on your system may be /usr or ~/.kde
Note: When pasting in new versions of this file into the wiki the ampersands need to be changed to & to be viewed and copied correctly when viewers read the article. e.g < in the XML Syntax file needs to be changed to &lt; before pasting it in here.
<?xml version="1.0" encoding="UTF-8"?>
<!-- Linden Scripting Language used in SecondLife and OpenMetaverse -->
<!-- following entities are taken from the original lexer (indra.l) -->
<!DOCTYPE language SYSTEM "language.dtd"
[
<!ENTITY N "[0-9]">
<!ENTITY L "[a-zA-Z_]">
<!ENTITY H "[a-fA-F0-9]">
<!ENTITY E "[Ee][+-]?&N;+">
<!ENTITY FS "(f|F)">
]>
<!-- versioning is based on the slviewer source code version from which strings were extracted, then a point version for this file -->
<language name="LSL_new" section="Scripts" version="1.21" kateversion="3.10" extensions="*.lsl" mimetype="text/x-lsl" author="Rafał Rzepecki and Fritigern Gothly" license="LGPL-3">
<highlighting>
<!-- types, keyword, events, constants and symbols are from indra.l -->
<list name="types">
<item>integer</item>
<item>float</item>
<item>string</item>
<item>key</item>
<item>vector</item>
<item>quaternion</item>
<item>rotation</item>
<item>list</item>
</list>
<list name="flow_control">
<item>@</item>
<item>default</item>
<item>do</item>
<item>else</item>
<item>event</item>
<item>for</item>
<item>if</item>
<item>jump</item>
<item>return</item>
<item>state</item>
<item>while</item>
</list>
<list name="events">
<item>at_rot_target</item>
<item>at_target</item>
<item>attach</item>
<item>changed</item>
<item>collision</item>
<item>collision_end</item>
<item>collision_start</item>
<item>control</item>
<item>dataserver</item>
<item>email</item>
<item>event_order</item>
<item>http_request</item>
<item>http_response</item>
<item>land_collision</item>
<item>land_collision_end</item>
<item>land_collision_start</item>
<item>link_message</item>
<item>listen</item>
<item>money</item>
<item>moving_end</item>
<item>moving_start</item>
<item>no_sensor</item>
<item>not_at_rot_target</item>
<item>not_at_target</item>
<item>object_rez</item>
<item>on_rez</item>
<item>path_update</item>
<item>remote_data</item>
<item>run_time_permissions</item>
<item>sensor</item>
<item>state_entry</item>
<item>state_exit</item>
<item>timer</item>
<item>touch</item>
<item>touch_end</item>
<item>touch_start</item>
<item>transaction_result</item>
</list>
<list name="constants">
<item>ACTIVE</item>
<item>AGENT</item>
<item>AGENT_ALWAYS_RUN</item>
<item>AGENT_ATTACHMENTS</item>
<item>AGENT_AUTOPILOT</item>
<item>AGENT_AWAY</item>
<item>AGENT_BUSY</item>
<item>AGENT_BY_LEGACY_NAME</item>
<item>AGENT_BY_USERNAME</item>
<item>AGENT_CROUCHING</item>
<item>AGENT_FLYING</item>
<item>AGENT_IN_AIR</item>
<item>AGENT_LIST_PARCEL</item>
<item>AGENT_LIST_PARCEL_OWNER</item>
<item>AGENT_LIST_REGION</item>
<item>AGENT_MOUSELOOK</item>
<item>AGENT_ON_OBJECT</item>
<item>AGENT_SCRIPTED</item>
<item>AGENT_SITTING</item>
<item>AGENT_TYPING</item>
<item>AGENT_WALKING</item>
<item>ALL_SIDES</item>
<item>ANIM_ON</item>
<item>ATTACH_AVATAR_CENTER</item>
<item>ATTACH_BACK</item>
<item>ATTACH_BELLY</item>
<item>ATTACH_CHEST</item>
<item>ATTACH_CHIN</item>
<item>ATTACH_HEAD</item>
<item>ATTACH_HUD_BOTTOM</item>
<item>ATTACH_HUD_BOTTOM_LEFT</item>
<item>ATTACH_HUD_BOTTOM_RIGHT</item>
<item>ATTACH_HUD_CENTER_1</item>
<item>ATTACH_HUD_CENTER_2</item>
<item>ATTACH_HUD_TOP_CENTER</item>
<item>ATTACH_HUD_TOP_LEFT</item>
<item>ATTACH_HUD_TOP_RIGHT</item>
<item>ATTACH_LEAR</item>
<item>ATTACH_LEFT_PEC</item>
<item>ATTACH_LEYE</item>
<item>ATTACH_LFOOT</item>
<item>ATTACH_LHAND</item>
<item>ATTACH_LHIP</item>
<item>ATTACH_LLARM</item>
<item>ATTACH_LLLEG</item>
<item>ATTACH_LSHOULDER</item>
<item>ATTACH_LUARM</item>
<item>ATTACH_LULEG</item>
<item>ATTACH_MOUTH</item>
<item>ATTACH_NECK</item>
<item>ATTACH_NOSE</item>
<item>ATTACH_PELVIS</item>
<item>ATTACH_REAR</item>
<item>ATTACH_REYE</item>
<item>ATTACH_RFOOT</item>
<item>ATTACH_RHAND</item>
<item>ATTACH_RHIP</item>
<item>ATTACH_RIGHT_PEC</item>
<item>ATTACH_RLARM</item>
<item>ATTACH_RLLEG</item>
<item>ATTACH_RSHOULDER</item>
<item>ATTACH_RUARM</item>
<item>ATTACH_RULEG</item>
<item>CAMERA_ACTIVE</item>
<item>CAMERA_BEHINDNESS_ANGLE</item>
<item>CAMERA_BEHINDNESS_LAG</item>
<item>CAMERA_DISTANCE</item>
<item>CAMERA_FOCUS</item>
<item>CAMERA_FOCUS_LAG</item>
<item>CAMERA_FOCUS_LOCKED</item>
<item>CAMERA_FOCUS_OFFSET</item>
<item>CAMERA_FOCUS_THRESHOLD</item>
<item>CAMERA_PITCH</item>
<item>CAMERA_POSITION</item>
<item>CAMERA_POSITION_LAG</item>
<item>CAMERA_POSITION_LOCKED</item>
<item>CAMERA_POSITION_THRESHOLD</item>
<item>CHANGED_ALLOWED_DROP</item>
<item>CHANGED_COLOR</item>
<item>CHANGED_INVENTORY</item>
<item>CHANGED_LINK</item>
<item>CHANGED_MEDIA</item>
<item>CHANGED_OWNER</item>
<item>CHANGED_REGION</item>
<item>CHANGED_REGION_START</item>
<item>CHANGED_SCALE</item>
<item>CHANGED_SHAPE</item>
<item>CHANGED_TELEPORT</item>
<item>CHANGED_TEXTURE</item>
<item>CHARACTER_ACCOUNT_FOR_SKIPPED_FRAMES</item>
<item>CHARACTER_AVOIDANCE_MODE</item>
<item>CHARACTER_DESIRED_SPEED</item>
<item>CHARACTER_DESIRED_TURN_SPEED</item>
<item>CHARACTER_LENGTH</item>
<item>CHARACTER_MAX_ACCEL</item>
<item>CHARACTER_MAX_DECEL</item>
<item>CHARACTER_MAX_SPEED</item>
<item>CHARACTER_MAX_TURN_RADIUS</item>
<item>CHARACTER_ORIENTATION</item>
<item>CHARACTER_RADIUS</item>
<item>CHARACTER_TYPE</item>
<item>CHARACTER_TYPE_A</item>
<item>CHARACTER_TYPE_B</item>
<item>CHARACTER_TYPE_C</item>
<item>CHARACTER_TYPE_D</item>
<item>CHARACTER_TYPE_NONE</item>
<item>CLICK_ACTION_BUY</item>
<item>CLICK_ACTION_NONE</item>
<item>CLICK_ACTION_OPEN</item>
<item>CLICK_ACTION_OPEN_MEDIA</item>
<item>CLICK_ACTION_PAY</item>
<item>CLICK_ACTION_PLAY</item>
<item>CLICK_ACTION_SIT</item>
<item>CLICK_ACTION_TOUCH</item>
<item>CONTROL_BACK</item>
<item>CONTROL_DOWN</item>
<item>CONTROL_FWD</item>
<item>CONTROL_LBUTTON</item>
<item>CONTROL_LEFT</item>
<item>CONTROL_ML_LBUTTON</item>
<item>CONTROL_RIGHT</item>
<item>CONTROL_ROT_LEFT</item>
<item>CONTROL_ROT_RIGHT</item>
<item>CONTROL_UP</item>
<item>DATA_BORN</item>
<item>DATA_NAME</item>
<item>DATA_ONLINE</item>
<item>DATA_PAYINFO</item>
<item>DATA_RATING</item>
<item>DATA_SIM_POS</item>
<item>DATA_SIM_RATING</item>
<item>DATA_SIM_STATUS</item>
<item>DEBUG_CHANNEL</item>
<item>DEG_TO_RAD</item>
<item>EOF</item>
<item>ESTATE_ACCESS_ALLOWED_AGENT_ADD</item>
<item>ESTATE_ACCESS_ALLOWED_AGENT_REMOVE</item>
<item>ESTATE_ACCESS_ALLOWED_GROUP_ADD</item>
<item>ESTATE_ACCESS_ALLOWED_GROUP_REMOVE</item>
<item>ESTATE_ACCESS_BANNED_AGENT_ADD</item>
<item>ESTATE_ACCESS_BANNED_AGENT_REMOVE</item>
<item>FALSE</item>
<item>HORIZONTAL</item>
<item>HTTP_BODY_MAXLENGTH</item>
<item>HTTP_BODY_TRUNCATED</item>
<item>HTTP_CUSTOM_HEADER</item>
<item>HTTP_METHOD</item>
<item>HTTP_MIMETYPE</item>
<item>HTTP_PRAGMA_NO_CACHE</item>
<item>HTTP_VERBOSE_THROTTLE</item>
<item>HTTP_VERIFY_CERT</item>
<item>INVENTORY_ALL</item>
<item>INVENTORY_ANIMATION</item>
<item>INVENTORY_BODYPART</item>
<item>INVENTORY_CLOTHING</item>
<item>INVENTORY_GESTURE</item>
<item>INVENTORY_LANDMARK</item>
<item>INVENTORY_NONE</item>
<item>INVENTORY_NOTECARD</item>
<item>INVENTORY_OBJECT</item>
<item>INVENTORY_SCRIPT</item>
<item>INVENTORY_SOUND</item>
<item>INVENTORY_TEXTURE</item>
<item>KFM_CMD_PAUSE</item>
<item>KFM_CMD_PLAY</item>
<item>KFM_CMD_STOP</item>
<item>KFM_COMMAND</item>
<item>KFM_DATA</item>
<item>KFM_FORWARD</item>
<item>KFM_LOOP</item>
<item>KFM_MODE</item>
<item>KFM_PING_PONG</item>
<item>KFM_REVERSE</item>
<item>KFM_ROTATION</item>
<item>KFM_TRANSLATION</item>
<item>LAND_LEVEL</item>
<item>LAND_LOWER</item>
<item>LAND_NOISE</item>
<item>LAND_RAISE</item>
<item>LAND_REVERT</item>
<item>LAND_SMOOTH</item>
<item>LINK_ALL_CHILDREN</item>
<item>LINK_ALL_OTHERS</item>
<item>LINK_ROOT</item>
<item>LINK_SET</item>
<item>LINK_THIS</item>
<item>LIST_STAT_GEOMETRIC_MEAN</item>
<item>LIST_STAT_MAX</item>
<item>LIST_STAT_MEAN</item>
<item>LIST_STAT_MEDIAN</item>
<item>LIST_STAT_MIN</item>
<item>LIST_STAT_NUM_COUNT</item>
<item>LIST_STAT_RANGE</item>
<item>LIST_STAT_STD_DEV</item>
<item>LIST_STAT_SUM</item>
<item>LIST_STAT_SUM_SQUARES</item>
<item>LOOP</item>
<item>MASK_BASE</item>
<item>MASK_EVERYONE</item>
<item>MASK_GROUP</item>
<item>MASK_NEXT</item>
<item>MASK_OWNER</item>
<item>NULL_KEY</item>
<item>OBJECT_ATTACHED_POINT</item>
<item>OBJECT_CHARACTER_TIME</item>
<item>OBJECT_CREATOR</item>
<item>OBJECT_DESC</item>
<item>OBJECT_GROUP</item>
<item>OBJECT_NAME</item>
<item>OBJECT_OWNER</item>
<item>OBJECT_PATHFINDING_TYPE</item>
<item>OBJECT_PHANTOM</item>
<item>OBJECT_PHYSICS</item>
<item>OBJECT_PHYSICS_COST</item>
<item>OBJECT_POS</item>
<item>OBJECT_PRIM_EQUIVALENCE</item>
<item>OBJECT_ROOT</item>
<item>OBJECT_ROT</item>
<item>OBJECT_RUNNING_SCRIPT_COUNT</item>
<item>OBJECT_SCRIPT_MEMORY</item>
<item>OBJECT_SCRIPT_TIME</item>
<item>OBJECT_SERVER_COST</item>
<item>OBJECT_STREAMING_COST</item>
<item>OBJECT_TEMP_ON_REZ</item>
<item>OBJECT_TOTAL_SCRIPT_COUNT</item>
<item>OBJECT_UNKNOWN_DETAIL</item>
<item>OBJECT_VELOCITY</item>
<item>OPT_CHARACTER</item>
<item>OPT_AVATAR</item>
<item>OPT_EXCLUSION_VOLUME</item>
<item>OPT_LEGACY_LINKSET</item>
<item>OPT_MATERIAL_VOLUME</item>
<item>OPT_OTHER</item>
<item>OPT_STATIC_OBSTACLE</item>
<item>OPT_WALKABLE</item>
<item>PARCEL_COUNT_GROUP</item>
<item>PARCEL_COUNT_OTHER</item>
<item>PARCEL_COUNT_OWNER</item>
<item>PARCEL_COUNT_SELECTED</item>
<item>PARCEL_COUNT_TEMP</item>
<item>PARCEL_COUNT_TOTAL</item>
<item>PARCEL_DETAILS_AREA</item>
<item>PARCEL_DETAILS_DESC</item>
<item>PARCEL_DETAILS_GROUP</item>
<item>PARCEL_DETAILS_ID</item>
<item>PARCEL_DETAILS_NAME</item>
<item>PARCEL_DETAILS_OWNER</item>
<item>PARCEL_DETAILS_SEE_AVATARS</item>
<item>PARCEL_FLAG_ALLOW_ALL_OBJECT_ENTRY</item>
<item>PARCEL_FLAG_ALLOW_CREATE_GROUP_OBJECTS</item>
<item>PARCEL_FLAG_ALLOW_CREATE_OBJECTS</item>
<item>PARCEL_FLAG_ALLOW_DAMAGE</item>
<item>PARCEL_FLAG_ALLOW_FLY</item>
<item>PARCEL_FLAG_ALLOW_GROUP_OBJECT_ENTRY</item>
<item>PARCEL_FLAG_ALLOW_GROUP_SCRIPTS</item>
<item>PARCEL_FLAG_ALLOW_LANDMARK</item>
<item>PARCEL_FLAG_ALLOW_SCRIPTS</item>
<item>PARCEL_FLAG_ALLOW_TERRAFORM</item>
<item>PARCEL_FLAG_LOCAL_SOUND_ONLY</item>
<item>PARCEL_FLAG_RESTRICT_PUSHOBJECT</item>
<item>PARCEL_FLAG_USE_ACCESS_GROUP</item>
<item>PARCEL_FLAG_USE_ACCESS_LIST</item>
<item>PARCEL_FLAG_USE_BAN_LIST</item>
<item>PARCEL_FLAG_USE_LAND_PASS_LIST</item>
<item>PARCEL_MEDIA_COMMAND_AGENT</item>
<item>PARCEL_MEDIA_COMMAND_AUTO_ALIGN</item>
<item>PARCEL_MEDIA_COMMAND_DESC</item>
<item>PARCEL_MEDIA_COMMAND_LOOP</item>
<item>PARCEL_MEDIA_COMMAND_LOOP_SET</item>
<item>PARCEL_MEDIA_COMMAND_PAUSE</item>
<item>PARCEL_MEDIA_COMMAND_PLAY</item>
<item>PARCEL_MEDIA_COMMAND_SIZE</item>
<item>PARCEL_MEDIA_COMMAND_STOP</item>
<item>PARCEL_MEDIA_COMMAND_TEXTURE</item>
<item>PARCEL_MEDIA_COMMAND_TIME</item>
<item>PARCEL_MEDIA_COMMAND_TYPE</item>
<item>PARCEL_MEDIA_COMMAND_UNLOAD</item>
<item>PARCEL_MEDIA_COMMAND_URL</item>
<item>PASSIVE</item>
<item>PAYMENT_INFO_ON_FILE</item>
<item>PAYMENT_INFO_USED</item>
<item>PAY_DEFAULT</item>
<item>PAY_HIDE</item>
<item>PERMISSION_ATTACH</item>
<item>PERMISSION_CHANGE_LINKS</item>
<item>PERMISSION_CONTROL_CAMERA</item>
<item>PERMISSION_DEBIT</item>
<item>PERMISSION_OVERRIDE_ANIMATIONS</item>
<item>PERMISSION_SILENT_ESTATE_MANAGEMENT</item>
<item>PERMISSION_TAKE_CONTROLS</item>
<item>PERMISSION_TELEPORT</item>
<item>PERMISSION_TRACK_CAMERA</item>
<item>PERMISSION_TRIGGER_ANIMATION</item>
<item>PERM_ALL</item>
<item>PERM_COPY</item>
<item>PERM_MODIFY</item>
<item>PERM_MOVE</item>
<item>PERM_TRANSFER</item>
<item>PI</item>
<item>PING_PONG</item>
<item>PI_BY_TWO</item>
<item>PRIM_BUMP_BARK</item>
<item>PRIM_BUMP_BLOBS</item>
<item>PRIM_BUMP_BRICKS</item>
<item>PRIM_BUMP_BRIGHT</item>
<item>PRIM_BUMP_CHECKER</item>
<item>PRIM_BUMP_CONCRETE</item>
<item>PRIM_BUMP_DARK</item>
<item>PRIM_BUMP_DISKS</item>
<item>PRIM_BUMP_GRAVEL</item>
<item>PRIM_BUMP_LARGETILE</item>
<item>PRIM_BUMP_NONE</item>
<item>PRIM_BUMP_SHINY</item>
<item>PRIM_BUMP_SIDING</item>
<item>PRIM_BUMP_STONE</item>
<item>PRIM_BUMP_STUCCO</item>
<item>PRIM_BUMP_SUCTION</item>
<item>PRIM_BUMP_TILE</item>
<item>PRIM_BUMP_WEAVE</item>
<item>PRIM_BUMP_WOOD</item>
<item>PRIM_COLOR</item>
<item>PRIM_DESC</item>
<item>PRIM_FLEXIBLE</item>
<item>PRIM_FULLBRIGHT</item>
<item>PRIM_GLOW</item>
<item>PRIM_HOLE_CIRCLE</item>
<item>PRIM_HOLE_DEFAULT</item>
<item>PRIM_HOLE_SQUARE</item>
<item>PRIM_HOLE_TRIANGLE</item>
<item>PRIM_LINK_TARGET</item>
<item>PRIM_MATERIAL</item>
<item>PRIM_MATERIAL_FLESH</item>
<item>PRIM_MATERIAL_GLASS</item>
<item>PRIM_MATERIAL_LIGHT</item>
<item>PRIM_MATERIAL_METAL</item>
<item>PRIM_MATERIAL_PLASTIC</item>
<item>PRIM_MATERIAL_RUBBER</item>
<item>PRIM_MATERIAL_STONE</item>
<item>PRIM_MATERIAL_WOOD</item>
<item>PRIM_MEDIA_ALT_IMAGE_ENABLE</item>
<item>PRIM_MEDIA_AUTO_LOOP</item>
<item>PRIM_MEDIA_AUTO_PLAY</item>
<item>PRIM_MEDIA_AUTO_SCALE</item>
<item>PRIM_MEDIA_AUTO_ZOOM</item>
<item>PRIM_MEDIA_CURRENT_URL</item>
<item>PRIM_MEDIA_FIRST_CLICK_INTERACT</item>
<item>PRIM_MEDIA_HEIGHT_PIXELS</item>
<item>PRIM_MEDIA_HOME_URL</item>
<item>PRIM_MEDIA_PERMS_CONTROL</item>
<item>PRIM_MEDIA_PERMS_INTERACT</item>
<item>PRIM_MEDIA_PERM_ANYONE</item>
<item>PRIM_MEDIA_PERM_GROUP</item>
<item>PRIM_MEDIA_PERM_NONE</item>
<item>PRIM_MEDIA_PERM_OWNER</item>
<item>PRIM_MEDIA_WHITELIST</item>
<item>PRIM_MEDIA_WHITELIST_ENABLE</item>
<item>PRIM_MEDIA_WIDTH_PIXELS</item>
<item>PRIM_NAME</item>
<item>PRIM_OMEGA</item>
<item>PRIM_PHANTOM</item>
<item>PRIM_PHYSICS</item>
<item>PRIM_PHYSICS_SHAPE_NONE</item>
<item>PRIM_PHYSICS_SHAPE_TYPE</item>
<item>PRIM_POINT_LIGHT</item>
<item>PRIM_POSITION</item>
<item>PRIM_POS_LOCAL</item>
<item>PRIM_ROTATION</item>
<item>PRIM_ROT_LOCAL</item>
<item>PRIM_SCULPT_FLAG_INVERT</item>
<item>PRIM_SCULPT_FLAG_MIRROR</item>
<item>PRIM_SCULPT_TYPE_CYLINDER</item>
<item>PRIM_SCULPT_TYPE_MASK</item>
<item>PRIM_SCULPT_TYPE_PLANE</item>
<item>PRIM_SCULPT_TYPE_SPHERE</item>
<item>PRIM_SCULPT_TYPE_TORUS</item>
<item>PRIM_SHINY_HIGH</item>
<item>PRIM_SHINY_LOW</item>
<item>PRIM_SHINY_MEDIUM</item>
<item>PRIM_SHINY_NONE</item>
<item>PRIM_SIZE</item>
<item>PRIM_SLICE</item>
<item>PRIM_TEMP_ON_REZ</item>
<item>PRIM_TEXGEN</item>
<item>PRIM_TEXGEN_DEFAULT</item>
<item>PRIM_TEXGEN_PLANAR</item>
<item>PRIM_TEXT</item>
<item>PRIM_TEXTURE</item>
<item>PRIM_TYPE</item>
<item>PRIM_TYPE_BOX</item>
<item>PRIM_TYPE_CYLINDER</item>
<item>PRIM_TYPE_PRISM</item>
<item>PRIM_TYPE_RING</item>
<item>PRIM_TYPE_SCULPT</item>
<item>PRIM_TYPE_SPHERE</item>
<item>PRIM_TYPE_TORUS</item>
<item>PRIM_TYPE_TUBE</item>
<item>PROFILE_NONE</item>
<item>PROFILE_SCRIPT_MEMORY</item>
<item>PUBLIC_CHANNEL</item>
<item>RAD_TO_DEG</item>
<item>RCERR_CAST_TIME_EXCEEDED</item>
<item>RCERR_SIM_PERF_LOW</item>
<item>RCERR_UNKNOWN</item>
<item>RC_DATA_FLAGS</item>
<item>RC_DETECT_PHANTOM</item>
<item>RC_GET_LINK_NUM</item>
<item>RC_GET_NORMAL</item>
<item>RC_GET_ROOT_KEY</item>
<item>RC_MAX_HITS</item>
<item>RC_REJECT_AGENTS</item>
<item>RC_REJECT_LAND</item>
<item>RC_REJECT_NONPHYSICAL</item>
<item>RC_REJECT_PHYSICAL</item>
<item>RC_REJECT_TYPES</item>
<item>REGION_FLAG_ALLOW_DAMAGE</item>
<item>REGION_FLAG_ALLOW_DIRECT_TELEPORT</item>
<item>REGION_FLAG_BLOCK_FLY</item>
<item>REGION_FLAG_BLOCK_TERRAFORM</item>
<item>REGION_FLAG_DISABLE_COLLISIONS</item>
<item>REGION_FLAG_DISABLE_PHYSICS</item>
<item>REGION_FLAG_FIXED_SUN</item>
<item>REGION_FLAG_RESTRICT_PUSHOBJECT</item>
<item>REGION_FLAG_SANDBOX</item>
<item>REMOTE_DATA_CHANNEL</item>
<item>REMOTE_DATA_REPLY</item>
<item>REMOTE_DATA_REQUEST</item>
<item>REVERSE</item>
<item>ROTATE</item>
<item>SCALE</item>
<item>SCRIPTED</item>
<item>SIM_STAT_PCT_CHARS_STEPPED</item>
<item>SMOOTH</item>
<item>SQRT2</item>
<item>STATUS_BLOCK_GRAB</item>
<item>STATUS_BLOCK_GRAB_OBJECT</item>
<item>STATUS_BOUNDS_ERROR</item>
<item>STATUS_CAST_SHADOWS</item>
<item>STATUS_DIE_AT_EDGE</item>
<item>STATUS_INTERNAL_ERROR</item>
<item>STATUS_MALFORMED_PARAMS</item>
<item>STATUS_NOT_FOUND</item>
<item>STATUS_NOT_SUPPORTED</item>
<item>STATUS_OK</item>
<item>STATUS_PHANTOM</item>
<item>STATUS_PHYSICS</item>
<item>STATUS_RETURN_AT_EDGE</item>
<item>STATUS_ROTATE_X</item>
<item>STATUS_ROTATE_Y</item>
<item>STATUS_ROTATE_Z</item>
<item>STATUS_SANDBOX</item>
<item>STATUS_TYPE_MISMATCH</item>
<item>STATUS_WHITELIST_FAILED</item>
<item>STRING_TRIM</item>
<item>STRING_TRIM_HEAD</item>
<item>STRING_TRIM_TAIL</item>
<item>TEXTURE_DEFAULT</item>
<item>TEXTURE_BLANK</item>
<item>TEXTURE_MEDIA</item>
<item>TEXTURE_PLYWOOD</item>
<item>TEXTURE_TRANSPARENT</item>
<item>TOUCH_INVALID_FACE</item>
<item>TOUCH_INVALID_TEXCOORD</item>
<item>TOUCH_INVALID_VECTOR</item>
<item>TRAVERSAL_TYPE</item>
<item>TRUE</item>
<item>TWO_PI</item>
<item>TYPE_FLOAT</item>
<item>TYPE_INTEGER</item>
<item>TYPE_INVALID</item>
<item>TYPE_KEY</item>
<item>TYPE_ROTATION</item>
<item>TYPE_STRING</item>
<item>TYPE_VECTOR</item>
<item>URL_REQUEST_DENIED</item>
<item>URL_REQUEST_GRANTED</item>
<item>VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY</item>
<item>VEHICLE_ANGULAR_DEFLECTION_TIMESCALE</item>
<item>VEHICLE_ANGULAR_FRICTION_TIMESCALE</item>
<item>VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE</item>
<item>VEHICLE_ANGULAR_MOTOR_DIRECTION</item>
<item>VEHICLE_ANGULAR_MOTOR_TIMESCALE</item>
<item>VEHICLE_BANKING_EFFICIENCY</item>
<item>VEHICLE_BANKING_MIX</item>
<item>VEHICLE_BANKING_TIMESCALE</item>
<item>VEHICLE_BUOYANCY</item>
<item>VEHICLE_FLAG_CAMERA_DECOUPLED</item>
<item>VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT</item>
<item>VEHICLE_FLAG_HOVER_TERRAIN_ONLY</item>
<item>VEHICLE_FLAG_HOVER_UP_ONLY</item>
<item>VEHICLE_FLAG_HOVER_WATER_ONLY</item>
<item>VEHICLE_FLAG_LIMIT_MOTOR_UP</item>
<item>VEHICLE_FLAG_LIMIT_ROLL_ONLY</item>
<item>VEHICLE_FLAG_MOUSELOOK_BANK</item>
<item>VEHICLE_FLAG_MOUSELOOK_STEER</item>
<item>VEHICLE_FLAG_NO_DEFLECTION_UP</item>
<item>VEHICLE_HOVER_EFFICIENCY</item>
<item>VEHICLE_HOVER_HEIGHT</item>
<item>VEHICLE_HOVER_TIMESCALE</item>
<item>VEHICLE_LINEAR_DEFLECTION_EFFICIENCY</item>
<item>VEHICLE_LINEAR_DEFLECTION_TIMESCALE</item>
<item>VEHICLE_LINEAR_FRICTION_TIMESCALE</item>
<item>VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE</item>
<item>VEHICLE_LINEAR_MOTOR_DIRECTION</item>
<item>VEHICLE_LINEAR_MOTOR_OFFSET</item>
<item>VEHICLE_LINEAR_MOTOR_TIMESCALE</item>
<item>VEHICLE_REFERENCE_FRAME</item>
<item>VEHICLE_TYPE_AIRPLANE</item>
<item>VEHICLE_TYPE_BALLOON</item>
<item>VEHICLE_TYPE_BOAT</item>
<item>VEHICLE_TYPE_CAR</item>
<item>VEHICLE_TYPE_NONE</item>
<item>VEHICLE_TYPE_SLED</item>
<item>VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY</item>
<item>VEHICLE_VERTICAL_ATTRACTION_TIMESCALE</item>
<item>VERTICAL</item>
<item>ZERO_ROTATION</item>
<item>ZERO_VECTOR</item>
</list>
<list name="operators">
<item>!</item>
<item>!=</item>
<item>%</item>
<item>%=</item>
<item>&</item>
<item>&&</item>
<item>></item>
<item>>></item>
<item>>=</item>
<item><</item>
<item><<</item>
<item><=</item>
<item>(</item>
<item>)</item>
<item>*</item>
<item>*=</item>
<item>+</item>
<item>++</item>
<item>+=</item>
<item>,</item>
<item>-</item>
<item>--</item>
<item>-=</item>
<item>/</item>
<item>/=</item>
<item>:</item>
<item>;</item>
<item>=</item>
<item>==</item>
<item>@</item>
<item>[</item>
<item>]</item>
<item>^</item>
<item>|</item>
<item>||</item>
<item>~</item>
</list>
<!-- stdlib is taken from lscript_library.cpp -->
<list name="stdlib">
<item>llAbs</item>
<item>llAcos</item>
<item>llAddToLandBanList</item>
<item>llAddToLandPassList</item>
<item>llAdjustSoundVolume</item>
<item>llAllowInventoryDrop</item>
<item>llAngleBetween</item>
<item>llApplyImpulse</item>
<item>llApplyRotationalImpulse</item>
<item>llAsin</item>
<item>llAtan2</item>
<item>llAttachToAvatar</item>
<item>llAttachToAvatarTemp</item>
<item>llAvatarOnLinkSitTarget</item>
<item>llAvatarOnSitTarget</item>
<item>llAxes2Rot</item>
<item>llAxisAngle2Rot</item>
<item>llBase64ToInteger</item>
<item>llBase64ToString</item>
<item>llBreakAllLinks</item>
<item>llBreakLink</item>
<item>llCSV2List</item>
<item>llJson2List</item>
<item>llList2Json</item>
<item>llJsonGetValue</item>
<item>llJsonSetValue</item>
<item>llCastRay</item>
<item>llCeil</item>
<item>llClearCameraParams</item>
<item>llClearLinkMedia</item>
<item>llClearPrimMedia</item>
<item>llCloseRemoteDataChannel</item>
<item>llCloud</item>
<item>llCollisionFilter</item>
<item>llCollisionSound</item>
<item>llCollisionSprite</item>
<item>llCos</item>
<item>llCreateCharacter</item>
<item>llCreateLink</item>
<item>llDeleteCharacter</item>
<item>llDeleteSubList</item>
<item>llDeleteSubString</item>
<item>llDetachFromAvatar</item>
<item>llDetectedGrab</item>
<item>llDetectedGroup</item>
<item>llDetectedKey</item>
<item>llDetectedLinkNumber</item>
<item>llDetectedName</item>
<item>llDetectedOwner</item>
<item>llDetectedPos</item>
<item>llDetectedRot</item>
<item>llDetectedTouchBinormal</item>
<item>llDetectedTouchFace</item>
<item>llDetectedTouchNormal</item>
<item>llDetectedTouchPos</item>
<item>llDetectedTouchST</item>
<item>llDetectedTouchUV</item>
<item>llDetectedType</item>
<item>llDetectedVel</item>
<item>llDialog</item>
<item>llDie</item>
<item>llDumpList2String</item>
<item>llEdgeOfWorld</item>
<item>llEjectFromLand</item>
<item>llEmail</item>
<item>llEscapeURL</item>
<item>llEuler2Rot</item>
<item>llEvade</item>
<item>llExecCharacterCmd</item>
<item>llFabs</item>
<item>llFleeFrom</item>
<item>llFloor</item>
<item>llForceMouselook</item>
<item>llFrand</item>
<item>llGenerateKey</item>
<item>llGetAccel</item>
<item>llGetAgentInfo</item>
<item>llGetAgentLanguage</item>
<item>llGetAgentList</item>
<item>llGetAgentSize</item>
<item>llGetAlpha</item>
<item>llGetAndResetTime</item>
<item>llGetAnimation</item>
<item>llGetAnimationList</item>
<item>llGetAnimationOverride</item>
<item>llGetAttached</item>
<item>llGetBoundingBox</item>
<item>llGetCameraPos</item>
<item>llGetCameraRot</item>
<item>llGetCenterOfMass</item>
<item>llGetClosestNavPoint</item>
<item>llGetColor</item>
<item>llGetCreator</item>
<item>llGetDate</item>
<item>llGetDisplayName</item>
<item>llGetEnergy</item>
<item>llGetEnv</item>
<item>llGetForce</item>
<item>llGetFreeMemory</item>
<item>llGetFreeURLs</item>
<item>llGetGMTclock</item>
<item>llGetGeometricCenter</item>
<item>llGetHTTPHeader</item>
<item>llGetInventoryCreator</item>
<item>llGetInventoryKey</item>
<item>llGetInventoryName</item>
<item>llGetInventoryNumber</item>
<item>llGetInventoryPermMask</item>
<item>llGetInventoryType</item>
<item>llGetKey</item>
<item>llGetLandOwnerAt</item>
<item>llGetLinkKey</item>
<item>llGetLinkMedia</item>
<item>llGetLinkName</item>
<item>llGetLinkNumber</item>
<item>llGetLinkNumberOfSides</item>
<item>llGetLinkPrimitiveParams</item>
<item>llGetListEntryType</item>
<item>llGetListLength</item>
<item>llGetLocalPos</item>
<item>llGetLocalRot</item>
<item>llGetMass</item>
<item>llGetMassMKS</item>
<item>llGetMemoryLimit</item>
<item>llGetNextEmail</item>
<item>llGetNotecardLine</item>
<item>llGetNumberOfNotecardLines</item>
<item>llGetNumberOfPrims</item>
<item>llGetNumberOfSides</item>
<item>llGetObjectDesc</item>
<item>llGetObjectDetails</item>
<item>llGetObjectMass</item>
<item>llGetObjectName</item>
<item>llGetObjectPermMask</item>
<item>llGetObjectPrimCount</item>
<item>llGetOmega</item>
<item>llGetOwner</item>
<item>llGetOwnerKey</item>
<item>llGetParcelDetails</item>
<item>llGetParcelFlags</item>
<item>llGetParcelMaxPrims</item>
<item>llGetParcelMusicURL</item>
<item>llGetParcelPrimCount</item>
<item>llGetParcelPrimOwners</item>
<item>llGetPermissions</item>
<item>llGetPermissionsKey</item>
<item>llGetPhysicsMaterial</item>
<item>llGetPos</item>
<item>llGetPrimMediaParams</item>
<item>llGetPrimitiveParams</item>
<item>llGetRegionAgentCount</item>
<item>llGetRegionCorner</item>
<item>llGetRegionFPS</item>
<item>llGetRegionFlags</item>
<item>llGetRegionName</item>
<item>llGetRegionTimeDilation</item>
<item>llGetRootPosition</item>
<item>llGetRootRotation</item>
<item>llGetRot</item>
<item>llGetSPMaxMemory</item>
<item>llGetScale</item>
<item>llGetScriptName</item>
<item>llGetScriptState</item>
<item>llGetSimStats</item>
<item>llGetSimulatorHostname</item>
<item>llGetStartParameter</item>
<item>llGetStaticPath</item>
<item>llGetStatus</item>
<item>llGetSubString</item>
<item>llGetSunDirection</item>
<item>llGetTexture</item>
<item>llGetTextureOffset</item>
<item>llGetTextureRot</item>
<item>llGetTextureScale</item>
<item>llGetTime</item>
<item>llGetTimeOfDay</item>
<item>llGetTimestamp</item>
<item>llGetTorque</item>
<item>llGetUnixTime</item>
<item>llGetUsedMemory</item>
<item>llGetUsername</item>
<item>llGetVel</item>
<item>llGetWallclock</item>
<item>llGiveInventory</item>
<item>llGiveInventoryList</item>
<item>llGiveMoney</item>
<item>llGodLikeRezObject</item>
<item>llGround</item>
<item>llGroundContour</item>
<item>llGroundNormal</item>
<item>llGroundRepel</item>
<item>llGroundSlope</item>
<item>llHTTPRequest</item>
<item>llHTTPResponse</item>
<item>llInsertString</item>
<item>llInstantMessage</item>
<item>llIntegerToBase64</item>
<item>llJsonValueType</item>
<item>llKey2Name</item>
<item>llLinkParticleSystem</item>
<item>llLinkSitTarget</item>
<item>llList2CSV</item>
<item>llList2Float</item>
<item>llList2Integer</item>
<item>llList2Key</item>
<item>llList2List</item>
<item>llList2ListStrided</item>
<item>llList2Rot</item>
<item>llList2String</item>
<item>llList2Vector</item>
<item>llListFindList</item>
<item>llListInsertList</item>
<item>llListRandomize</item>
<item>llListReplaceList</item>
<item>llListSort</item>
<item>llListStatistics</item>
<item>llListen</item>
<item>llListenControl</item>
<item>llListenRemove</item>
<item>llLoadURL</item>
<item>llLog</item>
<item>llLog10</item>
<item>llLookAt</item>
<item>llLoopSound</item>
<item>llLoopSoundMaster</item>
<item>llLoopSoundSlave</item>
<item>llMD5String</item>
<item>llMakeExplosion</item>
<item>llMakeFire</item>
<item>llMakeFountain</item>
<item>llMakeSmoke</item>
<item>llMapDestination</item>
<item>llMatchGroup</item>
<item>llMessageLinked</item>
<item>llMinEventDelay</item>
<item>llModPow</item>
<item>llModifyLand</item>
<item>llMoveToTarget</item>
<item>llNavigateTo</item>
<item>llOffsetTexture</item>
<item>llOpenRemoteDataChannel</item>
<item>llOverMyLand</item>
<item>llOwnerSay</item>
<item>llParcelMediaCommandList</item>
<item>llParcelMediaQuery</item>
<item>llParseString2List</item>
<item>llParseStringKeepNulls</item>
<item>llParticleSystem</item>
<item>llPassCollisions</item>
<item>llPassTouches</item>
<item>llPatrolPoints</item>
<item>llPlaySound</item>
<item>llPlaySoundSlave</item>
<item>llPointAt</item>
<item>llPow</item>
<item>llPreloadSound</item>
<item>llPursue</item>
<item>llPushObject</item>
<item>llRefreshPrimURL</item>
<item>llRegionSay</item>
<item>llRegionSayTo</item>
<item>llReleaseCamera</item>
<item>llReleaseControls</item>
<item>llReleaseURL</item>
<item>llRemoteDataReply</item>
<item>llRemoteDataSetRegion</item>
<item>llRemoteLoadScript</item>
<item>llRemoteLoadScriptPin</item>
<item>llRemoveFromLandBanList</item>
<item>llRemoveFromLandPassList</item>
<item>llRemoveInventory</item>
<item>llRemoveVehicleFlags</item>
<item>llRequestAgentData</item>
<item>llRequestDisplayName</item>
<item>llRequestInventoryData</item>
<item>llRequestPermissions</item>
<item>llRequestSecureURL</item>
<item>llRequestSimulatorData</item>
<item>llRequestURL</item>
<item>llRequestUsername</item>
<item>llResetAnimationOverride</item>
<item>llResetLandBanList</item>
<item>llResetLandPassList</item>
<item>llResetOtherScript</item>
<item>llResetScript</item>
<item>llResetTime</item>
<item>llRezAtRoot</item>
<item>llRezObject</item>
<item>llRot2Angle</item>
<item>llRot2Axis</item>
<item>llRot2Euler</item>
<item>llRot2Fwd</item>
<item>llRot2Left</item>
<item>llRot2Up</item>
<item>llRotBetween</item>
<item>llRotLookAt</item>
<item>llRotTarget</item>
<item>llRotTargetRemove</item>
<item>llRotateTexture</item>
<item>llRound</item>
<item>llSHA1String</item>
<item>llSameGroup</item>
<item>llSay</item>
<item>llScaleTexture</item>
<item>llScriptDanger</item>
<item>llScriptProfiler</item>
<item>llSendRemoteData</item>
<item>llSensor</item>
<item>llSensor/ja</item>
<item>llSensorRemove</item>
<item>llSensorRepeat</item>
<item>llSetAlpha</item>
<item>llSetAngularVelocity</item>
<item>llSetAnimationOverride</item>
<item>llSetBuoyancy</item>
<item>llSetCameraAtOffset</item>
<item>llSetLinkCamera</item>
<item>llSetCameraEyeOffset</item>
<item>llSetCameraParams</item>
<item>llSetClickAction</item>
<item>llSetColor</item>
<item>llSetContentType</item>
<item>llSetDamage</item>
<item>llSetForce</item>
<item>llSetForceAndTorque</item>
<item>llSetHoverHeight</item>
<item>llSetInventoryPermMask</item>
<item>llSetKeyframedMotion</item>
<item>llSetLinkAlpha</item>
<item>llSetLinkColor</item>
<item>llSetLinkMedia</item>
<item>llSetLinkPrimitiveParams</item>
<item>llSetLinkPrimitiveParamsFast</item>
<item>llSetLinkTexture</item>
<item>llSetLinkTextureAnim</item>
<item>llSetLocalRot</item>
<item>llSetMemoryLimit</item>
<item>llSetObjectDesc</item>
<item>llSetObjectName</item>
<item>llSetObjectPermMask</item>
<item>llSetParcelMusicURL</item>
<item>llSetPayPrice</item>
<item>llSetPhysicsMaterial</item>
<item>llSetPos</item>
<item>llSetPrimMediaParams</item>
<item>llSetPrimURL</item>
<item>llSetPrimitiveParams</item>
<item>llSetRegionPos</item>
<item>llSetRemoteScriptAccessPin</item>
<item>llSetRot</item>
<item>llSetScale</item>
<item>llSetScriptState</item>
<item>llSetSculptAnim</item>
<item>llSetSitText</item>
<item>llSetSoundQueueing</item>
<item>llSetSoundRadius</item>
<item>llSetStatus</item>
<item>llSetText</item>
<item>llSetTexture</item>
<item>llSetTextureAnim</item>
<item>llSetTimerEvent</item>
<item>llSetTorque</item>
<item>llSetTouchText</item>
<item>llSetVehicleFlags</item>
<item>llSetVehicleFloatParam</item>
<item>llSetVehicleRotationParam</item>
<item>llSetVehicleType</item>
<item>llSetVehicleVectorParam</item>
<item>llSetVelocity</item>
<item>llShout</item>
<item>llSin</item>
<item>llSitTarget</item>
<item>llSleep</item>
<item>llSound</item>
<item>llSoundPreload</item>
<item>llSqrt</item>
<item>llStartAnimation</item>
<item>llStopAnimation</item>
<item>llStopHover</item>
<item>llStopLookAt</item>
<item>llStopMoveToTarget</item>
<item>llStopPointAt</item>
<item>llStopSound</item>
<item>llStringLength</item>
<item>llStringToBase64</item>
<item>llStringTrim</item>
<item>llSubStringIndex</item>
<item>llTakeCamera</item>
<item>llTakeControls</item>
<item>llTan</item>
<item>llTarget</item>
<item>llTargetOmega</item>
<item>llTargetRemove</item>
<item>llTeleportAgent</item>
<item>llTeleportAgentGlobalCoords</item>
<item>llTeleportAgentHome</item>
<item>llTextBox</item>
<item>llToLower</item>
<item>llToUpper</item>
<item>llTransferLindenDollars</item>
<item>llTriggerSound</item>
<item>llTriggerSoundLimited</item>
<item>llUnSit</item>
<item>llUnescapeURL</item>
<item>llUpdateCharacter</item>
<item>llVecDist</item>
<item>llVecMag</item>
<item>llVecNorm</item>
<item>llVolumeDetect</item>
<item>llWanderWithin</item>
<item>llWater</item>
<item>llWhisper</item>
<item>llWind</item>
<item>llXorBase64StringsCorrect</item>
<item>llXorBase64Strings</item>
<item>llManageEstateAccess</item>
</list>
<!-- for added convenience -->
<list name="attention">
<item>FIXME</item>
<item>TODO</item>
<item>BUG</item>
<item>HACK</item>
<item>XXX</item>
</list>
<contexts>
<context name="Default" attribute="Normal Text" lineEndContext="#stay">
<!-- all regexps here are based on indra.l -->
<Detect2Chars char="/" char1="/" context="Comment"/>
<keyword attribute="Data Type" String="types"/>
<keyword attribute="Flow control" String="flow_control"/>
<keyword attribute="Event" String="events"/>
<RegExpr attribute="Hex" String="0[xX]&H;+"/>
<RegExpr attribute="Decimal" String="&N;+"/>
<keyword attribute="Constant" String="constants"/>
<keyword attribute="Library Function" String="stdlib"/>
<RegExpr attribute="User Function" String="&L;(&L;|&N;)*(?=\s*\()"/>
<RegExpr attribute="Variable" String="&L;(&L;|&N;)*"/>
<RegExpr attribute="Float" String="&N;+&E;"/>
<RegExpr attribute="Float" String="&N;*\.&N;+(&E;)?&FS;?"/>
<RegExpr attribute="Float" String="&N;+\.&N;*(&E;)?&FS;?"/>
<RegExpr attribute="String" String="&L;?\"(\\.|[^\\"])*\""/>
<keyword attribute="Operator" String="operators"/>
<DetectChar char="." attribute="Operator"/>
<DetectChar char="{" attribute="Brace" beginRegion="brace"/>
<DetectChar char="}" attribute="Brace" endRegion="brace"/>
<!-- the following allows folding multiline function calls and lists, very handy -->
<DetectChar char="(" attribute="Symbol" beginRegion="paren"/>
<DetectChar char=")" attribute="Symbol" endRegion="paren"/>
<DetectChar char="[" attribute="Symbol" beginRegion="list"/>
<DetectChar char="]" attribute="Symbol" endRegion="list"/>
</context>
<context name="Comment" attribute="Comment" lineEndContext="#pop">
<keyword attribute="Alert" String="attention"/>
</context>
</contexts>
<itemDatas>
<itemData name="Normal Text" defStyleNum="dsNormal"/>
<itemData name="Data Type" defStyleNum="dsDataType"/>
<itemData name="Flow Control" defStyleNum="dsKeyword"/>
<itemData name="Event" defStyleNum="dsOthers"/>
<itemData name="Comment" defStyleNum="dsComment"/>
<itemData name="Hex" defStyleNum="dsBaseN"/>
<itemData name="Decimal" defStyleNum="dsDecVal"/>
<itemData name="Constant" defStyleNum="dsOthers"/>
<itemData name="Variable" defStyleNum="dsNormal"/>
<itemData name="Float" defStyleNum="dsFloat"/>
<itemData name="String" defStyleNum="dsString"/>
<itemData name="Operator" defStyleNum="dsNormal"/>
<itemData name="Brace" defStyleNum="dsNormal"/>
<itemData name="Library Function" defStyleNum="dsFunction" bold="1"/>
<itemData name="User Function" defStyleNum="dsFunction"/>
<itemData name="Alert" defStyleNum="dsAlert"/>
</itemDatas>
</highlighting>
<general>
<comments>
<comment name="singleLine" position="afterwhitespace" start="//"/>
</comments>
</general>
</language>
<!--
// kate: space-indent on; indent-width 2; replace-tabs on;
-->