Difference between revisions of "Talk:Build the Viewer on macOS"
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[[User:Nicky Perian|Nicky Perian]] ([[User talk:Nicky Perian|talk]]) 08:57, 17 December 2017 (PST) | [[User:Nicky Perian|Nicky Perian]] ([[User talk:Nicky Perian|talk]]) 08:57, 17 December 2017 (PST) | ||
Rough notes set up Mohave on a new (to me) Mac Book Pro. | |||
Download and install Xcode 10. | |||
[[User:Nicky Perian|Nicky Perian]] ([[User talk:Nicky Perian|talk]]) 07:04, 21 March 2019 (PDT) |
Revision as of 06:04, 21 March 2019
It's usually the case that no matter which config you chose to build, Xcode falls back to building in debug mode from the IDE. You can check this from Product > Scheme, Select the "ALL_BUILD" scheme, then Product > Scheme > Edit Scheme and verify that Release or ReleaseWithDebInfo is selected. Cinder Roxley (talk) 17:54, 4 March 2015 (PST)
Install the developer command line tools by running the command xcode-select --install
This causes a path/can't find it issue Correction found: [ https://stackoverflow.com/questions/17980759/xcode-select-active-developer-directory-error]
I was having an issue while trying to install packages using npm. I got the error: "sudo xcode-select -s /Applications//Xcode.app/Contents/Developer/"
To fix this
I opened Xcode. Preferences Locations Selected the Command Lin Tools: Xcode 6.1.1 Now when installing packages with npm I no longer get errors.
Nicky Perian (talk) 08:57, 17 December 2017 (PST)
Rough notes set up Mohave on a new (to me) Mac Book Pro.
Download and install Xcode 10.
Nicky Perian (talk) 07:04, 21 March 2019 (PDT)