Difference between revisions of "Pointing Stick"

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Made this to point at folk when its their turn at games lolz right. the useful tidbit is how it  goes in the direction of what ever angle its pointing in.
Made this to point at folk when its their turn at games lolz right. the useful tidbit is how it  goes in the direction of what ever angle its pointing in.


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     }
     }


  changed(integer change)
  {
      if(change & (CHANGED_OWNER | CHANGED_INVENTORY))
          llResetScript();
  }
          
          
on_rez(integer x)
on_rez(integer x)

Revision as of 09:00, 14 September 2014

Made this to point at folk when its their turn at games lolz right. the useful tidbit is how it goes in the direction of what ever angle its pointing in.



<lsl> integer switch = TRUE; key user;

default {

   state_entry()
   {  
   vector goal = <90,0,90>;
   
      llSetRot(llEuler2Rot(goal*DEG_TO_RAD));
     llSetText("Touch to activate",<0,1,0>,1);
     
   }


on_rez(integer x)

     {
         llResetScript();
   

} touch_start(integer y)

   {
      if (switch == TRUE)
      {
          user = llDetectedKey(0);
          llRequestPermissions(user,
             PERMISSION_TAKE_CONTROLS);
             switch = FALSE;
              llSetText("Touch to Release Controls",<1,0,0>,1);
   }
   else if (switch == FALSE)
   {
      
       llReleaseControls();
      switch = TRUE;
       llRegionSayTo(user,0,"Controls Released");
        llSetText("Touch to activate",<0,1,0>,1);      
   }

}

   run_time_permissions(integer perm)
   {
       if (perm & PERMISSION_TAKE_CONTROLS)
   {
           llTakeControls( CONTROL_FWD|CONTROL_BACK|CONTROL_ROT_LEFT|CONTROL_ROT_RIGHT|CONTROL_UP|CONTROL_DOWN,TRUE,FALSE);
  }

}

   control(key id, integer level, integer edge)
   {
         
      if (level & CONTROL_UP)
         {
          
          llSetLinkPrimitiveParamsFast(-4,[ PRIM_POSITION, llGetPos() +<0.0,0.0,00.20> ]);
       }
          
        if (level & CONTROL_DOWN)
      {
        
          llSetLinkPrimitiveParamsFast(-4,[ PRIM_POSITION, llGetPos() +<0.0,00.0,-0.20> ]);    
   } 
       
      
   if (level & CONTROL_FWD)
       {
          llSetLinkPrimitiveParamsFast(-4,[ PRIM_POSITION, llGetPos() +<0,00,0.20> * llGetLocalRot()]);
   }
     if (level & CONTROL_BACK)
   {
          llSetLinkPrimitiveParamsFast(-4,[ PRIM_POSITION, llGetPos() +<0,00,-0.20> * llGetLocalRot()]);

}

   if(level & CONTROL_ROT_LEFT)
  {
               llSetLinkPrimitiveParamsFast(-4,[PRIM_ROT_LOCAL, llGetLocalRot() * llEuler2Rot(<0,0,4>*DEG_TO_RAD)]);

}

    if (level& CONTROL_ROT_RIGHT)

{

               llSetLinkPrimitiveParamsFast(-4,[PRIM_ROT_LOCAL, llGetLocalRot() * llEuler2Rot(<0,0,-4>*DEG_TO_RAD)]);

}

       }
     
   
   

}