Difference between revisions of "User talk:Anylyn Hax"

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== User Comments ==


= (Krull Aeon April 11, 2009) =
Thank you for this fun and useful code Anylyn!
I added some double quotes (\"\") to the generator so that all texture UUIDs, including Sculpt textures, would be surrounded in double quotes.
Also added llGetPos() + to the prim position code in order to keep the prim position local rather than regional.

Revision as of 11:25, 4 July 2010

User Comments

(Krull Aeon April 11, 2009)

Thank you for this fun and useful code Anylyn! I added some double quotes (\"\") to the generator so that all texture UUIDs, including Sculpt textures, would be surrounded in double quotes. Also added llGetPos() + to the prim position code in order to keep the prim position local rather than regional.