Difference between revisions of "Keyboard mapping"
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m (moved Keyboard Mapping to Keyboard mapping) |
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== See also == | == See also == | ||
* '''[http://blogs.secondlife.com/message/380703 How do I make the left/right movement keys make me turn (instead of strafe) in | * '''[http://blogs.secondlife.com/message/380703 How do I make the left/right movement keys make me turn (instead of strafe) in mouselook?]''' | ||
[[Category:Support]] | [[Category:Support]] | ||
[[Category:General Second Life Software Information]] | [[Category:General Second Life Software Information]] | ||
[[Category:Knowledge Base]] | [[Category:Knowledge Base]] |
Revision as of 10:31, 2 September 2010
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Warning: Changing the Viewer's initialization files can result in unexpected behavior or loss of functionality in Second Life. Proceed at your own risk; Linden Lab will not support issues that arise as a result of altered program files. Always make a backup copy before making edits. |
There are various situations in which you may want to remap the Second Life Viewer's keyboard controls. For example:
- You're using a non-QWERTY keyboard.
- You want to change how keys respond in mouselook (first-person view).
You can rebind keyboard controls by editing the keys.ini
file:
- Navigate to your Second Life install directory's
app_settings
folder.- On Windows, Second Life installs to
C:\Program Files\SecondLifeViewer2
by default on Windows systems. OrC:\Program Files (x86)\SecondLifeViewer2
if you're on a 64-bit version of Windows. - On a Mac, right-click the Second Life application package and choose Show Package Contents. Then, open
Contents > Resources > app_settings
.
- On Windows, Second Life installs to
- Make a backup copy of
keys.ini
. so you can restore the original configuration if something goes wrong. - Open
keys.ini
in a text editor, like Notepad or Textedit. - Read the primer at the beginning of the file; it will help you understand how to make your edits
- When you feel comfortable with the format of the file, edit the second and third columns to change key bindings.
- If you want a binding to be consistent between third-person and first-person views, you need to change the same control for both modes.
- Save and close keys.ini.
- Restart the Viewer and test your new controls!