Difference between revisions of "LSL Constants/llRezObjectWithParams Flags"
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Rider Linden (talk | contribs) |
Rider Linden (talk | contribs) |
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| REZ_FLAG_NO_COLLIDE_OWNER | | REZ_FLAG_NO_COLLIDE_OWNER | ||
| 0x0020 | | 0x0020 | ||
| Object will not trigger a collision event if colliding with its owner. | | Object will not trigger a collision event if colliding with its owner.<sup>†</sup> | ||
|- | |- | ||
| REZ_FLAG_NO_COLLIDE_FAMILY | | REZ_FLAG_NO_COLLIDE_FAMILY | ||
| 0x0040 | | 0x0040 | ||
| Object will not trigger collision events when colliding with other object rezzed by the same rezzer. | | Object will not trigger collision events when colliding with other object rezzed by the same rezzer.<sup>†</sup> | ||
|- | |- | ||
| REZ_FLAG_BLOCK_GRAB_OBJECT | | REZ_FLAG_BLOCK_GRAB_OBJECT | ||
Line 39: | Line 39: | ||
|- | |- | ||
|} | |} | ||
† Disabling collisions only disables collision events and damage. The object will still cause a physics collision and may push the objects. |
Latest revision as of 11:07, 13 October 2023
Flags
parameter | integer value | description |
---|---|---|
REZ_FLAG_TEMP | 0x0001 | Object is rezzed as temporary. |
REZ_FLAG_PHYSICAL | 0x0002 | Object is rezzed as physical. |
REZ_FLAG_PHANTOM | 0x0004 | Object is rezzed as phantom |
REZ_FLAG_DIE_ON_COLLIDE | 0x0008 | The object will die after its first collision. |
REZ_FLAG_DIE_ON_NOENTRY | 0x0010 | Object will die if it attempts to enter a parcel that it can't. |
REZ_FLAG_NO_COLLIDE_OWNER | 0x0020 | Object will not trigger a collision event if colliding with its owner.† |
REZ_FLAG_NO_COLLIDE_FAMILY | 0x0040 | Object will not trigger collision events when colliding with other object rezzed by the same rezzer.† |
REZ_FLAG_BLOCK_GRAB_OBJECT | 0x0080 | Grabbing is disabled for this object. |
† Disabling collisions only disables collision events and damage. The object will still cause a physics collision and may push the objects.