Difference between revisions of "Mesh/Setup"
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== Introduction == | |||
Welcome to Mesh Beta! If you haven't already, please see our information blog post on 10/13/2010: [http://blogs.secondlife.com/community/technology/blog/2010/10/13/mesh-import-open-beta-starts-today Mesh Import Open Beta Starts Today]. This contains basic information about the goals and status of Mesh. | Welcome to Mesh Beta! If you haven't already, please see our information blog post on 10/13/2010: [http://blogs.secondlife.com/community/technology/blog/2010/10/13/mesh-import-open-beta-starts-today Mesh Import Open Beta Starts Today]. This contains basic information about the goals and status of Mesh. | ||
Revision as of 11:26, 13 October 2010
Introduction
Welcome to Mesh Beta! If you haven't already, please see our information blog post on 10/13/2010: Mesh Import Open Beta Starts Today. This contains basic information about the goals and status of Mesh.
The following walkthrough process will introduce you to obtaining Mesh, getting on a Mesh region, and uploading various types of Meshes.
Getting Started
- Download the "MESH (ADITI)" beta viewer from Second Life's downloads page.
- Specifically, look for the "MESH" download under the "Second Life Project Viewers" section.
- Install and run the viewer.
- Logging in should take you to the "Aditi" grid.
- If for some reason this is not working automatically, type CTRL+SHIFT+G on the login screen to bring up the grid selector pulldown and type or select "Aditi".
- Go to region [Mesh City] or any of the other Mesh-Enabled Regions.
- Continue to Uploading a Mesh to get started on adding your own meshes to the region.