Difference between revisions of "User:RobbyRacoon Olmstead"
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I am an RL software development professional with over 15 years of experience. I saw Second Life in a Google Tech-Talk video as well as an article on "Micro-threading in Mono" I found while working one day, and I've been hooked ever since. | I am an RL software development professional with over 15 years of experience. I saw Second Life in a Google Tech-Talk video as well as an article on "Micro-threading in Mono" I found while working one day, and I've been hooked ever since. | ||
I'm one of four developers for the '''Combat: Samurai Island''' [http://www.combatsi.com] combat system, and I have a related development blog at http://www.daikonforge.com [http://www.daikonforge.com]. | I'm one of four developers for the '''Combat: Samurai Island''' [http://www.combatsi.com] combat system, and I have a related development blog at http://www.daikonforge.com [http://www.daikonforge.com]. | ||
'''Combat: Samurai Island''' currently has fifteen thousand plus members who have fought over one million duels in more than five thousand different regions. With our web-based grid-wide scoring system, we track member participation and display information such as most active groups and members as well as most popular regions [http://www.daikonforge.com/webtab/csi-statistics/]. | '''Combat: Samurai Island''' currently has fifteen thousand plus members who have fought over one million duels in more than five thousand different regions. With our web-based grid-wide scoring system, we track member participation and display information such as most active groups and members as well as most popular regions [http://www.daikonforge.com/webtab/csi-statistics/]. |
Latest revision as of 21:07, 16 February 2008
I am an RL software development professional with over 15 years of experience. I saw Second Life in a Google Tech-Talk video as well as an article on "Micro-threading in Mono" I found while working one day, and I've been hooked ever since.
I'm one of four developers for the Combat: Samurai Island [1] combat system, and I have a related development blog at http://www.daikonforge.com [2].
Combat: Samurai Island currently has fifteen thousand plus members who have fought over one million duels in more than five thousand different regions. With our web-based grid-wide scoring system, we track member participation and display information such as most active groups and members as well as most popular regions [3].