Difference between revisions of "User:LindaB Helendale"

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m (moved User:LindaB Helendale/ to User:LindaB Helendale: Silly slash, wiki not smart)
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== UTF8StringLength ==
== UTF8StringLength ==
https://wiki.secondlife.com/wiki/User:LindaB_Helendale/UTF8StringLength
[[User:LindaB_Helendale/UTF8StringLength]]


Returns the number of bytes a string takes in UTF-8 coding, to guard against clipped messages and to split long messages to parts that fit in the SL limits
Returns the number of bytes a string takes in UTF-8 coding, to guard against clipped messages and to split long messages to parts that fit in the SL limits


== BMPbase64 ==
== BMPbase64 ==
https://wiki.secondlife.com/wiki/User:LindaB_Helendale/BMPbase64
[[User:LindaB_Helendale/BMPbase64]]


LSL scripts to create textures in-world as base64 encoded BMP image.
LSL scripts to create textures in-world as base64 encoded BMP image.


== meshLODanalyzer ==
== meshLODanalyzer ==
https://wiki.secondlife.com/wiki/User:LindaB_Helendale/meshLODanalyzer
[[User:LindaB_Helendale/meshLODanalyzer]]


Tool to see the contribution of LODs on the Land Impact and the effect of the scale of the mesh on the Land Impact. Drop in an unlinked mesh.
Tool to see the contribution of LODs on the Land Impact and the effect of the scale of the mesh on the Land Impact. Drop in an unlinked mesh.
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== getMeshLODsize ==
== getMeshLODsize ==
https://wiki.secondlife.com/wiki/User:LindaB_Helendale/getMeshLODsize
[[User:LindaB_Helendale/getMeshLODsize]]


Script to find out the byte size of a mesh in the asset server for all LOD levels, used in Land Impact calculation.
Script to find out the byte size of a mesh in the asset server for all LOD levels, used in Land Impact calculation.


== meshLODschemeCalculator ==
== meshLODschemeCalculator ==
https://wiki.secondlife.com/wiki/User:LindaB_Helendale/meshLODschemeCalculator
[[User:LindaB_Helendale/meshLODschemeCalculator]]


Prints a table of the Download cost/Streaming cost component of Land Impact for given LOD reduction scheme. Helps optimizing the LOD scheme.
Prints a table of the Download cost/Streaming cost component of Land Impact for given LOD reduction scheme. Helps optimizing the LOD scheme.

Revision as of 10:23, 18 June 2012

My contributed scripts:

UTF8StringLength

User:LindaB_Helendale/UTF8StringLength

Returns the number of bytes a string takes in UTF-8 coding, to guard against clipped messages and to split long messages to parts that fit in the SL limits

BMPbase64

User:LindaB_Helendale/BMPbase64

LSL scripts to create textures in-world as base64 encoded BMP image.

meshLODanalyzer

User:LindaB_Helendale/meshLODanalyzer

Tool to see the contribution of LODs on the Land Impact and the effect of the scale of the mesh on the Land Impact. Drop in an unlinked mesh.

Combination of the getMeshLODsize and meshLODschemeCalculator scripts below

getMeshLODsize

User:LindaB_Helendale/getMeshLODsize

Script to find out the byte size of a mesh in the asset server for all LOD levels, used in Land Impact calculation.

meshLODschemeCalculator

User:LindaB_Helendale/meshLODschemeCalculator

Prints a table of the Download cost/Streaming cost component of Land Impact for given LOD reduction scheme. Helps optimizing the LOD scheme.