Difference between revisions of "Talk:MLPV2 Rez Prop Independent of Pose Master"
Jump to navigation
Jump to search
Omei Qunhua (talk | contribs) (suggestions) |
|||
Line 6: | Line 6: | ||
[[User:Omei Qunhua|Omei Qunhua]] 15:33, 11 February 2014 (PST) | [[User:Omei Qunhua|Omei Qunhua]] 15:33, 11 February 2014 (PST) | ||
:I will vouch for both of those bits of advice. That's not the version of IsVector I'm use to seeing. -- '''[[User:Strife_Onizuka|Strife]]''' <sup><small>([[User talk:Strife_Onizuka|talk]]|[[Special:Contributions/Strife_Onizuka|contribs]])</small></sup> 18:20, 11 February 2014 (PST) |
Latest revision as of 18:20, 11 February 2014
A couple of adjustments?
Your lines if (tmpx == "") tmpx = "0"; etc. are not needed. A null string will produce a zero float when cast.
This line: rotation relativeRot = <0.0, 0.0, 0.0, 90>; is rather horrible (and incorrect). Try this:- rotation relativeRot = llEuler2Rot(<90, 0, 0> * DEG_TO_RAD);
Omei Qunhua 15:33, 11 February 2014 (PST)