Difference between revisions of "Basic Sim Status Button Indicator HUD"
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// When the sim goes down it turns red/black | // When the sim goes down it turns red/black | ||
// | // | ||
// To use | // To use: Put this in a prim and attach to your preferred HUD location. | ||
// Go to the sim you want to monitor and and click the prim | // Go to the sim you want to monitor and and click the prim | ||
// Click and HOLD the hud button to choose another sim. | // Click and HOLD the hud button (5 seconds) to choose another sim. | ||
// | // | ||
// Modify // Attach / Connect this to your HUD/Vehicle/etc any way you like. | // Modify // Attach / Connect this to your HUD/Vehicle/etc any way you like. |
Revision as of 18:33, 17 August 2014
<lsl> // Generic Sim Status Button Indicator // HUD / 1 prim // by Ackley Bing // // A HUD button for remote monitoring of sims. // Color indicates the sim status // Green = SIM available // When the sim goes down it turns red/black // // To use: Put this in a prim and attach to your preferred HUD location. // Go to the sim you want to monitor and and click the prim // Click and HOLD the hud button (5 seconds) to choose another sim. // // Modify // Attach / Connect this to your HUD/Vehicle/etc any way you like.
string homeregion; integer listenhandle; SimStutusButtonColor(string data) {
vector simstatuscolor; if (data=="") simstatuscolor = <0.0,0.0,0.0>; // set color to black else { if ( data == "up" ) simstatuscolor = <0.0,1.0,0.0>; // set color to green else if ( data == "down" ) simstatuscolor = <1.0,0.0,0.0>; // set color to red else if ( data == "starting" || data == "stopping" ) simstatuscolor = <1.0,1.0,0.0>; // set color to yellow llOwnerSay(": http://maps.secondlife.com/secondlife/"+(llEscapeURL(homeregion))+" is "+data+"."); } llSetPrimitiveParams( [ PRIM_COLOR, 4, simstatuscolor, 1.0 ] ); llSetText(homeregion, simstatuscolor, 1.0*(homeregion!="") );
} string VecXY2String(vector Pos){return "/"+(string)((integer)Pos.x)+"/"+(string)((integer)Pos.y);} default {
state_entry() { llRequestPermissions(llGetOwner(), PERMISSION_TAKE_CONTROLS); SimStutusButtonColor(""); } touch_start(integer n) { llResetTime(); } touch_end(integer n) { if(llGetTime()<5.0 && homeregion != "") llRequestSimulatorData(homeregion,DATA_SIM_STATUS); else { llSetTimerEvent(30.0); llListenRemove(listenhandle); listenhandle = llListen(1, "", llGetOwner(), ""); llDialog(llGetOwner(), "Monitor Sim Status for "+llGetRegionName()+"?", ["Yes","No","Reset"], 1); } } listen(integer channel, string name, key id, string message) { if (message=="Yes") llRequestSimulatorData(homeregion=llGetRegionName(),DATA_SIM_STATUS); if (message=="No" && homeregion=="") SimStutusButtonColor(""); if (message=="Reset") llResetScript(); } timer() { llListenRemove(listenhandle); if (homeregion!="") llRequestSimulatorData(homeregion,DATA_SIM_STATUS); else llSetTimerEvent(0.0); } dataserver(key requested, string data) { SimStutusButtonColor(data); } run_time_permissions(integer perms) { llTakeControls((perms && PERMISSION_TAKE_CONTROLS)*CONTROL_BACK, TRUE, TRUE); }
} </lsl>