Difference between revisions of "Template:LSL Constants/Vehicle Types"
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{{#if:{{{no_wrapper|}}}||{{{!}} {{Prettytable}} | {{#if:{{{no_wrapper|}}}||{{{!}} class="sortable" {{Prettytable}} | ||
{{!}}-{{Hl2}} | {{!}}-{{Hl2}} | ||
! | !Flags | ||
!Description | !title="Value"{{!}} | ||
!class="unsortable"{{!}}Description | |||
{{!}}-}} | {{!}}-}} | ||
{{!}}{{ | {{!}} {{LSL Const|VEHICLE_TYPE_NONE|integer|0|c=Turns off vehicle support}} | ||
{{!}} | {{!}} {{#var:value}} | ||
{{!}} | {{!}} {{#var:comment}} | ||
{{!}}- | {{!}}- | ||
{{!}}{{ | {{!}} {{LSL Const|VEHICLE_TYPE_SLED|integer|1|c=Simple vehicle that bumps along the ground, and likes to move along it's local x-axis}} | ||
{{!}} {{#var:value}} | |||
{{!}} {{#var:comment}} | |||
{{!}}- | {{!}}- | ||
{{!}}{{ | {{!}} {{LSL Const|VEHICLE_TYPE_CAR|integer|2|c=Vehicle that bounces along the ground but needs the motors to be driven from external controls or timer events}} | ||
{{!}} | {{!}} {{#var:value}} | ||
{{!}}Vehicle that bounces along the ground but needs the motors to be driven from external controls or | {{!}} Vehicle that bounces along the ground but needs the motors to be driven from external controls or [[timer]] events | ||
{{!}}- | {{!}}- | ||
{{!}}{{ | {{!}} {{LSL Const|VEHICLE_TYPE_BOAT|integer|3|c=Hovers over water with lots of friction and some angular deflection}} | ||
{{!}} | {{!}} {{#var:value}} | ||
{{!}} | {{!}} {{#var:comment}} | ||
{{!}}- | {{!}}- | ||
{{!}}{{ | {{!}} {{LSL Const|VEHICLE_TYPE_AIRPLANE|integer|4|c=Uses linear deflection for lift, no hover, and banking to turn}} | ||
{{!}} | {{!}} {{#var:value}} | ||
{{!}} | {{!}} {{#var:comment}} | ||
{{!}}- | {{!}}- | ||
{{!}}{{ | {{!}} {{LSL Const|VEHICLE_TYPE_BALLOON|integer|5|c=Hover, and friction, but no deflection}} | ||
{{!}} | {{!}} {{#var:value}} | ||
{{!}} | {{!}} {{#var:comment}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{no_wrapper|}}}||{{!}}} }} | {{#if:{{{no_wrapper|}}}||{{!}}} }} |
Revision as of 02:01, 23 July 2007
Flags | Description | |
---|---|---|
VEHICLE_TYPE_NONE | 0 | Turns off vehicle support |
VEHICLE_TYPE_SLED | 1 | Simple vehicle that bumps along the ground, and likes to move along it's local x-axis |
VEHICLE_TYPE_CAR | 2 | Vehicle that bounces along the ground but needs the motors to be driven from external controls or timer events |
VEHICLE_TYPE_BOAT | 3 | Hovers over water with lots of friction and some angular deflection |
VEHICLE_TYPE_AIRPLANE | 4 | Uses linear deflection for lift, no hover, and banking to turn |
VEHICLE_TYPE_BALLOON | 5 | Hover, and friction, but no deflection |