Difference between revisions of "Release Notes/Second Life Beta Server/1.27"
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* '''Changes and Fixes:''' | * '''Changes and Fixes:''' | ||
** SVC-369: 'Sell objects with the Land' option only transfers ownership of the root prims. | ** SVC-369: 'Sell objects with the Land' option only transfers ownership of the root prims. | ||
** SVC-1390: llGetAgentInfo doesn't set AGENT_CROUCHING flag if AGENT_WALKING set | ** SVC-1390: llGetAgentInfo doesn't set AGENT_CROUCHING flag if AGENT_WALKING set |
Revision as of 17:17, 19 June 2009
1.27.0.124190 on 2009-06-16
- Changes and Fixes:
- SVC-369: 'Sell objects with the Land' option only transfers ownership of the root prims.
- SVC-1390: llGetAgentInfo doesn't set AGENT_CROUCHING flag if AGENT_WALKING set
- SVC-3837: Shift copying any copyable object you're NOT the creator of resets creation date.
- VWR-6226: Moving the root prim, then undoing the move to that single prim, will return the prim to its previous location but also move the entire linked set the same distance X, Y or Z
- VWR-9943: Camera rotation is jaggy (not smooth anymore)
- Avatar disappears in others' viewers due to animation bug while holding down Page Down (or C) and pressing forward
- Script errors and warning are still appearing in local chat even
- Animation Request errors spam user causing client crash
1.27.0.122984 on 2009-06-08
- Changes and Fixes:
- SVC-4234: Server 1.27 > llGetInventoryName returns null string
- Improved crash reporter
- Miscellaneous internal fixes
1.27.0.122427 on 2009-06-02
- Maintenance fixes to script engine:
- SVC-3120: Collision Events Do Not Trigger (Blocked) with Avatar sitting on physical prim
- Fix to sim crashing script
- SVC-3328: mono script : bad calculated 100*0.9 ==> 89 !
- SVC-3400: Conditional key testing performs differently under Mono
- Fix to NullReference exception caused by stop starting scripts near reset and state change
- Changes and Fixes:
- Reduced the amount of time it takes the back end system to calculate parcel dwell
- Number of cpus the launcher uses for simulators is now configurable on a per class-of-machine basis
- Changes to inventory APIs and back end to improve reliability and performance
- Note: these changes will be enabled in stages.
- Server-side support for baked texture upload capability
- Many back end scalability fixes
- Abandoned land description updated with message indicating the previous owner
- Refined simulator frame profiling logging
- Fix to sim crash in LLInterestList fixed
- Features:
- LSL HTTP-In
- Allows prims to become mini web-servers. Objects acquire a url, and then process http requests for that url.
- For details, see: http://wiki.secondlife.com/wiki/LSL_http_server
- Texture attribution including upload date, name of Resident uploading, and width and height if available
- Improved login handling for SL blogs, SL wiki and PJIRA
- LSL HTTP-In