Difference between revisions of "Sculpted Prims: Sculpt Maps and Textures"
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== Sharing Sculpt Maps, Textures, and Sculpted Prims == | == Sharing Sculpt Maps, Textures, and Sculpted Prims == | ||
If you would like to share your sculpted prims, sculpt maps (shapes) and textures with the community, please list them below | * If you would like to share your sculpted prims, sculpt maps (shapes) and textures with the community, please list them below! <br />Here's how: | ||
:# Inspect the object's properties in-world and note the UUID (inside your inventory, right-click the object and select "Copy asset UUID"). | :# Inspect the object's properties in-world and note the UUID (inside your inventory, right-click <br />the object and select "Copy asset UUID"). | ||
:# Choose the appropriate grid section below (Main Grid, Beta Grid, or Teen Grid). | :# Choose the appropriate grid section below (''Main Grid'', ''Beta Grid'', or ''Teen Grid''). | ||
:# Choose a meaningful name and add the object in alphabetical order. | :# Choose a meaningful name and add the object in alphabetical order. ''(Note on Wiki Formatting: <br />if you're not sure how to format an entry to the table, just leave the object's details (name, type, <br />UUID, location, snapshot) on the [[Talk:Sculpted_Prims:_Sculpt_Maps_and_Textures|talk page]].)'' | ||
:# If you want to list a sculpt texture for a sculpt map or if you'd like to provide both sculpt maps and textures, group them together and list the sculpt map first. | :# If you want to list a sculpt texture for a sculpt map or if you'd like to provide both sculpt maps <br />and textures, group them together and list the sculpt map first. | ||
:# Specify the object's type (sculpted prim, sculpt map or a (visual) texture) | :# Specify the object's type (''sculpted prim'', ''sculpt map'' or a (visual) ''texture'') | ||
:# Specify the UUID, or if it's in an object, its exact in-world location, or a link to slexchange.com. | :# Specify the UUID, or if it's in an object, its exact in-world location, or a link to [http://slexchange.com slexchange.com]. | ||
:# Add a snapshot of the object if possible. Please help keep the SL Wiki's "Image" namespace tidy by prepending " | :# Add a snapshot of the object if possible. To do so, go to [[Special:Upload|Upload File]] and link to the resulting <br />"Image:name_of_object". Please help keep the SL Wiki's "Image" namespace tidy by prepending <br />"''SP_map_''name_of_object" for sculpt maps, "''SP_tex_''name_of_texture" for textures, and <br />"''SP_prim_''name_of_object" for sculpted prims. | ||
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===== Setting the Sculpt Map UUID ===== | ===== Setting the Sculpt Map UUID ===== | ||
You can use the LSL scripting language to apply the UUIDs of sculpt maps to a prim: | * You can use the LSL scripting language to apply the UUIDs of sculpt maps to a prim: | ||
:# Open the LSL Script Editor. Create and save a new script as seen below. | :# Open the LSL Script Editor. Create and save a new script as seen below. | ||
:# Look up the UUID of the sculpt map you would like to use (check the "object type" and make sure it is the UUID of a sculpt map, not a visual texture). | :# Look up the UUID of the sculpt map you would like to use (check the "object type" and make sure it is the UUID of a sculpt map, not a (visual) texture). | ||
:# In the script, replace "sculpt map uuid" with the desired UUID. For example, to use the UUID of the "Apple (default)" sculpt map on the Main Grid, change "sculpt map uuid" to "bea82b0f-27c6-730b-fd7f-733f2340b449". | :# In the script, replace "sculpt map uuid" with the desired UUID. For example, to use the UUID of the "Apple (default)" sculpt map on the Main Grid, change "sculpt map uuid" to "bea82b0f-27c6-730b-fd7f-733f2340b449". | ||
:# When you drop your script into a sculpted prim, it will change the prim's shape and then delete itself. Have fun! | :# When you drop your script into a sculpted prim, it will change the prim's shape and then delete itself. Have fun! | ||
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===== Setting Texture UUIDs ===== | ===== Setting Texture UUIDs ===== | ||
* Use the following script to apply texture UUIDS to sculpted prims: | |||
:# Open the LSL Script Editor. Create and save a new script as seen below. | :# Open the LSL Script Editor. Create and save a new script as seen below. | ||
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|-<!--COLUMN HEADINGS--> | |-<!--COLUMN HEADINGS--> | ||
| width="155pt" style="background: #bbbddc; padding: 0.3em; text-align:center;"|'''Description''' | | width="155pt" style="background: #bbbddc; padding: 0.3em; text-align:center;"|'''Description''' | ||
| width=" | | width="150px" style="background: #bbbddc; padding: 0.3em; text-align:center;"|'''Object Type''' | ||
| width="290pt" style="background: #bbbddc; padding: 0.3em; text-align:center;"|'''UUID''' | | width="290pt" style="background: #bbbddc; padding: 0.3em; text-align:center;"|'''UUID''' | ||
| width="120pt" style="background: #bbbddc; padding: 0.3em; text-align:center;"|'''Location''' | | width="120pt" style="background: #bbbddc; padding: 0.3em; text-align:center;"|'''Location''' | ||
Line 98: | Line 99: | ||
| sculpt map | | sculpt map | ||
| 3ff8e2b4-9ba1-edc8-1bc3-3edfd2b15413 | | 3ff8e2b4-9ba1-edc8-1bc3-3edfd2b15413 | ||
| n/a | |||
| n/a | | n/a | ||
|- | |- | ||
Line 109: | Line 111: | ||
|-<!--COLUMN HEADINGS--> | |-<!--COLUMN HEADINGS--> | ||
| width="155pt" style="background: #bbbddc; padding: 0.3em; text-align:center;"|'''Description''' | | width="155pt" style="background: #bbbddc; padding: 0.3em; text-align:center;"|'''Description''' | ||
| width=" | | width="150px" style="background: #bbbddc; padding: 0.3em; text-align:center;"|'''Object Type''' | ||
| width="290pt" style="background: #bbbddc; padding: 0.3em; text-align:center;"|'''UUID''' | | width="290pt" style="background: #bbbddc; padding: 0.3em; text-align:center;"|'''UUID''' | ||
| width="120pt" style="background: #bbbddc; padding: 0.3em; text-align:center;"|'''Location''' | | width="120pt" style="background: #bbbddc; padding: 0.3em; text-align:center;"|'''Location''' | ||
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| 5fdf9498-c1cd-9e5f-8b0d-01b8518052ef | | 5fdf9498-c1cd-9e5f-8b0d-01b8518052ef | ||
| n/a | | n/a | ||
| | | [[:Image:SP_map_chess_king.jpg|snapshot]] | ||
|- | |- | ||
| colspan="5" style="border-top:1px solid #bbbddc;"| | | colspan="5" style="border-top:1px solid #bbbddc;"| | ||
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| 48121ed1-870c-dd53-1d5d-ac762f0b603e | | 48121ed1-870c-dd53-1d5d-ac762f0b603e | ||
| n/a | | n/a | ||
| | | [[:Image:SP_map_chess_rook.jpg|snapshot]] | ||
|- | |- | ||
| colspan="5" style="border-top:1px solid #bbbddc;"| | | colspan="5" style="border-top:1px solid #bbbddc;"| | ||
Line 152: | Line 154: | ||
| 76c809c1-f2f8-5204-c05e-e2609cb0c690 | | 76c809c1-f2f8-5204-c05e-e2609cb0c690 | ||
| n/a | | n/a | ||
| | | [[:Image:SP_map_head.jpg|snapshot]] | ||
|- | |- | ||
| colspan="5" style="border-top:1px solid #bbbddc;"| | | colspan="5" style="border-top:1px solid #bbbddc;"| | ||
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| 39fba6dd-ae01-bd23-6fad-a25e4ea2a5fc | | 39fba6dd-ae01-bd23-6fad-a25e4ea2a5fc | ||
| n/a | | n/a | ||
| | | [[:Image:SP_map_push_pin.jpg|snapshot]] | ||
|- | |- | ||
| colspan="5" style="border-top:1px solid #bbbddc;"| | | colspan="5" style="border-top:1px solid #bbbddc;"| | ||
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|-<!--COLUMN HEADINGS--> | |-<!--COLUMN HEADINGS--> | ||
| width="155pt" style="background: #bbbddc; padding: 0.3em; text-align:center;"|'''Description''' | | width="155pt" style="background: #bbbddc; padding: 0.3em; text-align:center;"|'''Description''' | ||
| width=" | | width="150px" style="background: #bbbddc; padding: 0.3em; text-align:center;"|'''Object Type''' | ||
| width="290pt" style="background: #bbbddc; padding: 0.3em; text-align:center;"|'''UUID''' | | width="290pt" style="background: #bbbddc; padding: 0.3em; text-align:center;"|'''UUID''' | ||
| width="120pt" style="background: #bbbddc; padding: 0.3em; text-align:center;"|'''Location''' | | width="120pt" style="background: #bbbddc; padding: 0.3em; text-align:center;"|'''Location''' | ||
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|-<!--COLUMN HEADINGS--> | |-<!--COLUMN HEADINGS--> | ||
| width="155pt" style="background: #fee391; padding: 0.3em; text-align:center;"|'''Description''' | | width="155pt" style="background: #fee391; padding: 0.3em; text-align:center;"|'''Description''' | ||
| width=" | | width="150px" style="background: #fee391; padding: 0.3em; text-align:center;"|'''Object Type''' | ||
| width="290pt" style="background: #fee391; padding: 0.3em; text-align:center;"|'''UUID''' | | width="290pt" style="background: #fee391; padding: 0.3em; text-align:center;"|'''UUID''' | ||
| width="120pt" style="background: #fee391; padding: 0.3em; text-align:center;"|'''Location''' | | width="120pt" style="background: #fee391; padding: 0.3em; text-align:center;"|'''Location''' | ||
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|-<!--1st ROW 1st COLUMN--> | |-<!--1st ROW 1st COLUMN--> | ||
| style="padding: 0.8em;" align="left" | Apple (default) | | style="padding: 0.8em;" align="left" | Apple (default) | ||
| <!--2nd COLUMN--> | [[ | | <!--2nd COLUMN--> | [[sculpt map]] | ||
| <!--3rd COLUMN--> | cd539e52-36d7-f88e-9153-a11a59642a5f | | <!--3rd COLUMN--> | cd539e52-36d7-f88e-9153-a11a59642a5f | ||
| <!--4th COLUMN--> | n/a | | <!--4th COLUMN--> | n/a | ||
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| style="padding: 0.8em;" align="left" | Rounded Cube | | style="padding: 0.8em;" align="left" | Rounded Cube | ||
| [[Image:sculpt-cube.jpg|sculpt map]] '''*''' | | [[Image:sculpt-cube.jpg|sculpt map]] '''*''' | ||
| 0217385c-b834-85c8-71b3-b3c2f9b50b3d | | 0217385c-b834-85c8-71b3-b3c2f9b50b3d | ||
| n/a | | n/a | ||
| [[snapshot]] | | [[:Image:SP_map_rounded_cube_%28beta%29.jpg|snapshot]] | ||
|- | |- | ||
| colspan="5" style="border-top:1px solid #bbbddc;"| | | colspan="5" style="border-top:1px solid #bbbddc;"| | ||
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| 6c5be8f0-ef1f-c200-c43d-8d7e723151b3 | | 6c5be8f0-ef1f-c200-c43d-8d7e723151b3 | ||
| n/a | | n/a | ||
| [[snapshot]] | | [[:Image:SP_map_funny_dblsphere_%28beta%29.jpg|snapshot]] | ||
|- | |- | ||
| colspan="5" style="border-top:1px solid #bbbddc;"| | | colspan="5" style="border-top:1px solid #bbbddc;"| | ||
Line 283: | Line 277: | ||
| 9cd4168e-39b0-09c9-7ee8-5320c7ef9346 | | 9cd4168e-39b0-09c9-7ee8-5320c7ef9346 | ||
| n/a | | n/a | ||
| [[snapshot]] | | [[:Image:SP_map_juicer_%28beta%29.jpg|snapshot]] | ||
|- | |- | ||
| colspan="5" style="border-top:1px solid #bbbddc;"| | | colspan="5" style="border-top:1px solid #bbbddc;"| | ||
Line 291: | Line 285: | ||
| 0414c225-e5ca-962c-0713-92b3e7156b0a | | 0414c225-e5ca-962c-0713-92b3e7156b0a | ||
| n/a | | n/a | ||
| [[snapshot]] | | [[:Image:SP_map_mushroom_%28beta%29.jpg|snapshot]] | ||
|- | |- | ||
| colspan="5" style="border-top:1px solid #bbbddc; background: #fff7bc; padding: 0.3em;"| ''* The orientation of the sculpt map is reversed; it needs to be flipped horizontally (otherwise it'll appear inside out).'' | | colspan="5" style="border-top:1px solid #bbbddc; background: #fff7bc; padding: 0.3em;"| ''* The orientation of the sculpt map is reversed; it needs to be flipped horizontally (otherwise it'll appear inside out).'' | ||
|-<!--COLUMN HEADINGS--> | |-<!--COLUMN HEADINGS--> | ||
| width="155pt" style="background: #fee391; padding: 0.3em; text-align:center;"|'''Description''' | | width="155pt" style="background: #fee391; padding: 0.3em; text-align:center;"|'''Description''' | ||
| width=" | | width="150px" style="background: #fee391; padding: 0.3em; text-align:center;"|'''Object Type''' | ||
| width="290pt" style="background: #fee391; padding: 0.3em; text-align:center;"|'''UUID''' | | width="290pt" style="background: #fee391; padding: 0.3em; text-align:center;"|'''UUID''' | ||
| width="120pt" style="background: #fee391; padding: 0.3em; text-align:center;"|'''Location''' | | width="120pt" style="background: #fee391; padding: 0.3em; text-align:center;"|'''Location''' | ||
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|-<!--COLUMN HEADINGS--> | |-<!--COLUMN HEADINGS--> | ||
| width="155pt" style="background: #fee391; padding: 0.3em; text-align:center;"|'''Description''' | | width="155pt" style="background: #fee391; padding: 0.3em; text-align:center;"|'''Description''' | ||
| width=" | | width="150px" style="background: #fee391; padding: 0.3em; text-align:center;"|'''Object Type''' | ||
| width="290pt" style="background: #fee391; padding: 0.3em; text-align:center;"|'''UUID''' | | width="290pt" style="background: #fee391; padding: 0.3em; text-align:center;"|'''UUID''' | ||
| width="120pt" style="background: #fee391; padding: 0.3em; text-align:center;"|'''Location''' | | width="120pt" style="background: #fee391; padding: 0.3em; text-align:center;"|'''Location''' | ||
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== To be added == | |||
<div style="float:left;width:100%;"> | <div style="float:left;width:100%;"> | ||
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* [[Sculpted_Prims:_3d_Software_Guide|Sculpted Prims: 3D Software Guide]] | * [[Sculpted_Prims:_3d_Software_Guide|Sculpted Prims: 3D Software Guide]] | ||
* [[Sculpted_Prims:_FAQ|Sculpted Prims: FAQ]] | * [[Sculpted_Prims:_FAQ|Sculpted Prims: FAQ]] | ||
<br/> | |||
[[Category:Sculpted Prims]] | [[Category:Sculpted Prims]] |
Revision as of 03:10, 3 June 2007
Important Changes to Sculpt MapsAn update to sculpted prims, included in release 1.16.0.1 of the beta viewer, has two changes that are not backwards-compatible: |
Sharing Sculpt Maps, Textures, and Sculpted Prims
- If you would like to share your sculpted prims, sculpt maps (shapes) and textures with the community, please list them below!
Here's how:
- Inspect the object's properties in-world and note the UUID (inside your inventory, right-click
the object and select "Copy asset UUID"). - Choose the appropriate grid section below (Main Grid, Beta Grid, or Teen Grid).
- Choose a meaningful name and add the object in alphabetical order. (Note on Wiki Formatting:
if you're not sure how to format an entry to the table, just leave the object's details (name, type,
UUID, location, snapshot) on the talk page.) - If you want to list a sculpt texture for a sculpt map or if you'd like to provide both sculpt maps
and textures, group them together and list the sculpt map first. - Specify the object's type (sculpted prim, sculpt map or a (visual) texture)
- Specify the UUID, or if it's in an object, its exact in-world location, or a link to slexchange.com.
- Add a snapshot of the object if possible. To do so, go to Upload File and link to the resulting
"Image:name_of_object". Please help keep the SL Wiki's "Image" namespace tidy by prepending
"SP_map_name_of_object" for sculpt maps, "SP_tex_name_of_texture" for textures, and
"SP_prim_name_of_object" for sculpted prims.
- Inspect the object's properties in-world and note the UUID (inside your inventory, right-click
Sculpt Map Packages
- A pack of sculpture maps available for download: sculpt-tests.zip
How to use the UUIDs
Setting the Sculpt Map UUID
- You can use the LSL scripting language to apply the UUIDs of sculpt maps to a prim:
- Open the LSL Script Editor. Create and save a new script as seen below.
- Look up the UUID of the sculpt map you would like to use (check the "object type" and make sure it is the UUID of a sculpt map, not a (visual) texture).
- In the script, replace "sculpt map uuid" with the desired UUID. For example, to use the UUID of the "Apple (default)" sculpt map on the Main Grid, change "sculpt map uuid" to "bea82b0f-27c6-730b-fd7f-733f2340b449".
- When you drop your script into a sculpted prim, it will change the prim's shape and then delete itself. Have fun!
default { state_entry() { llSetPrimitiveParams([PRIM_TYPE, PRIM_TYPE_SCULPT, "sculpt map uuid", PRIM_SCULPT_TYPE_SPHERE]); llRemoveInventory(llGetScriptName()); } }
Setting Texture UUIDs
- Use the following script to apply texture UUIDS to sculpted prims:
- Open the LSL Script Editor. Create and save a new script as seen below.
- Look up the UUID of the texture you would like to use (check the "object type" and make sure it is the UUID of a (visual) texture, not a sculpt map).
- In the script, replace "texture uuid" with the desired UUID. For example, to use the UUID of the "Apple (default)" texture on the Beta Grid, change "texture uuid" to "6c0253e0-4d81-78d5-332d-a87a5641df51".
- When you drop your script into a sculpted prim, it will change the prim's texture and then delete itself. Have fun!
default { state_entry() { llSetTexture(["texture uuid", ALL_SIDES]); llRemoveInventory(llGetScriptName()); } }
Description | Object Type | UUID | Location | Snapshot |
Beta Grid | ||||
Egg (poles at ends) | sculpt map | a3626104-26a5-c4e6-71a9-e2c3f640b001 | n/a | n/a |
Egg (poles on sides) | sculpt map | 3ff8e2b4-9ba1-edc8-1bc3-3edfd2b15413 | n/a | n/a |
Klein Bottle | sculpt map | 8a68aea3-1aa2-6534-7589-bd7c78098230 | n/a | snapshot |
Description | Object Type | UUID | Location | Snapshot |
Main Grid | ||||
Avatar Head | sculpt map | 5b48af61-a894-044e-1d10-c0ccb5c64eb4 | n/a | snapshot |
Chess: King | sculpt map | 5fdf9498-c1cd-9e5f-8b0d-01b8518052ef | n/a | snapshot |
Chess: Rook | sculpt map | 48121ed1-870c-dd53-1d5d-ac762f0b603e | n/a | snapshot |
Cube | sculpt map | 994c72bf-31e6-469f-6579-70b659398d11 | n/a | n/a |
Head | sculpt map | 76c809c1-f2f8-5204-c05e-e2609cb0c690 | n/a | snapshot |
sculpt-s | sculpt map | 08ea8bc2-2fbe-ecec-5795-ee3d1db91371 | n/a | n/a |
sculpt-stem1 | sculpt map | d1b6cc53-ac61-291f-9ce1-dc18170aa6a6 | n/a | n/a |
sculpt-test01 | sculpt map | b73455c2-6865-64ad-daf0-e9c841be1a82 | n/a | n/a |
Push Pin | sculpt map | 39fba6dd-ae01-bd23-6fad-a25e4ea2a5fc | n/a | snapshot |
Push Pin | texture (red) | ddb769c5-f893-96f3-0cfc-641d660a7e35 | n/a | n/a |
Vase or Bowl based on Plate | sculpt map | 13dcdf53-2389-b672-cf41-c7dc342a4f60 | n/a | n/a |
Description | Object Type | UUID | Location | Snapshot |
Teen Grid |
Sculpt Maps and Textures provided by Linden Lab
Description | Object Type | UUID | Location | Snapshot |
Beta Grid | ||||
Apple (default) | sculpt map | cd539e52-36d7-f88e-9153-a11a59642a5f | n/a | snapshot |
Apple (default) | texture | 6c0253e0-4d81-78d5-332d-a87a5641df51 | n/a | snapshot |
Banana (default) | Sandbox Island🖈 | snapshot | ||
Rounded Cube | * | 0217385c-b834-85c8-71b3-b3c2f9b50b3d | n/a | snapshot |
Funny Double Sphere | sculpt map * | 6c5be8f0-ef1f-c200-c43d-8d7e723151b3 | n/a | snapshot |
Juicer | * | 9cd4168e-39b0-09c9-7ee8-5320c7ef9346 | n/a | snapshot |
Mushroom | sculpt map * | 0414c225-e5ca-962c-0713-92b3e7156b0a | n/a | snapshot |
* The orientation of the sculpt map is reversed; it needs to be flipped horizontally (otherwise it'll appear inside out). | ||||
Description | Object Type | UUID | Location | Snapshot |
Main Grid | ||||
Apple | sculpt map | bea82b0f-27c6-730b-fd7f-733f2340b449 | n/a | snapshot |
Apple Stem | d1b6cc53-ac61-291f-9ce1-dc18170aa6a6 | n/a | snapshot | |
Banana | d962089b-2197-993c-9ec9-4993eb0a95f2 | n/a | snapshot | |
Plate | fb39e9be-0609-2d1e-0988-803d1c04411e | n/a | snapshot | |
Description | Object Type | UUID | Location | Snapshot |
Teen Grid |
To be added
See also