Difference between revisions of "User:Jana Kamachi/MP3Player"

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{{Jana}}
This is slightly outdated, and I have a much better, much newer one. So, this ones free.
This is slightly outdated, and I have a much better, much newer one. So, this ones free.
<pre>
<pre>

Latest revision as of 17:06, 19 November 2007

If you like this script, or any script I've released, please post on my Talk page, or I'll most likely never see it o: If you want to improve a script, just go for it!


This is slightly outdated, and I have a much better, much newer one. So, this ones free.

string l1   = "Not playing anything";
string l2   = "";
string l3   = "Loading...";

string starter;
integer current_track = 1;

integer exists(string name){
        if(llGetInventoryType(name) == -1)
        return FALSE;
        else
        return TRUE;
}

playback(){
        if(exists(starter + "," + (string)current_track)){                                //Get our sound ready.
                l1 = "Artist: " + llList2String(llCSV2List(starter),0);
                l2 = "Track:  " + llList2String(llCSV2List(starter),1);
                llSetText(l1 + "\n" + l2,<1,0,1>,1);
        }else{
                llSay(0,starter + "," + (string)current_track);
                llSay(0,"done");
                llResetScript();
        }
        llPlaySound(starter + "," + (string)current_track,1);
        if(exists(starter + "," + (string)(current_track+1)))
        llPreloadSound(starter + "," + (string)(current_track + 1));
        current_track = current_track + 1;
}

default
{
        state_entry(){
                llSetSoundQueueing(TRUE);
                llListen(90,"",llGetOwner(),"");
                l3 = (string)llGetInventoryNumber(INVENTORY_SOUND) + " tracks.";
        }

        timer(){
                llSetText(l1 + "\n" + l2,<1,0,1>,1);
                playback();
        }

        changed(integer c){
                if(c == CHANGED_INVENTORY)
                llResetScript();
        }

        listen(integer c, string name, key id, string msg){
                if(msg!="start"){
                        starter = msg;
                        llSetTimerEvent(10);
                }
        }
}