Follower script: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
| Line 3: | Line 3: | ||
To set the following distance (distance between follower and followee), change the value denoted by # in '''llMoveToTarget(pos,#)'''. This script has it set at .1 m. | To set the following distance (distance between follower and followee), change the value denoted by # in '''llMoveToTarget(pos,#)'''. This script has it set at .1 m. | ||
< | <pre> | ||
default | default | ||
{ | { | ||
| Line 24: | Line 23: | ||
} | } | ||
} | } | ||
</pre> | |||
</ | |||
Revision as of 21:53, 20 May 2007
This script was extracted from the Batman Follower v1.2, but the following distance was changed from .3 m to .1 m.
To set the following distance (distance between follower and followee), change the value denoted by # in llMoveToTarget(pos,#). This script has it set at .1 m.
default
{
state_entry()
{
vector pos = llGetPos();
llSetStatus(STATUS_PHYSICS, TRUE);
llSleep(0.1);
llMoveToTarget(pos,0.1);
key id = llGetOwner();
llSensorRepeat("","",AGENT,200000,7000*PI,.4);
}
sensor(integer total_number)
{
vector pos = llDetectedPos(0);
vector offset =<-1,0,1>;
pos+=offset;
llMoveToTarget(pos,0.1);
}
}