Difference between revisions of "User:Blakar Ogre"
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Blakar Ogre (talk | contribs) |
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'''Currently working on | '''Currently working on:''' | ||
I'm | ''Performance profiling of Second Life viewer''<BR> | ||
I'm currently profiling the viewer performance using AMD's CodeAnalyst. The goal is to post patches in line with LL's wishes. Hence at first the focus is on altering C++ code so that compilers can compile it into more efficient code. | |||
Current | '''Currently on hold:''' | ||
''Sculpted prim technical documentation''<BR> | |||
Current Wiki page seems to be sufficient for now. | |||
''Sculpted prim source code patching''<BR> | |||
Not trying anything before lossless compression has been introduced for sculpt textures | |||
'''Past work:''' | |||
''VWR-881 patch'' |
Revision as of 06:15, 4 July 2007
Currently working on:
Performance profiling of Second Life viewer
I'm currently profiling the viewer performance using AMD's CodeAnalyst. The goal is to post patches in line with LL's wishes. Hence at first the focus is on altering C++ code so that compilers can compile it into more efficient code.
Currently on hold:
Sculpted prim technical documentation
Current Wiki page seems to be sufficient for now.
Sculpted prim source code patching
Not trying anything before lossless compression has been introduced for sculpt textures
Past work:
VWR-881 patch