Difference between revisions of "User:Nyx Linden/Office Hours Agenda"
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# Can we have the sim crashme back, and or is there a reason its no longer on the grid, and if so, where can we go to stress test the sim code? | # Can we have the sim crashme back, and or is there a reason its no longer on the grid, and if so, where can we go to stress test the sim code? | ||
# Any morsels of information regarding Region/Estate windlight? / What current features are being actively discussed with plans for implementation? | # Any morsels of information regarding Region/Estate windlight? / What current features are being actively discussed with plans for implementation? | ||
# Modularization: All Lindens who have expressed an opinion about this have agreed that the viewer would benefit from greater modularization. (i) Do you agree with this too? (ii) Is increasing modularity a general goal in LL, or does it require a special project? (iii) Are you currently working on this, or asking for dev time to do so? (iv) Do you have any personal ideas on how graphics could be modularized that you could promote in LL? |
Revision as of 10:48, 16 September 2009
Nyx Linden's Office Hours Agenda
Office hours are on Wednesdays at Noon in Pacific time (SL standard time) located in Borrowdale at: http://slurl.com/secondlife/Borrowdale/74/217/32
Topics are focused on avatars, content creation efficiency, content creation tools and methods, rendering issues, and many related random topics.
Please add topics for discussion / agenda items to the end of the list below prior to 11:50 AM. Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. Contact Nyx Linden if you are unsure if your topic is relevant or appropriate.
Archived agendas can be found at the agenda archive.
Next meeting scheduled for: September 16, 2009.
Agenda
September 16, 2009
- just to get it out of the way, when can we have avatar alpha mask?
- Can we have the sim crashme back, and or is there a reason its no longer on the grid, and if so, where can we go to stress test the sim code?
- Any morsels of information regarding Region/Estate windlight? / What current features are being actively discussed with plans for implementation?
- Modularization: All Lindens who have expressed an opinion about this have agreed that the viewer would benefit from greater modularization. (i) Do you agree with this too? (ii) Is increasing modularity a general goal in LL, or does it require a special project? (iii) Are you currently working on this, or asking for dev time to do so? (iv) Do you have any personal ideas on how graphics could be modularized that you could promote in LL?