Difference between revisions of "Viewerhelp:Upload Animation"

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{{Translated Help Article||18 Mar 2010}}
{{Translated Help Article||18 Mar 2010}}


With the exception of '''Name''' and '''Description''', most of these options can't be changed after uploading.
With the exception of '''Name''' and '''Description''', you can't change these properties after uploading the file.


{{UIref
{{UIref
| Name
| Name
| Auto-populates with the uploaded BVH's filename.}}
| Auto-populates with the uploaded filename.}}


{{UIref
{{UIref

Latest revision as of 10:31, 3 April 2012

KBcaution.png Important: This article has been translated. The translation was imported on 18 Mar 2010. Any changes will require re-export for incremental translation.

With the exception of Name and Description, you can't change these properties after uploading the file.

Name

  Auto-populates with the uploaded filename.
Description

  Enter optional details.
Priority

  Determines the animation's relative importance when your avatar is playing multiple animations. Higher priorities override lower ones. For example, if you upload a priority 2 animation where your avatar's legs are kneeling and play it at the same time as a priority 4 animation where the avatar's legs are dancing, dancing takes precedence.
Loop

  Enable this to have the animation play repeatedly until stopped manually or by a script. Loop needs to be on if you're creating a static pose.
In(%)

Out (%)

  Sets the duration of the loop cycle. For example, if an avatar walks for the first half of the animation then waves a hand for the second half, setting In(%) to 50.000 loops the waving part.
Hand Pose

  Choose a pose from the dropdown for additional body language. For example, a jumping animation may be complemented by choosing Spread.
Expression

  Choose a facial pose. Like Hand Pose, it's a subtle difference that can go a long way toward expressing an avatar's "emotion."
Preview while

  Doesn't affect the uploaded animation, but rather, shows how the animation interacts with other typical animations. Particularly useful in conjunction with Priority.
Ease In (sec)

Ease Out (sec)

  Sets the transition time for the animation to start or stop. Longer times are more gradual. For example, if you want an avatar to sit on a chair smoothly instead of suddenly appearing in it, try an Ease In (sec) time of 1.000.

  Previews or stops the animation. Even if your final result isn't meant to loop, it can be useful to temporarily enable Loop so you can experiment with various animation settings without having to press after each cycle. Also, you can drag in the preview square to zoom and rotate the generic avatar.
Upload

  Uploads the animation after you're happy with customizing the above choices.
Cancel

  Closes the window without uploading.

There are many subtleties to creating animations. For technical details, see Animation.