Difference between revisions of "Release Notes/Second Life Beta Server/1.38"
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Kelly Linden (talk | contribs) |
Lil Linden (talk | contribs) |
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* {{jira|SVC-3895}}: Rezzing Mono scripted object cripples sim FPS | * {{jira|SVC-3895}}: Rezzing Mono scripted object cripples sim FPS | ||
** Fixed a bug that would cause Mono scripts to sometimes take an extra ~20ms to be loaded when rezzed. | ** Fixed a bug that would cause Mono scripts to sometimes take an extra ~20ms to be loaded when rezzed. | ||
* {{jira|SVC-5530}}: llSetText doesn't do utf8 safe truncation | |||
* Fixed an issue which presented out of date map tiles on http://maps.secondlife.com |
Revision as of 11:04, 29 March 2010
1.38.0
New Features
- Script Memory Reporting enabled for Viewer 2.0 Beta viewers.
- View the script memory used on a parcel from the Script Info button in About Land: General tab. Parcel owners will be able to see per object details.
- View the script memory used by your attachments from the Script Info button in Appearance when modifying your avatar.
- New LSL Features
- SVC-5167: llGetLinkPrimitiveParams(integer link, list params): LlGetLinkPrimitiveParams
- Similar to llGetPrimitiveParams except works for any prim in the link set and with no script delay.
- SVC-5166: llSetLinkPrimitiveParamsFast(integer link, list params): LlSetLinkPrimitiveParamsFast
- Identical to llSetLinkPrimitiveParams except with no script delay.
- SVC-5168: PRIM_TEXT: PRIM_TEXT
- Set and get the floating text of primitives with ll*PrimitiveParams functions.
- SVC-5178: llSetLinkTextureAnim: LlSetLinkTextureAnim
- Similar to llSetTextureAnim except works for any prim in the link set.
- SVC-5169: llLinkParticleSystem(integer link, list params): LlLinkParticleSystem
- Similar to llParticleSystem except works for any prim in the link set.
- SVC-5167: llGetLinkPrimitiveParams(integer link, list params): LlGetLinkPrimitiveParams
- SSL certificate by well recognized CA for use with HTTP-in
- When using HTTPS with HTTP-in[1], browsers should no longer report a security warning.
Bug Fixes
- SVC-3895: Rezzing Mono scripted object cripples sim FPS
- Fixed a bug that would cause Mono scripts to sometimes take an extra ~20ms to be loaded when rezzed.
- SVC-5530: llSetText doesn't do utf8 safe truncation
- Fixed an issue which presented out of date map tiles on http://maps.secondlife.com