Difference between revisions of "Viewer Roadmap"
Jump to navigation
Jump to search
Steve Linden (talk | contribs) |
Steve Linden (talk | contribs) |
||
Line 24: | Line 24: | ||
** Better, scalable internal viewer statistics | ** Better, scalable internal viewer statistics | ||
** Better measure and report viewer framerate, bandwidth, etc | ** Better measure and report viewer framerate, bandwidth, etc | ||
== Optimization == | == Optimization == | ||
* [[Viewer Frame Sync]] | * [[Viewer Frame Sync]] |
Revision as of 14:13, 3 August 2007
Overview
- The purpose of this wiki page is to keep residents and developers informed regarding which Second Life Viewer projects are in-progress and forthcoming.
- Please use the 'discussion' page to make constructive comments if you like.
- This list is not intended to be exhaustive, however it will cover significant projects that are in-progress or that we expect to start work on in the near future.
Author
See Also
Projects
- This page contains projects focused on the general Viewer architecture. See above fore links to related roadmaps.
Stability
- LLViewerApp
- Clean up initialization and argument parsing
- Create an error handling thread for watchdog and crash handling
- Clean up warnings
- Viewer Crash Reporting
- Make it completely automated, scalable, and easy to use
- Viewer Memory Manager
- Replace Smartheap with *anything* cross-platform that allows us to track memory allocations
- Performance must remain comparable to Smartheap on Windows
- Change client memory viewer to use profiler
- Viewer Statistics
- Better, scalable internal viewer statistics
- Better measure and report viewer framerate, bandwidth, etc
Optimization
- Viewer Frame Sync
- Allow users to sync/limit the viewer framerate and/or sleep a certain amount per frame