Difference between revisions of "User:Nyx Linden/Office Hours Agenda"

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#One Linden has said publicly (my wording) "The lack of a usable whiteboard facility is widely recognized as a barrier to cooperation in SL".  (i) Do you (Nyx/Papi) agree with this?  (ii) Can you help remedy it by proposing some highly interactive building block?
#One Linden has said publicly (my wording) "The lack of a usable whiteboard facility is widely recognized as a barrier to cooperation in SL".  (i) Do you (Nyx/Papi) agree with this?  (ii) Can you help remedy it by proposing some highly interactive building block?
#Texture Animations possibly bugged in viewer - might be server - http://jira.secondlife.com/browse/VWR-16084
#Texture Animations possibly bugged in viewer - might be server - http://jira.secondlife.com/browse/VWR-16084
#Is there progress on VWR-14463 Avatar clothing change invisible to all inworld, but visible to me. - It's very annoying/embarassing when others see something different from you and even a snapshot is not showing what others see.

Revision as of 12:35, 18 November 2009

Nyx Linden's Office Hours Agenda

Office hours are on Wednesdays at Noon in Pacific time (SL standard time) located in Borrowdale at: http://slurl.com/secondlife/Borrowdale/74/217/32

Topics are focused on avatars, content creation efficiency, content creation tools and methods, rendering issues, and many related random topics.

Please add topics for discussion / agenda items to the end of the list below prior to 11:50 AM. Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. Contact Nyx Linden if you are unsure if your topic is relevant or appropriate.

Archived agendas can be found at the agenda archive.

Next meeting scheduled for: November 18, 2009.

Agenda

November 18, 2009

  1. Possibility of layered texture system on prims, similar to that of layered clothing to allow decal customisation of prims, and sculpted prims and allow animated testure effects on a layered Basis. (Yes i know baking the stuff onto the texture would work but people have been asking) http://jira.secondlife.com/browse/VWR-16048
  2. Status on Avatar alpha masking, hows it going?
  3. Prim Alpha masking, any developments?
  4. One Linden has said publicly (my wording) "The lack of a usable whiteboard facility is widely recognized as a barrier to cooperation in SL". (i) Do you (Nyx/Papi) agree with this? (ii) Can you help remedy it by proposing some highly interactive building block?
  5. Texture Animations possibly bugged in viewer - might be server - http://jira.secondlife.com/browse/VWR-16084
  6. Is there progress on VWR-14463 Avatar clothing change invisible to all inworld, but visible to me. - It's very annoying/embarassing when others see something different from you and even a snapshot is not showing what others see.