Synchronize: Difference between revisions
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Cay Trudeau (talk | contribs) No edit summary |
Cay Trudeau (talk | contribs) No edit summary |
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simple synchronize script for two or more separate prims, like wings for instance | simple synchronize script for two or more separate prims, like wings for instance <br> | ||
assuming the task(); is 100% similar in all prims and takes less than 1 sec to implement | assuming the task(); is 100% similar in all prims and takes less than 1 sec to implement | ||
Revision as of 02:12, 14 November 2010
simple synchronize script for two or more separate prims, like wings for instance
assuming the task(); is 100% similar in all prims and takes less than 1 sec to implement
float i = llGetTime();
task();
float x = llGetTime();
while (llGetUnixTime()%2 == 0)// do every even second (result 1 for odd seconds)
{
llSleep(1-(x-i));// one second minus time that has passed
}