Difference between revisions of "User:Kerik Rau"
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//SLURL Tile URL Generator - By Kerik Rau | //SLURL Tile URL Generator - By Kerik Rau | ||
//Based on the javascript from SLURL.com, | //Based on the javascript from SLURL.com, merely an adaptation in LSL | ||
//It should only take a minute or 2 to export this into PHP or other languages | //It should only take a minute or 2 to export this into PHP or other languages | ||
//SLURL uses WMS, I still want to look at | //SLURL uses WMS, I still want to look at incorporating it into something like Mapguide | ||
//I will need to look at the implementation to see if this would be easy or a pain | //I will need to look at the implementation to see if this would be easy or a pain | ||
Revision as of 14:54, 1 January 2008
SLURL Raster Image URL Generator
I was rather interested in the raster images provided within SL and SLURL.com so I decided to figure out how to replicate it in such a way that it could be incorporated into tools and/or services outside the standard fair offered by Linden Labs. At some point I may rewrite it to use PHP or offer tips to incorporate it into something like the WMS provider in MapGuide.
LSL
<lsl> //SLURL Tile URL Generator - By Kerik Rau
//Based on the javascript from SLURL.com, merely an adaptation in LSL //It should only take a minute or 2 to export this into PHP or other languages
//SLURL uses WMS, I still want to look at incorporating it into something like Mapguide //I will need to look at the implementation to see if this would be easy or a pain
vector genTileVec(vector RegPos) {
//tiles are in a grid based on the regions, so 256m = 1 tile RegPos /= 256.0; //offset provided in the javascript, really 1278 + 1 (probably 0 -> 1 index difference?) RegPos.y = 1279.0 - RegPos.y;
return RegPos;
}
string genMapURL() {
vector TilePos = genTileVec(llGetRegionCorner()); //should look like http://secondlife.com/apps/mapapi/grid/map_image/x-y-zoom-0 string mapURL = "http://secondlife.com/apps/mapapi/grid/map_image/"; mapURL += (string) llFloor(TilePos.x); mapURL += "-"; mapURL += (string) llFloor(TilePos.y); //the 3rd value is something to do with zoom, but only 1 seems to work with this //the 4th value is undefined, omitting it works but I leave it in to match SLURL mapURL += "-1-0"; return mapURL;
}
default
{
state_entry() { llSetText("SLURL Raster Image URL Generator\nOpens the image of the current sim\n(in a browser)", <1,1,1>, 1); } touch_start(integer numdet) { integer i; for(i = 0; i < numdet; ++i) llLoadURL(llDetectedKey(i), "load this page to see the sim image", genMapURL()); }
}
</lsl>