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| {{Navbox/Mesh}} | | {{Navbox/Mesh}} |
| '''Creating and Converting Meshes:'''
| | {{KBnote|This page is under active development internally by Linden Lab and will be updated shortly.}} |
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| * If you're a seasoned content creator, you probably already know about packages like 3D Studio, Maya, Blender, etc.
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| * If not, you can try out [http://sketchup.google.com/ Google's SketchUp]
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| * The final output format you want is collada (.DAE). For now, you want to create single models, not whole scenes, as your DAE files.
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| * If you have models already and need an easy way to convert to collada (.DAE) files, you can try [http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=10775855#section7 Autodesk's FBX Converter], which we prefer or [http://meshlab.sourceforge.net/ MeshLab].
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| Note that with the FBX converter you may have to convert first to an intermediary format and then to DAE.
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| [[Category:Mesh]]
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