Difference between revisions of "Template:LSL Constants/PrimitiveParams/sculpt types"
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(Add PRIM_SCULPT_FLAG_ANIMESH=0x20) |
(Added note that PRIM_SCULPT_FLAG_ANIMESH is read-only) |
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Line 32: | Line 32: | ||
{{LSL ConstTB|PRIM_SCULPT_FLAG_ANIMESH|integer|hex=0x20}} | {{LSL ConstTB|PRIM_SCULPT_FLAG_ANIMESH|integer|hex=0x20}} | ||
{{!!}}Animesh | {{!!}}Animesh | ||
{{!}} colspan="3" {{!}} [[Animesh_User_Guide|Animated mesh]]. | {{!}} colspan="3" {{!}} Read-only flag to query [[Animesh_User_Guide|Animated mesh]] status. | ||
{{!}}- | {{!}}- | ||
{{LSL ConstTB|PRIM_SCULPT_FLAG_INVERT|integer|hex=0x40}} | {{LSL ConstTB|PRIM_SCULPT_FLAG_INVERT|integer|hex=0x40}} |
Latest revision as of 10:46, 26 October 2023
type Flags | Style | Description | |||
---|---|---|---|---|---|
PRIM_SCULPT_TYPE_SPHERE | 1 | Sphere | Converge top & bottom, stitch left side to right | ||
PRIM_SCULPT_TYPE_TORUS | 2 | Torus | Stitch top to bottom, stitch left side to right | ||
PRIM_SCULPT_TYPE_PLANE | 3 | Plane | No stitching or converging | ||
PRIM_SCULPT_TYPE_CYLINDER | 4 | Cylinder | Stitch left side to right. | ||
PRIM_SCULPT_TYPE_MESH | 5 | Mesh model | See: Mesh | ||
PRIM_SCULPT_FLAG_ANIMESH | 0x20 | Animesh | Read-only flag to query Animated mesh status. | ||
PRIM_SCULPT_FLAG_INVERT | 0x40 | Invert | Render inside out (inverts the normals). | ||
PRIM_SCULPT_FLAG_MIRROR | 0x80 | Mirror | Render an X axis mirror of the sculpty. |
type Flags | Style | Description | |||
---|---|---|---|---|---|
PRIM_SCULPT_TYPE_SPHERE | 1 | Sphere | Converge top & bottom, stitch left side to right | ||
PRIM_SCULPT_TYPE_TORUS | 2 | Torus | Stitch top to bottom, stitch left side to right | ||
PRIM_SCULPT_TYPE_PLANE | 3 | Plane | No stitching or converging | ||
PRIM_SCULPT_TYPE_CYLINDER | 4 | Cylinder | Stitch left side to right. | ||
PRIM_SCULPT_TYPE_MESH | 5 | Mesh model | See: Mesh | ||
PRIM_SCULPT_FLAG_ANIMESH | 0x20 | Animesh | Read-only flag to query Animated mesh status. | ||
PRIM_SCULPT_FLAG_INVERT | 0x40 | Invert | Render inside out (inverts the normals). | ||
PRIM_SCULPT_FLAG_MIRROR | 0x80 | Mirror | Render an X axis mirror of the sculpty. |
type Flags | Style | Description | |||
---|---|---|---|---|---|
PRIM_SCULPT_TYPE_SPHERE | 1 | Sphere | Converge top & bottom, stitch left side to right | ||
PRIM_SCULPT_TYPE_TORUS | 2 | Torus | Stitch top to bottom, stitch left side to right | ||
PRIM_SCULPT_TYPE_PLANE | 3 | Plane | No stitching or converging | ||
PRIM_SCULPT_TYPE_CYLINDER | 4 | Cylinder | Stitch left side to right. | ||
PRIM_SCULPT_TYPE_MESH | 5 | Mesh model | See: Mesh | ||
PRIM_SCULPT_FLAG_ANIMESH | 0x20 | Animesh | Read-only flag to query Animated mesh status. | ||
PRIM_SCULPT_FLAG_INVERT | 0x40 | Invert | Render inside out (inverts the normals). | ||
PRIM_SCULPT_FLAG_MIRROR | 0x80 | Mirror | Render an X axis mirror of the sculpty. |
type Flags | Style | Description | |||
---|---|---|---|---|---|
PRIM_SCULPT_TYPE_SPHERE | 1 | Sphere | Converge top & bottom, stitch left side to right | ||
PRIM_SCULPT_TYPE_TORUS | 2 | Torus | Stitch top to bottom, stitch left side to right | ||
PRIM_SCULPT_TYPE_PLANE | 3 | Plane | No stitching or converging | ||
PRIM_SCULPT_TYPE_CYLINDER | 4 | Cylinder | Stitch left side to right. | ||
PRIM_SCULPT_TYPE_MESH | 5 | Mesh model | See: Mesh | ||
PRIM_SCULPT_FLAG_ANIMESH | 0x20 | Animesh | Read-only flag to query Animated mesh status. | ||
PRIM_SCULPT_FLAG_INVERT | 0x40 | Invert | Render inside out (inverts the normals). | ||
PRIM_SCULPT_FLAG_MIRROR | 0x80 | Mirror | Render an X axis mirror of the sculpty. |