User:Strife Onizuka/Sandbox/Switch/Switch: Difference between revisions

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}}</includeonly><noinclude>----
}}</includeonly><noinclude>----
{{#vardefine:caveats}}{{{{FULLPAGENAMEE}}|ta|type=sound|uuid=true}}{{#var:caveats}}
{{#vardefine:caveats}}{{{{FULLPAGENAMEE}}|ta|type=sound|uuid=true}}{{#var:caveats}}
----
*----
{{#vardefine:caveats}}{{{{FULLPAGENAMEE}}|ta|type=sound|uuid=false}}{{#var:caveats}}
{{#vardefine:caveats}}{{{{FULLPAGENAMEE}}|ta|type=sound|uuid=false}}{{#var:caveats}}
----</noinclude>
*----</noinclude>

Revision as of 01:35, 20 April 2008


  • If ta is missing from the prim's inventory and it is not a UUID or it is not a sound then an error is shouted on DEBUG_CHANNEL.
  • When a UUID is used for ta there are no asset permissions consequences.
    • The resulting object develops no new usage restrictions that might have occured if the asset had been placed in the objects inventory (and subsequently accessed by inventory name).
  • ----
  • If ta is missing from the prim's inventory or it is not a sound then an error is shouted on DEBUG_CHANNEL.
  • ----