Difference between revisions of "Talk:Sculpted Prims: Sculpt Maps and Textures"

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I believe so, however the image is very large and should be 64x64 to reduce the complexity -- Dedric Mauriac
I believe so, however the image is very large and should be 64x64 to reduce the complexity -- Dedric Mauriac


I don't believe that this is a valid conversion as it doesn't use the entire image.
I do not believe that this is a valid conversion as it doesn't use the entire image (shouldn't have black areas). -- [[User:Strife Onizuka|Strife Onizuka]] 06:04, 3 May 2007 (PDT)

Revision as of 05:04, 3 May 2007

... are these "surface normal" images the same as "sculpt textures"? The description of RGB-->XYZ suggests otherwise... --> davan camus

I believe so, however the image is very large and should be 64x64 to reduce the complexity -- Dedric Mauriac

I do not believe that this is a valid conversion as it doesn't use the entire image (shouldn't have black areas). -- Strife Onizuka 06:04, 3 May 2007 (PDT)